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-rw-r--r--indra/llrender/llcubemaparray.cpp2
-rw-r--r--indra/llrender/llrender.cpp2
2 files changed, 4 insertions, 0 deletions
diff --git a/indra/llrender/llcubemaparray.cpp b/indra/llrender/llcubemaparray.cpp
index 7d3a92237b..74c2161aa7 100644
--- a/indra/llrender/llcubemaparray.cpp
+++ b/indra/llrender/llcubemaparray.cpp
@@ -128,8 +128,10 @@ void LLCubeMapArray::allocate(U32 resolution, U32 components, U32 count, BOOL us
while (resolution >= 1)
{
+#if GL_VERSION_4_0
glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, mip, format, resolution, resolution, count * 6, 0,
GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
+#endif
if (!use_mips)
{
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index 6356c04c6e..c4a1c2f5d2 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -85,7 +85,9 @@ static const GLenum sGLTextureType[] =
GL_TEXTURE_RECTANGLE,
#endif
GL_TEXTURE_CUBE_MAP,
+#if GL_VERSION_4_0
GL_TEXTURE_CUBE_MAP_ARRAY,
+#endif
#if GL_VERSION_3_2
GL_TEXTURE_2D_MULTISAMPLE,
#endif