diff options
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llimagegl.cpp | 3 | ||||
-rw-r--r-- | indra/llrender/llrender.cpp | 10 | ||||
-rw-r--r-- | indra/llrender/llrender.h | 2 |
3 files changed, 13 insertions, 2 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index c6fd824c4e..56a12b07b1 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -1353,6 +1353,7 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt scratch = new(std::nothrow) U32[width * height]; if (!scratch) { + LLError::LLUserWarningMsg::showOutOfMemory(); LL_ERRS() << "Failed to allocate " << (U32)(width * height * sizeof(U32)) << " bytes for a manual image W" << width << " H" << height << LL_ENDL; } @@ -1378,6 +1379,7 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt scratch = new(std::nothrow) U32[width * height]; if (!scratch) { + LLError::LLUserWarningMsg::showOutOfMemory(); LL_ERRS() << "Failed to allocate " << (U32)(width * height * sizeof(U32)) << " bytes for a manual image W" << width << " H" << height << LL_ENDL; } @@ -1406,6 +1408,7 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt scratch = new(std::nothrow) U32[width * height]; if (!scratch) { + LLError::LLUserWarningMsg::showOutOfMemory(); LL_ERRS() << "Failed to allocate " << (U32)(width * height * sizeof(U32)) << " bytes for a manual image W" << width << " H" << height << LL_ENDL; } diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index ee66122774..4d64dc9e10 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -857,7 +857,7 @@ LLRender::~LLRender() shutdown(); } -void LLRender::init(bool needs_vertex_buffer) +bool LLRender::init(bool needs_vertex_buffer) { #if LL_WINDOWS if (gGLManager.mHasDebugOutput && gDebugGL) @@ -879,6 +879,13 @@ void LLRender::init(bool needs_vertex_buffer) // necessary for reflection maps glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS); +#if LL_WINDOWS + if (glGenVertexArrays == nullptr) + { + return false; + } +#endif + { //bind a dummy vertex array object so we're core profile compliant U32 ret; glGenVertexArrays(1, &ret); @@ -889,6 +896,7 @@ void LLRender::init(bool needs_vertex_buffer) { initVertexBuffer(); } + return true; } void LLRender::initVertexBuffer() diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index fd922affba..716b52354d 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -375,7 +375,7 @@ public: LLRender(); ~LLRender(); - void init(bool needs_vertex_buffer); + bool init(bool needs_vertex_buffer); void initVertexBuffer(); void resetVertexBuffer(); void shutdown(); |