diff options
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llcubemap.cpp | 13 | ||||
-rw-r--r-- | indra/llrender/llfontbitmapcache.cpp | 4 | ||||
-rw-r--r-- | indra/llrender/llfontfreetype.cpp | 10 | ||||
-rw-r--r-- | indra/llrender/llgl.cpp | 4 | ||||
-rw-r--r-- | indra/llrender/llglslshader.cpp | 2 | ||||
-rw-r--r-- | indra/llrender/llimagegl.cpp | 56 | ||||
-rw-r--r-- | indra/llrender/llimagegl.h | 2 | ||||
-rw-r--r-- | indra/llrender/llpostprocess.cpp | 2 | ||||
-rw-r--r-- | indra/llrender/llrender.cpp | 7 | ||||
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 37 |
10 files changed, 86 insertions, 51 deletions
diff --git a/indra/llrender/llcubemap.cpp b/indra/llrender/llcubemap.cpp index 08a96b4e31..036714e5cb 100644 --- a/indra/llrender/llcubemap.cpp +++ b/indra/llrender/llcubemap.cpp @@ -63,6 +63,12 @@ LLCubeMap::LLCubeMap() mTextureCoordStage(0), mMatrixStage(0) { + mTargets[0] = GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB; + mTargets[1] = GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB; + mTargets[2] = GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB; + mTargets[3] = GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB; + mTargets[4] = GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB; + mTargets[5] = GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB; } LLCubeMap::~LLCubeMap() @@ -75,13 +81,6 @@ void LLCubeMap::initGL() if (gGLManager.mHasCubeMap && LLCubeMap::sUseCubeMaps) { - mTargets[0] = GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB; - mTargets[1] = GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB; - mTargets[2] = GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB; - mTargets[3] = GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB; - mTargets[4] = GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB; - mTargets[5] = GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB; - // Not initialized, do stuff. if (mImages[0].isNull()) { diff --git a/indra/llrender/llfontbitmapcache.cpp b/indra/llrender/llfontbitmapcache.cpp index f01878642a..fa231c9e6a 100644 --- a/indra/llrender/llfontbitmapcache.cpp +++ b/indra/llrender/llfontbitmapcache.cpp @@ -64,7 +64,7 @@ void LLFontBitmapCache::init(S32 num_components, LLImageRaw *LLFontBitmapCache::getImageRaw(U32 bitmap_num) const { - if ((bitmap_num < 0) || (bitmap_num >= mImageRawVec.size())) + if (bitmap_num >= mImageRawVec.size()) return NULL; return mImageRawVec[bitmap_num]; @@ -72,7 +72,7 @@ LLImageRaw *LLFontBitmapCache::getImageRaw(U32 bitmap_num) const LLImageGL *LLFontBitmapCache::getImageGL(U32 bitmap_num) const { - if ((bitmap_num < 0) || (bitmap_num >= mImageGLVec.size())) + if (bitmap_num >= mImageGLVec.size()) return NULL; return mImageGLVec[bitmap_num]; diff --git a/indra/llrender/llfontfreetype.cpp b/indra/llrender/llfontfreetype.cpp index 786dc64452..59e7d890f4 100644 --- a/indra/llrender/llfontfreetype.cpp +++ b/indra/llrender/llfontfreetype.cpp @@ -91,14 +91,15 @@ LLFontManager::~LLFontManager() LLFontGlyphInfo::LLFontGlyphInfo(U32 index) : mGlyphIndex(index), + mWidth(0), // In pixels + mHeight(0), // In pixels + mXAdvance(0.f), // In pixels + mYAdvance(0.f), // In pixels mXBitmapOffset(0), // Offset to the origin in the bitmap mYBitmapOffset(0), // Offset to the origin in the bitmap mXBearing(0), // Distance from baseline to left in pixels mYBearing(0), // Distance from baseline to top in pixels - mWidth(0), // In pixels - mHeight(0), // In pixels - mXAdvance(0.f), // In pixels - mYAdvance(0.f) // In pixels + mBitmapNum(0) // Which bitmap in the bitmap cache contains this glyph { } @@ -112,6 +113,7 @@ LLFontFreetype::LLFontFreetype() mFTFace(NULL), mRenderGlyphCount(0), mAddGlyphCount(0), + mStyle(0), mPointSize(0) { } diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 187a9a984e..a3f7a946ec 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -332,6 +332,8 @@ LLGLManager::LLGLManager() : mHasFragmentShader(FALSE), mHasOcclusionQuery(FALSE), mHasPointParameters(FALSE), + mHasDrawBuffers(FALSE), + mHasTextureRectangle(FALSE), mHasAnisotropic(FALSE), mHasARBEnvCombine(FALSE), @@ -671,7 +673,7 @@ void LLGLManager::initExtensions() llinfos << "initExtensions() checking shell variables to adjust features..." << llendl; // Our extension support for the Linux Client is very young with some // potential driver gotchas, so offer a semi-secret way to turn it off. - if (getenv("LL_GL_NOEXT")) /* Flawfinder: ignore */ + if (getenv("LL_GL_NOEXT")) { //mHasMultitexture = FALSE; // NEEDED! mHasARBEnvCombine = FALSE; diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 830617063b..ca92cb6580 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -70,7 +70,7 @@ hasGamma(false), hasLighting(false), calculatesAtmospherics(false) // LLGLSL Shader implementation //=============================== LLGLSLShader::LLGLSLShader() -: mProgramObject(0), mShaderLevel(0), mShaderGroup(SG_DEFAULT) + : mProgramObject(0), mActiveTextureChannels(0), mShaderLevel(0), mShaderGroup(SG_DEFAULT), mUniformsDirty(FALSE) { } diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index cd493481d5..36ac3ff119 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -436,6 +436,8 @@ void LLImageGL::init(BOOL usemipmaps) mLastBindTime = 0.f; mPickMask = NULL; + mPickMaskWidth = 0; + mPickMaskHeight = 0; mUseMipMaps = usemipmaps; mHasExplicitFormat = FALSE; mAutoGenMips = FALSE; @@ -527,7 +529,12 @@ void LLImageGL::setSize(S32 width, S32 height, S32 ncomponents) // llwarns << "Setting Size of LLImageGL with existing mTexName = " << mTexName << llendl; destroyGLTexture(); } - + + // pickmask validity depends on old image size, delete it + delete [] mPickMask; + mPickMask = NULL; + mPickMaskWidth = mPickMaskHeight = 0; + mWidth = width; mHeight = height; mComponents = ncomponents; @@ -1675,24 +1682,25 @@ void LLImageGL::updatePickMask(S32 width, S32 height, const U8* data_in) return ; } + delete [] mPickMask; + mPickMask = NULL; + mPickMaskWidth = mPickMaskHeight = 0; + if (mFormatType != GL_UNSIGNED_BYTE || mFormatPrimary != GL_RGBA) { //cannot generate a pick mask for this texture - delete [] mPickMask; - mPickMask = NULL; return; } - U32 pick_width = width/2; - U32 pick_height = height/2; - - U32 size = llmax(pick_width, (U32) 1) * llmax(pick_height, (U32) 1); - - size = size/8 + 1; + U32 pick_width = width/2 + 1; + U32 pick_height = height/2 + 1; - delete[] mPickMask; + U32 size = pick_width * pick_height; + size = (size + 7) / 8; // pixelcount-to-bits mPickMask = new U8[size]; + mPickMaskWidth = pick_width; + mPickMaskHeight = pick_height; memset(mPickMask, 0, sizeof(U8) * size); @@ -1708,10 +1716,7 @@ void LLImageGL::updatePickMask(S32 width, S32 height, const U8* data_in) { U32 pick_idx = pick_bit/8; U32 pick_offset = pick_bit%8; - if (pick_idx >= size) - { - llerrs << "WTF?" << llendl; - } + llassert(pick_idx < size); mPickMask[pick_idx] |= 1 << pick_offset; } @@ -1727,35 +1732,34 @@ BOOL LLImageGL::getMask(const LLVector2 &tc) if (mPickMask) { - S32 width = getWidth()/2; - S32 height = getHeight()/2; - F32 u = tc.mV[0] - floorf(tc.mV[0]); F32 v = tc.mV[1] - floorf(tc.mV[1]); - if (u < 0.f || u > 1.f || - v < 0.f || v > 1.f) + if (LL_UNLIKELY(u < 0.f || u > 1.f || + v < 0.f || v > 1.f)) { LL_WARNS_ONCE("render") << "Ugh, u/v out of range in image mask pick" << LL_ENDL; u = v = 0.f; llassert(false); } + + llassert(mPickMaskWidth > 0 && mPickMaskHeight > 0); - S32 x = (S32)(u * width); - S32 y = (S32)(v * height); + S32 x = llfloor(u * mPickMaskWidth); + S32 y = llfloor(v * mPickMaskHeight); - if (x >= width) + if (LL_UNLIKELY(x >= mPickMaskWidth)) { LL_WARNS_ONCE("render") << "Ooh, width overrun on pick mask read, that coulda been bad." << LL_ENDL; - x = llmax(0, width-1); + x = llmax(0, mPickMaskWidth-1); } - if (y >= height) + if (LL_UNLIKELY(y >= mPickMaskHeight)) { LL_WARNS_ONCE("render") << "Ooh, height overrun on pick mask read, that woulda been bad." << LL_ENDL; - y = llmax(0, height-1); + y = llmax(0, mPickMaskHeight-1); } - S32 idx = y*width+x; + S32 idx = y*mPickMaskWidth+x; S32 offset = idx%8; res = mPickMask[idx/8] & (1 << offset) ? TRUE : FALSE; diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h index facfb7bd62..f0870c3fc4 100644 --- a/indra/llrender/llimagegl.h +++ b/indra/llrender/llimagegl.h @@ -193,6 +193,8 @@ public: private: LLPointer<LLImageRaw> mSaveData; // used for destroyGL/restoreGL U8* mPickMask; //downsampled bitmap approximation of alpha channel. NULL if no alpha channel + U16 mPickMaskWidth; + U16 mPickMaskHeight; S8 mUseMipMaps; S8 mHasExplicitFormat; // If false (default), GL format is f(mComponents) S8 mAutoGenMips; diff --git a/indra/llrender/llpostprocess.cpp b/indra/llrender/llpostprocess.cpp index 7f4be6a866..bc7f30cdef 100644 --- a/indra/llrender/llpostprocess.cpp +++ b/indra/llrender/llpostprocess.cpp @@ -59,6 +59,8 @@ LLPostProcess::LLPostProcess(void) : mSceneRenderTexture = NULL ; mNoiseTexture = NULL ; mTempBloomTexture = NULL ; + + noiseTextureScale = 1.0f; /* Do nothing. Needs to be updated to use our current shader system, and to work with the move into llrender. std::string pathName(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight", XML_FILENAME)); diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index f97d81126e..595b8577ff 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -733,8 +733,11 @@ void LLTexUnit::debugTextureUnit(void) LLRender::LLRender() -: mDirty(false), mCount(0), mMode(LLRender::TRIANGLES), - mMaxAnisotropy(0.f) + : mDirty(false), + mCount(0), + mMode(LLRender::TRIANGLES), + mCurrTextureUnitIndex(0), + mMaxAnisotropy(0.f) { mBuffer = new LLVertexBuffer(immediate_mask, 0); mBuffer->allocateBuffer(4096, 0, TRUE); diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 572ae13909..bf5eda21eb 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -215,14 +215,18 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indices_offset) const { + llassert(mRequestedNumVerts >= 0); + if (start >= (U32) mRequestedNumVerts || - end >= (U32) mRequestedNumVerts) + end >= (U32) mRequestedNumVerts) { llerrs << "Bad vertex buffer draw range: [" << start << ", " << end << "]" << llendl; } + llassert(mRequestedNumIndices >= 0); + if (indices_offset >= (U32) mRequestedNumIndices || - indices_offset + count > (U32) mRequestedNumIndices) + indices_offset + count > (U32) mRequestedNumIndices) { llerrs << "Bad index buffer draw range: [" << indices_offset << ", " << indices_offset+count << "]" << llendl; } @@ -237,7 +241,7 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi llerrs << "Wrong vertex buffer bound." << llendl; } - if (mode > LLRender::NUM_MODES) + if (mode >= LLRender::NUM_MODES) { llerrs << "Invalid draw mode: " << mode << llendl; return; @@ -251,8 +255,9 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const { + llassert(mRequestedNumIndices >= 0); if (indices_offset >= (U32) mRequestedNumIndices || - indices_offset + count > (U32) mRequestedNumIndices) + indices_offset + count > (U32) mRequestedNumIndices) { llerrs << "Bad index buffer draw range: [" << indices_offset << ", " << indices_offset+count << "]" << llendl; } @@ -267,7 +272,7 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const llerrs << "Wrong vertex buffer bound." << llendl; } - if (mode > LLRender::NUM_MODES) + if (mode >= LLRender::NUM_MODES) { llerrs << "Invalid draw mode: " << mode << llendl; return; @@ -281,8 +286,9 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const { + llassert(mRequestedNumVerts >= 0); if (first >= (U32) mRequestedNumVerts || - first + count > (U32) mRequestedNumVerts) + first + count > (U32) mRequestedNumVerts) { llerrs << "Bad vertex buffer draw range: [" << first << ", " << first+count << "]" << llendl; } @@ -292,7 +298,7 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const llerrs << "Wrong vertex buffer bound." << llendl; } - if (mode > LLRender::NUM_MODES) + if (mode >= LLRender::NUM_MODES) { llerrs << "Invalid draw mode: " << mode << llendl; return; @@ -354,7 +360,14 @@ void LLVertexBuffer::clientCopy(F64 max_time) LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) : LLRefCount(), - mNumVerts(0), mNumIndices(0), mUsage(usage), mGLBuffer(0), mGLIndices(0), + + mNumVerts(0), + mNumIndices(0), + mRequestedNumVerts(-1), + mRequestedNumIndices(-1), + mUsage(usage), + mGLBuffer(0), + mGLIndices(0), mMappedData(NULL), mMappedIndexData(NULL), mLocked(FALSE), mFinal(FALSE), @@ -600,6 +613,8 @@ void LLVertexBuffer::updateNumVerts(S32 nverts) { LLMemType mt2(LLMemType::MTYPE_VERTEX_UPDATE_VERTS); + llassert(nverts >= 0); + if (nverts >= 65535) { llwarns << "Vertex buffer overflow!" << llendl; @@ -628,6 +643,9 @@ void LLVertexBuffer::updateNumVerts(S32 nverts) void LLVertexBuffer::updateNumIndices(S32 nindices) { LLMemType mt2(LLMemType::MTYPE_VERTEX_UPDATE_INDICES); + + llassert(nindices >= 0); + mRequestedNumIndices = nindices; if (!mDynamicSize) { @@ -668,6 +686,9 @@ void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create) void LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices) { + llassert(newnverts >= 0); + llassert(newnindices >= 0); + mRequestedNumVerts = newnverts; mRequestedNumIndices = newnindices; |