diff options
Diffstat (limited to 'indra/llrender/llvertexbuffer.h')
-rw-r--r-- | indra/llrender/llvertexbuffer.h | 24 |
1 files changed, 23 insertions, 1 deletions
diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h index b634609929..9d7a0bae2c 100644 --- a/indra/llrender/llvertexbuffer.h +++ b/indra/llrender/llvertexbuffer.h @@ -161,7 +161,7 @@ public: // set for rendering // assumes (and will assert on) the following: - // - this buffer has no pending unampBuffer call + // - this buffer has no pending unmapBuffer call // - a shader is currently bound // - This buffer has sufficient attributes within it to satisfy the needs of the currently bound shader void setBuffer(); @@ -194,10 +194,24 @@ public: void setTangentData(const LLVector4a* data); void setWeight4Data(const LLVector4a* data); void setTexCoordData(const LLVector2* data); + void setTexCoord0Data(const LLVector2* data); + void setTexCoord1Data(const LLVector2* data); void setColorData(const LLColor4U* data); void setIndexData(const U16* data); void setIndexData(const U32* data); + void setPositionData(const LLVector4a* data, U32 offset, U32 count); + void setNormalData(const LLVector4a* data, U32 offset, U32 count); + void setTangentData(const LLVector4a* data, U32 offset, U32 count); + void setWeight4Data(const LLVector4a* data, U32 offset, U32 count); + //void setJointData(const U64* data, U32 offset, U32 count); + void setTexCoord0Data(const LLVector2* data, U32 offset, U32 count); + void setTexCoord1Data(const LLVector2* data, U32 offset, U32 count); + void setColorData(const LLColor4U* data, U32 offset, U32 count); + void setIndexData(const U16* data, U32 offset, U32 count); + void setIndexData(const U32* data, U32 offset, U32 count); + + U32 getNumVerts() const { return mNumVerts; } U32 getNumIndices() const { return mNumIndices; } @@ -215,6 +229,10 @@ public: void drawArrays(U32 mode, U32 offset, U32 count) const; void drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indices_offset) const; + // draw without syncing matrices. If you're positive there have been no matrix + // since the last call to syncMatrices, this is much faster than drawRange + void drawRangeFast(U32 mode, U32 start, U32 end, U32 count, U32 indices_offset) const; + //for debugging, validate data in given range is valid bool validateRange(U32 start, U32 end, U32 count, U32 offset) const; @@ -252,6 +270,8 @@ private: friend class LLNavShapeVBOManager; friend class LLNavMeshVBOManager; + void flush_vbo(GLenum target, U32 start, U32 end, void* data, U8* dst); + LLVertexBuffer(U32 typemask, U32 usage) : LLVertexBuffer(typemask) {} @@ -267,6 +287,8 @@ public: static U32 sGLRenderIndices; static U32 sLastMask; static U32 sVertexCount; + + static U32 sMappingMode; }; #ifdef LL_PROFILER_ENABLE_RENDER_DOC |