diff options
Diffstat (limited to 'indra/llrender/llvertexbuffer.h')
-rw-r--r-- | indra/llrender/llvertexbuffer.h | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h index 545917cdec..b634609929 100644 --- a/indra/llrender/llvertexbuffer.h +++ b/indra/llrender/llvertexbuffer.h @@ -180,6 +180,7 @@ public: bool getTexCoord1Strider(LLStrider<LLVector2>& strider, U32 index=0, S32 count = -1); bool getTexCoord2Strider(LLStrider<LLVector2>& strider, U32 index=0, S32 count = -1); bool getNormalStrider(LLStrider<LLVector3>& strider, U32 index=0, S32 count = -1); + bool getNormalStrider(LLStrider<LLVector4a>& strider, U32 index = 0, S32 count = -1); bool getTangentStrider(LLStrider<LLVector3>& strider, U32 index=0, S32 count = -1); bool getTangentStrider(LLStrider<LLVector4a>& strider, U32 index=0, S32 count = -1); bool getColorStrider(LLStrider<LLColor4U>& strider, U32 index=0, S32 count = -1); @@ -187,15 +188,15 @@ public: bool getWeightStrider(LLStrider<F32>& strider, U32 index=0, S32 count = -1); bool getWeight4Strider(LLStrider<LLVector4>& strider, U32 index=0, S32 count = -1); bool getClothWeightStrider(LLStrider<LLVector4>& strider, U32 index=0, S32 count = -1); - bool getBasecolorTexcoordStrider(LLStrider<LLVector2>& strider, U32 index=0, S32 count = -1); - bool getNormalTexcoordStrider(LLStrider<LLVector2>& strider, U32 index=0, S32 count = -1); - bool getMetallicRoughnessTexcoordStrider(LLStrider<LLVector2>& strider, U32 index=0, S32 count = -1); - bool getEmissiveTexcoordStrider(LLStrider<LLVector2>& strider, U32 index=0, S32 count = -1); void setPositionData(const LLVector4a* data); + void setNormalData(const LLVector4a* data); + void setTangentData(const LLVector4a* data); + void setWeight4Data(const LLVector4a* data); void setTexCoordData(const LLVector2* data); void setColorData(const LLColor4U* data); - + void setIndexData(const U16* data); + void setIndexData(const U32* data); U32 getNumVerts() const { return mNumVerts; } U32 getNumIndices() const { return mNumIndices; } @@ -227,6 +228,8 @@ protected: U32 mGLIndices = 0; // GL IBO handle U32 mNumVerts = 0; // Number of vertices allocated U32 mNumIndices = 0; // Number of indices allocated + U32 mIndicesType = GL_UNSIGNED_SHORT; // type of indices in index buffer + U32 mIndicesStride = 2; // size of each index in bytes U32 mOffsets[TYPE_MAX]; // byte offsets into mMappedData of each attribute U8* mMappedData = nullptr; // pointer to currently mapped data (NULL if unmapped) |