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Diffstat (limited to 'indra/llrender/llvertexbuffer.cpp')
-rw-r--r--indra/llrender/llvertexbuffer.cpp49
1 files changed, 45 insertions, 4 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index c98de6bf06..7caf20f40b 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -657,7 +657,7 @@ void LLVertexBuffer::drawElements(U32 mode, const LLVector4a* pos, const LLVecto
U16 idx = indicesp[i];
gGL.vertex3fv(pos[idx].getF32ptr());
}
-}
+ }
gGL.end();
gGL.flush();
}
@@ -741,8 +741,8 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi
llassert(mGLBuffer == sGLRenderBuffer);
llassert(mGLIndices == sGLRenderIndices);
gGL.syncMatrices();
- glDrawRangeElements(sGLMode[mode], start, end, count, GL_UNSIGNED_SHORT,
- (GLvoid*) (indices_offset * sizeof(U16)));
+ glDrawRangeElements(sGLMode[mode], start, end, count, mIndicesType,
+ (GLvoid*) (indices_offset * (size_t) mIndicesStride));
}
void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const
@@ -1139,7 +1139,7 @@ U8* LLVertexBuffer::mapIndexBuffer(U32 index, S32 count)
}
// flush the given byte range
-// target -- "targret" parameter for glBufferSubData
+// target -- "target" parameter for glBufferSubData
// start -- first byte to copy
// end -- last byte to copy (NOT last byte + 1)
// data -- mMappedData or mMappedIndexData
@@ -1301,6 +1301,8 @@ bool LLVertexBuffer::getVertexStrider(LLStrider<LLVector4a>& strider, U32 index,
}
bool LLVertexBuffer::getIndexStrider(LLStrider<U16>& strider, U32 index, S32 count)
{
+ llassert(mIndicesStride == 2); // cannot access 32-bit indices with U16 strider
+ llassert(mIndicesType == GL_UNSIGNED_SHORT);
return VertexBufferStrider<U16,TYPE_INDEX>::get(*this, strider, index, count);
}
bool LLVertexBuffer::getTexCoord0Strider(LLStrider<LLVector2>& strider, U32 index, S32 count)
@@ -1319,6 +1321,10 @@ bool LLVertexBuffer::getNormalStrider(LLStrider<LLVector3>& strider, U32 index,
{
return VertexBufferStrider<LLVector3,TYPE_NORMAL>::get(*this, strider, index, count);
}
+bool LLVertexBuffer::getNormalStrider(LLStrider<LLVector4a>& strider, U32 index, S32 count)
+{
+ return VertexBufferStrider<LLVector4a, TYPE_NORMAL>::get(*this, strider, index, count);
+}
bool LLVertexBuffer::getTangentStrider(LLStrider<LLVector3>& strider, U32 index, S32 count)
{
return VertexBufferStrider<LLVector3,TYPE_TANGENT>::get(*this, strider, index, count);
@@ -1503,4 +1509,39 @@ void LLVertexBuffer::setColorData(const LLColor4U* data)
flush_vbo(GL_ARRAY_BUFFER, mOffsets[TYPE_COLOR], mOffsets[TYPE_COLOR] + sTypeSize[TYPE_COLOR] * getNumVerts() - 1, (U8*) data);
}
+void LLVertexBuffer::setNormalData(const LLVector4a* data)
+{
+ llassert(sGLRenderBuffer == mGLBuffer);
+ flush_vbo(GL_ARRAY_BUFFER, mOffsets[TYPE_NORMAL], mOffsets[TYPE_NORMAL] + sTypeSize[TYPE_NORMAL] * getNumVerts() - 1, (U8*) data);
+}
+
+void LLVertexBuffer::setTangentData(const LLVector4a* data)
+{
+ llassert(sGLRenderBuffer == mGLBuffer);
+ flush_vbo(GL_ARRAY_BUFFER, mOffsets[TYPE_TANGENT], mOffsets[TYPE_TANGENT] + sTypeSize[TYPE_TANGENT] * getNumVerts() - 1, (U8*) data);
+}
+
+void LLVertexBuffer::setWeight4Data(const LLVector4a* data)
+{
+ llassert(sGLRenderBuffer == mGLBuffer);
+ flush_vbo(GL_ARRAY_BUFFER, mOffsets[TYPE_WEIGHT4], mOffsets[TYPE_WEIGHT4] + sTypeSize[TYPE_WEIGHT4] * getNumVerts() - 1, (U8*) data);
+}
+
+void LLVertexBuffer::setIndexData(const U16* data)
+{
+ llassert(sGLRenderIndices == mGLIndices);
+ flush_vbo(GL_ELEMENT_ARRAY_BUFFER, 0, sizeof(U16) * getNumIndices() - 1, (U8*) data);
+}
+
+void LLVertexBuffer::setIndexData(const U32* data)
+{
+ llassert(sGLRenderIndices == mGLIndices);
+ if (mIndicesType != GL_UNSIGNED_INT)
+ { // HACK -- vertex buffers are initialized as 16-bit indices, but can be switched to 32-bit indices
+ mIndicesType = GL_UNSIGNED_INT;
+ mIndicesStride = 4;
+ mNumIndices /= 2;
+ }
+ flush_vbo(GL_ELEMENT_ARRAY_BUFFER, 0, sizeof(U32) * getNumIndices() - 1, (U8*)data);
+}