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-rw-r--r--indra/llrender/llvertexbuffer.cpp127
1 files changed, 70 insertions, 57 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 1312f6afda..7d2b09ca4a 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -660,6 +660,9 @@ void LLVertexBuffer::drawElements(U32 mode, const LLVector4a* pos, const LLVecto
void LLVertexBuffer::validateRange(U32 start, U32 end, U32 count, U32 indices_offset) const
{
+ llassert(start < (U32)mNumVerts);
+ llassert(end < (U32)mNumVerts);
+
if (start >= (U32) mNumVerts ||
end >= (U32) mNumVerts)
{
@@ -679,6 +682,9 @@ void LLVertexBuffer::validateRange(U32 start, U32 end, U32 count, U32 indices_of
U16* idx = ((U16*) getIndicesPointer())+indices_offset;
for (U32 i = 0; i < count; ++i)
{
+ llassert(idx[i] >= start);
+ llassert(idx[i] <= end);
+
if (idx[i] < start || idx[i] > end)
{
LL_ERRS() << "Index out of range: " << idx[i] << " not in [" << start << ", " << end << "]" << LL_ENDL;
@@ -697,6 +703,7 @@ void LLVertexBuffer::validateRange(U32 start, U32 end, U32 count, U32 indices_of
for (U32 i = start; i < end; i++)
{
S32 idx = (S32) (v[i][3]+0.25f);
+ llassert(idx >= 0);
if (idx < 0 || idx >= shader->mFeatures.mIndexedTextureChannels)
{
LL_ERRS() << "Bad texture index found in vertex data stream." << LL_ENDL;
@@ -942,15 +949,15 @@ S32 LLVertexBuffer::determineUsage(S32 usage)
{ //only stream_draw and dynamic_draw are supported when using VBOs, dynamic draw is the default
if (ret_usage != GL_DYNAMIC_COPY_ARB)
{
- if (sDisableVBOMapping)
- { //always use stream draw if VBO mapping is disabled
- ret_usage = GL_STREAM_DRAW_ARB;
- }
- else
- {
- ret_usage = GL_DYNAMIC_DRAW_ARB;
- }
- }
+ if (sDisableVBOMapping)
+ { //always use stream draw if VBO mapping is disabled
+ ret_usage = GL_STREAM_DRAW_ARB;
+ }
+ else
+ {
+ ret_usage = GL_DYNAMIC_DRAW_ARB;
+ }
+ }
}
return ret_usage;
@@ -1186,7 +1193,7 @@ bool LLVertexBuffer::createGLBuffer(U32 size)
return true;
}
- bool sucsess = true;
+ bool success = true;
mEmpty = true;
@@ -1208,9 +1215,9 @@ bool LLVertexBuffer::createGLBuffer(U32 size)
if (!mMappedData)
{
- sucsess = false;
+ success = false;
}
- return sucsess;
+ return success;
}
bool LLVertexBuffer::createGLIndices(U32 size)
@@ -1225,7 +1232,7 @@ bool LLVertexBuffer::createGLIndices(U32 size)
return true;
}
- bool sucsess = true;
+ bool success = true;
mEmpty = true;
@@ -1250,9 +1257,9 @@ bool LLVertexBuffer::createGLIndices(U32 size)
if (!mMappedIndexData)
{
- sucsess = false;
+ success = false;
}
- return sucsess;
+ return success;
}
void LLVertexBuffer::destroyGLBuffer()
@@ -1299,7 +1306,7 @@ bool LLVertexBuffer::updateNumVerts(S32 nverts)
{
llassert(nverts >= 0);
- bool sucsess = true;
+ bool success = true;
if (nverts > 65536)
{
@@ -1311,34 +1318,34 @@ bool LLVertexBuffer::updateNumVerts(S32 nverts)
if (needed_size > mSize || needed_size <= mSize/2)
{
- sucsess &= createGLBuffer(needed_size);
+ success &= createGLBuffer(needed_size);
}
sVertexCount -= mNumVerts;
mNumVerts = nverts;
sVertexCount += mNumVerts;
- return sucsess;
+ return success;
}
bool LLVertexBuffer::updateNumIndices(S32 nindices)
{
llassert(nindices >= 0);
- bool sucsess = true;
+ bool success = true;
U32 needed_size = sizeof(U16) * nindices;
if (needed_size > mIndicesSize || needed_size <= mIndicesSize/2)
{
- sucsess &= createGLIndices(needed_size);
+ success &= createGLIndices(needed_size);
}
sIndexCount -= mNumIndices;
mNumIndices = nindices;
sIndexCount += mNumIndices;
- return sucsess;
+ return success;
}
bool LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create)
@@ -1351,10 +1358,10 @@ bool LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create)
LL_ERRS() << "Bad vertex buffer allocation: " << nverts << " : " << nindices << LL_ENDL;
}
- bool sucsess = true;
+ bool success = true;
- sucsess &= updateNumVerts(nverts);
- sucsess &= updateNumIndices(nindices);
+ success &= updateNumVerts(nverts);
+ success &= updateNumIndices(nindices);
if (create && (nverts || nindices))
{
@@ -1370,7 +1377,7 @@ bool LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create)
}
}
- return sucsess;
+ return success;
}
static LLTrace::BlockTimerStatHandle FTM_SETUP_VERTEX_ARRAY("Setup VAO");
@@ -1471,7 +1478,12 @@ void LLVertexBuffer::setupVertexArray()
//glVertexattribIPointer requires GLSL 1.30 or later
if (gGLManager.mGLSLVersionMajor > 1 || gGLManager.mGLSLVersionMinor >= 30)
{
- glVertexAttribIPointer(i, attrib_size[i], attrib_type[i], sTypeSize[i], (const GLvoid*) mOffsets[i]);
+ // nat 2018-10-24: VS 2017 also notices the issue
+ // described below, and warns even with reinterpret_cast.
+ // Cast via intptr_t to make it painfully obvious to the
+ // compiler that we're doing this intentionally.
+ glVertexAttribIPointer(i, attrib_size[i], attrib_type[i], sTypeSize[i],
+ reinterpret_cast<const GLvoid*>(intptr_t(mOffsets[i])));
}
#endif
}
@@ -1486,7 +1498,7 @@ void LLVertexBuffer::setupVertexArray()
// rather than as an actual pointer, so it's okay.
glVertexAttribPointerARB(i, attrib_size[i], attrib_type[i],
attrib_normalized[i], sTypeSize[i],
- reinterpret_cast<GLvoid*>(mOffsets[i]));
+ reinterpret_cast<GLvoid*>(intptr_t(mOffsets[i])));
}
}
else
@@ -1506,10 +1518,10 @@ bool LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices)
llassert(newnverts >= 0);
llassert(newnindices >= 0);
- bool sucsess = true;
+ bool success = true;
- sucsess &= updateNumVerts(newnverts);
- sucsess &= updateNumIndices(newnindices);
+ success &= updateNumVerts(newnverts);
+ success &= updateNumIndices(newnindices);
if (useVBOs())
{
@@ -1521,7 +1533,7 @@ bool LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices)
}
}
- return sucsess;
+ return success;
}
bool LLVertexBuffer::useVBOs() const
@@ -2319,34 +2331,35 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
{
U32 unsatisfied_mask = (required_mask & ~data_mask);
- U32 i = 0;
- while (i < TYPE_MAX)
- {
+ for (U32 i = 0; i < TYPE_MAX; i++)
+ {
U32 unsatisfied_flag = unsatisfied_mask & (1 << i);
- switch (unsatisfied_flag)
- {
- case MAP_VERTEX: LL_INFOS() << "Missing vert pos" << LL_ENDL; break;
- case MAP_NORMAL: LL_INFOS() << "Missing normals" << LL_ENDL; break;
- case MAP_TEXCOORD0: LL_INFOS() << "Missing TC 0" << LL_ENDL; break;
- case MAP_TEXCOORD1: LL_INFOS() << "Missing TC 1" << LL_ENDL; break;
- case MAP_TEXCOORD2: LL_INFOS() << "Missing TC 2" << LL_ENDL; break;
- case MAP_TEXCOORD3: LL_INFOS() << "Missing TC 3" << LL_ENDL; break;
- case MAP_COLOR: LL_INFOS() << "Missing vert color" << LL_ENDL; break;
- case MAP_EMISSIVE: LL_INFOS() << "Missing emissive" << LL_ENDL; break;
- case MAP_TANGENT: LL_INFOS() << "Missing tangent" << LL_ENDL; break;
- case MAP_WEIGHT: LL_INFOS() << "Missing weight" << LL_ENDL; break;
- case MAP_WEIGHT4: LL_INFOS() << "Missing weightx4" << LL_ENDL; break;
- case MAP_CLOTHWEIGHT: LL_INFOS() << "Missing clothweight" << LL_ENDL; break;
- case MAP_TEXTURE_INDEX: LL_INFOS() << "Missing tex index" << LL_ENDL; break;
- default: LL_INFOS() << "Missing who effin knows: " << unsatisfied_flag << LL_ENDL;
- }
- }
-
- if (unsatisfied_mask & (1 << TYPE_INDEX))
- {
- LL_INFOS() << "Missing indices" << LL_ENDL;
- }
+ switch (unsatisfied_flag)
+ {
+ case 0: break;
+ case MAP_VERTEX: LL_INFOS() << "Missing vert pos" << LL_ENDL; break;
+ case MAP_NORMAL: LL_INFOS() << "Missing normals" << LL_ENDL; break;
+ case MAP_TEXCOORD0: LL_INFOS() << "Missing TC 0" << LL_ENDL; break;
+ case MAP_TEXCOORD1: LL_INFOS() << "Missing TC 1" << LL_ENDL; break;
+ case MAP_TEXCOORD2: LL_INFOS() << "Missing TC 2" << LL_ENDL; break;
+ case MAP_TEXCOORD3: LL_INFOS() << "Missing TC 3" << LL_ENDL; break;
+ case MAP_COLOR: LL_INFOS() << "Missing vert color" << LL_ENDL; break;
+ case MAP_EMISSIVE: LL_INFOS() << "Missing emissive" << LL_ENDL; break;
+ case MAP_TANGENT: LL_INFOS() << "Missing tangent" << LL_ENDL; break;
+ case MAP_WEIGHT: LL_INFOS() << "Missing weight" << LL_ENDL; break;
+ case MAP_WEIGHT4: LL_INFOS() << "Missing weightx4" << LL_ENDL; break;
+ case MAP_CLOTHWEIGHT: LL_INFOS() << "Missing clothweight" << LL_ENDL; break;
+ case MAP_TEXTURE_INDEX: LL_INFOS() << "Missing tex index" << LL_ENDL; break;
+ default: LL_INFOS() << "Missing who effin knows: " << unsatisfied_flag << LL_ENDL;
+ }
+ }
+
+ // TYPE_INDEX is beyond TYPE_MAX, so check for it individually
+ if (unsatisfied_mask & (1 << TYPE_INDEX))
+ {
+ LL_INFOS() << "Missing indices" << LL_ENDL;
+ }
LL_ERRS() << "Shader consumption mismatches data provision." << LL_ENDL;
}