diff options
Diffstat (limited to 'indra/llrender/llvertexbuffer.cpp')
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 127 |
1 files changed, 70 insertions, 57 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 1312f6afda..7d2b09ca4a 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -660,6 +660,9 @@ void LLVertexBuffer::drawElements(U32 mode, const LLVector4a* pos, const LLVecto void LLVertexBuffer::validateRange(U32 start, U32 end, U32 count, U32 indices_offset) const { + llassert(start < (U32)mNumVerts); + llassert(end < (U32)mNumVerts); + if (start >= (U32) mNumVerts || end >= (U32) mNumVerts) { @@ -679,6 +682,9 @@ void LLVertexBuffer::validateRange(U32 start, U32 end, U32 count, U32 indices_of U16* idx = ((U16*) getIndicesPointer())+indices_offset; for (U32 i = 0; i < count; ++i) { + llassert(idx[i] >= start); + llassert(idx[i] <= end); + if (idx[i] < start || idx[i] > end) { LL_ERRS() << "Index out of range: " << idx[i] << " not in [" << start << ", " << end << "]" << LL_ENDL; @@ -697,6 +703,7 @@ void LLVertexBuffer::validateRange(U32 start, U32 end, U32 count, U32 indices_of for (U32 i = start; i < end; i++) { S32 idx = (S32) (v[i][3]+0.25f); + llassert(idx >= 0); if (idx < 0 || idx >= shader->mFeatures.mIndexedTextureChannels) { LL_ERRS() << "Bad texture index found in vertex data stream." << LL_ENDL; @@ -942,15 +949,15 @@ S32 LLVertexBuffer::determineUsage(S32 usage) { //only stream_draw and dynamic_draw are supported when using VBOs, dynamic draw is the default if (ret_usage != GL_DYNAMIC_COPY_ARB) { - if (sDisableVBOMapping) - { //always use stream draw if VBO mapping is disabled - ret_usage = GL_STREAM_DRAW_ARB; - } - else - { - ret_usage = GL_DYNAMIC_DRAW_ARB; - } - } + if (sDisableVBOMapping) + { //always use stream draw if VBO mapping is disabled + ret_usage = GL_STREAM_DRAW_ARB; + } + else + { + ret_usage = GL_DYNAMIC_DRAW_ARB; + } + } } return ret_usage; @@ -1186,7 +1193,7 @@ bool LLVertexBuffer::createGLBuffer(U32 size) return true; } - bool sucsess = true; + bool success = true; mEmpty = true; @@ -1208,9 +1215,9 @@ bool LLVertexBuffer::createGLBuffer(U32 size) if (!mMappedData) { - sucsess = false; + success = false; } - return sucsess; + return success; } bool LLVertexBuffer::createGLIndices(U32 size) @@ -1225,7 +1232,7 @@ bool LLVertexBuffer::createGLIndices(U32 size) return true; } - bool sucsess = true; + bool success = true; mEmpty = true; @@ -1250,9 +1257,9 @@ bool LLVertexBuffer::createGLIndices(U32 size) if (!mMappedIndexData) { - sucsess = false; + success = false; } - return sucsess; + return success; } void LLVertexBuffer::destroyGLBuffer() @@ -1299,7 +1306,7 @@ bool LLVertexBuffer::updateNumVerts(S32 nverts) { llassert(nverts >= 0); - bool sucsess = true; + bool success = true; if (nverts > 65536) { @@ -1311,34 +1318,34 @@ bool LLVertexBuffer::updateNumVerts(S32 nverts) if (needed_size > mSize || needed_size <= mSize/2) { - sucsess &= createGLBuffer(needed_size); + success &= createGLBuffer(needed_size); } sVertexCount -= mNumVerts; mNumVerts = nverts; sVertexCount += mNumVerts; - return sucsess; + return success; } bool LLVertexBuffer::updateNumIndices(S32 nindices) { llassert(nindices >= 0); - bool sucsess = true; + bool success = true; U32 needed_size = sizeof(U16) * nindices; if (needed_size > mIndicesSize || needed_size <= mIndicesSize/2) { - sucsess &= createGLIndices(needed_size); + success &= createGLIndices(needed_size); } sIndexCount -= mNumIndices; mNumIndices = nindices; sIndexCount += mNumIndices; - return sucsess; + return success; } bool LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create) @@ -1351,10 +1358,10 @@ bool LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create) LL_ERRS() << "Bad vertex buffer allocation: " << nverts << " : " << nindices << LL_ENDL; } - bool sucsess = true; + bool success = true; - sucsess &= updateNumVerts(nverts); - sucsess &= updateNumIndices(nindices); + success &= updateNumVerts(nverts); + success &= updateNumIndices(nindices); if (create && (nverts || nindices)) { @@ -1370,7 +1377,7 @@ bool LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create) } } - return sucsess; + return success; } static LLTrace::BlockTimerStatHandle FTM_SETUP_VERTEX_ARRAY("Setup VAO"); @@ -1471,7 +1478,12 @@ void LLVertexBuffer::setupVertexArray() //glVertexattribIPointer requires GLSL 1.30 or later if (gGLManager.mGLSLVersionMajor > 1 || gGLManager.mGLSLVersionMinor >= 30) { - glVertexAttribIPointer(i, attrib_size[i], attrib_type[i], sTypeSize[i], (const GLvoid*) mOffsets[i]); + // nat 2018-10-24: VS 2017 also notices the issue + // described below, and warns even with reinterpret_cast. + // Cast via intptr_t to make it painfully obvious to the + // compiler that we're doing this intentionally. + glVertexAttribIPointer(i, attrib_size[i], attrib_type[i], sTypeSize[i], + reinterpret_cast<const GLvoid*>(intptr_t(mOffsets[i]))); } #endif } @@ -1486,7 +1498,7 @@ void LLVertexBuffer::setupVertexArray() // rather than as an actual pointer, so it's okay. glVertexAttribPointerARB(i, attrib_size[i], attrib_type[i], attrib_normalized[i], sTypeSize[i], - reinterpret_cast<GLvoid*>(mOffsets[i])); + reinterpret_cast<GLvoid*>(intptr_t(mOffsets[i]))); } } else @@ -1506,10 +1518,10 @@ bool LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices) llassert(newnverts >= 0); llassert(newnindices >= 0); - bool sucsess = true; + bool success = true; - sucsess &= updateNumVerts(newnverts); - sucsess &= updateNumIndices(newnindices); + success &= updateNumVerts(newnverts); + success &= updateNumIndices(newnindices); if (useVBOs()) { @@ -1521,7 +1533,7 @@ bool LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices) } } - return sucsess; + return success; } bool LLVertexBuffer::useVBOs() const @@ -2319,34 +2331,35 @@ void LLVertexBuffer::setBuffer(U32 data_mask) { U32 unsatisfied_mask = (required_mask & ~data_mask); - U32 i = 0; - while (i < TYPE_MAX) - { + for (U32 i = 0; i < TYPE_MAX; i++) + { U32 unsatisfied_flag = unsatisfied_mask & (1 << i); - switch (unsatisfied_flag) - { - case MAP_VERTEX: LL_INFOS() << "Missing vert pos" << LL_ENDL; break; - case MAP_NORMAL: LL_INFOS() << "Missing normals" << LL_ENDL; break; - case MAP_TEXCOORD0: LL_INFOS() << "Missing TC 0" << LL_ENDL; break; - case MAP_TEXCOORD1: LL_INFOS() << "Missing TC 1" << LL_ENDL; break; - case MAP_TEXCOORD2: LL_INFOS() << "Missing TC 2" << LL_ENDL; break; - case MAP_TEXCOORD3: LL_INFOS() << "Missing TC 3" << LL_ENDL; break; - case MAP_COLOR: LL_INFOS() << "Missing vert color" << LL_ENDL; break; - case MAP_EMISSIVE: LL_INFOS() << "Missing emissive" << LL_ENDL; break; - case MAP_TANGENT: LL_INFOS() << "Missing tangent" << LL_ENDL; break; - case MAP_WEIGHT: LL_INFOS() << "Missing weight" << LL_ENDL; break; - case MAP_WEIGHT4: LL_INFOS() << "Missing weightx4" << LL_ENDL; break; - case MAP_CLOTHWEIGHT: LL_INFOS() << "Missing clothweight" << LL_ENDL; break; - case MAP_TEXTURE_INDEX: LL_INFOS() << "Missing tex index" << LL_ENDL; break; - default: LL_INFOS() << "Missing who effin knows: " << unsatisfied_flag << LL_ENDL; - } - } - - if (unsatisfied_mask & (1 << TYPE_INDEX)) - { - LL_INFOS() << "Missing indices" << LL_ENDL; - } + switch (unsatisfied_flag) + { + case 0: break; + case MAP_VERTEX: LL_INFOS() << "Missing vert pos" << LL_ENDL; break; + case MAP_NORMAL: LL_INFOS() << "Missing normals" << LL_ENDL; break; + case MAP_TEXCOORD0: LL_INFOS() << "Missing TC 0" << LL_ENDL; break; + case MAP_TEXCOORD1: LL_INFOS() << "Missing TC 1" << LL_ENDL; break; + case MAP_TEXCOORD2: LL_INFOS() << "Missing TC 2" << LL_ENDL; break; + case MAP_TEXCOORD3: LL_INFOS() << "Missing TC 3" << LL_ENDL; break; + case MAP_COLOR: LL_INFOS() << "Missing vert color" << LL_ENDL; break; + case MAP_EMISSIVE: LL_INFOS() << "Missing emissive" << LL_ENDL; break; + case MAP_TANGENT: LL_INFOS() << "Missing tangent" << LL_ENDL; break; + case MAP_WEIGHT: LL_INFOS() << "Missing weight" << LL_ENDL; break; + case MAP_WEIGHT4: LL_INFOS() << "Missing weightx4" << LL_ENDL; break; + case MAP_CLOTHWEIGHT: LL_INFOS() << "Missing clothweight" << LL_ENDL; break; + case MAP_TEXTURE_INDEX: LL_INFOS() << "Missing tex index" << LL_ENDL; break; + default: LL_INFOS() << "Missing who effin knows: " << unsatisfied_flag << LL_ENDL; + } + } + + // TYPE_INDEX is beyond TYPE_MAX, so check for it individually + if (unsatisfied_mask & (1 << TYPE_INDEX)) + { + LL_INFOS() << "Missing indices" << LL_ENDL; + } LL_ERRS() << "Shader consumption mismatches data provision." << LL_ENDL; } |