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-rw-r--r--indra/llrender/llvertexbuffer.cpp49
1 files changed, 16 insertions, 33 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 80752231d7..dfbd8cd4ee 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -31,17 +31,12 @@
#include "llvertexbuffer.h"
// #include "llrender.h"
#include "llglheaders.h"
-#include "llmemtype.h"
#include "llrender.h"
#include "llvector4a.h"
#include "llshadermgr.h"
#include "llglslshader.h"
#include "llmemory.h"
-#if LL_DARWIN
-#define LL_VBO_POOLING 1
-#else
-#endif
//Next Highest Power Of Two
//helper function, returns first number > v that is a power of 2, or v if v is already a power of 2
U32 nhpo2(U32 v)
@@ -294,6 +289,7 @@ void LLVBOPool::seedPool()
}
+
void LLVBOPool::cleanup()
{
U32 size = LL_VBO_BLOCK_SIZE;
@@ -558,8 +554,21 @@ void LLVertexBuffer::drawArrays(U32 mode, const std::vector<LLVector3>& pos, con
gGL.syncMatrices();
U32 count = pos.size();
- llassert_always(norm.size() >= pos.size());
- llassert_always(count > 0);
+
+ llassert(norm.size() >= pos.size());
+ llassert(count > 0);
+
+ if( count == 0 )
+ {
+ llwarns << "Called drawArrays with 0 vertices" << llendl;
+ return;
+ }
+
+ if( norm.size() < pos.size() )
+ {
+ llwarns << "Called drawArrays with #" << norm.size() << " normals and #" << pos.size() << " vertices" << llendl;
+ return;
+ }
unbind();
@@ -860,7 +869,6 @@ void LLVertexBuffer::unbind()
//static
void LLVertexBuffer::cleanupClass()
{
- LLMemType mt2(LLMemType::MTYPE_VERTEX_CLEANUP_CLASS);
unbind();
sStreamIBOPool.cleanup();
@@ -941,8 +949,6 @@ LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) :
mMappable(false),
mFence(NULL)
{
- LLMemType mt2(LLMemType::MTYPE_VERTEX_CONSTRUCTOR);
-
mMappable = (mUsage == GL_DYNAMIC_DRAW_ARB && !sDisableVBOMapping);
//zero out offsets
@@ -1002,7 +1008,6 @@ S32 LLVertexBuffer::getSize() const
//virtual
LLVertexBuffer::~LLVertexBuffer()
{
- LLMemType mt2(LLMemType::MTYPE_VERTEX_DESTRUCTOR);
destroyGLBuffer();
destroyGLIndices();
@@ -1122,8 +1127,6 @@ void LLVertexBuffer::releaseIndices()
void LLVertexBuffer::createGLBuffer(U32 size)
{
- LLMemType mt2(LLMemType::MTYPE_VERTEX_CREATE_VERTICES);
-
if (mGLBuffer)
{
destroyGLBuffer();
@@ -1153,8 +1156,6 @@ void LLVertexBuffer::createGLBuffer(U32 size)
void LLVertexBuffer::createGLIndices(U32 size)
{
- LLMemType mt2(LLMemType::MTYPE_VERTEX_CREATE_INDICES);
-
if (mGLIndices)
{
destroyGLIndices();
@@ -1189,7 +1190,6 @@ void LLVertexBuffer::createGLIndices(U32 size)
void LLVertexBuffer::destroyGLBuffer()
{
- LLMemType mt2(LLMemType::MTYPE_VERTEX_DESTROY_BUFFER);
if (mGLBuffer)
{
if (mMappedDataUsingVBOs)
@@ -1210,7 +1210,6 @@ void LLVertexBuffer::destroyGLBuffer()
void LLVertexBuffer::destroyGLIndices()
{
- LLMemType mt2(LLMemType::MTYPE_VERTEX_DESTROY_INDICES);
if (mGLIndices)
{
if (mMappedIndexDataUsingVBOs)
@@ -1231,8 +1230,6 @@ void LLVertexBuffer::destroyGLIndices()
void LLVertexBuffer::updateNumVerts(S32 nverts)
{
- LLMemType mt2(LLMemType::MTYPE_VERTEX_UPDATE_VERTS);
-
llassert(nverts >= 0);
if (nverts > 65536)
@@ -1255,8 +1252,6 @@ void LLVertexBuffer::updateNumVerts(S32 nverts)
void LLVertexBuffer::updateNumIndices(S32 nindices)
{
- LLMemType mt2(LLMemType::MTYPE_VERTEX_UPDATE_INDICES);
-
llassert(nindices >= 0);
U32 needed_size = sizeof(U16) * nindices;
@@ -1273,8 +1268,6 @@ void LLVertexBuffer::updateNumIndices(S32 nindices)
void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create)
{
- LLMemType mt2(LLMemType::MTYPE_VERTEX_ALLOCATE_BUFFER);
-
stop_glerror();
if (nverts < 0 || nindices < 0 ||
@@ -1425,8 +1418,6 @@ void LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices)
llassert(newnverts >= 0);
llassert(newnindices >= 0);
- LLMemType mt2(LLMemType::MTYPE_VERTEX_RESIZE_BUFFER);
-
updateNumVerts(newnverts);
updateNumIndices(newnindices);
@@ -1474,7 +1465,6 @@ static LLFastTimer::DeclareTimer FTM_VBO_MAP_BUFFER("VBO Map");
volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, bool map_range)
{
bindGLBuffer(true);
- LLMemType mt2(LLMemType::MTYPE_VERTEX_MAP_BUFFER);
if (mFinal)
{
llerrs << "LLVertexBuffer::mapVeretxBuffer() called on a finalized buffer." << llendl;
@@ -1523,7 +1513,6 @@ volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, boo
if (!mVertexLocked)
{
- LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_VERTICES);
mVertexLocked = true;
sMappedCount++;
stop_glerror();
@@ -1654,7 +1643,6 @@ static LLFastTimer::DeclareTimer FTM_VBO_MAP_INDEX("IBO Map");
volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range)
{
- LLMemType mt2(LLMemType::MTYPE_VERTEX_MAP_BUFFER);
bindGLIndices(true);
if (mFinal)
{
@@ -1701,8 +1689,6 @@ volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range
if (!mIndexLocked)
{
- LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_INDICES);
-
mIndexLocked = true;
sMappedCount++;
stop_glerror();
@@ -1825,7 +1811,6 @@ static LLFastTimer::DeclareTimer FTM_IBO_FLUSH_RANGE("Flush IBO Range");
void LLVertexBuffer::unmapBuffer()
{
- LLMemType mt2(LLMemType::MTYPE_VERTEX_UNMAP_BUFFER);
if (!useVBOs())
{
return; //nothing to unmap
@@ -2179,7 +2164,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
{
flush();
- LLMemType mt2(LLMemType::MTYPE_VERTEX_SET_BUFFER);
//set up pointers if the data mask is different ...
bool setup = (sLastMask != data_mask);
@@ -2321,7 +2305,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
// virtual (default)
void LLVertexBuffer::setupVertexBuffer(U32 data_mask)
{
- LLMemType mt2(LLMemType::MTYPE_VERTEX_SETUP_VERTEX_BUFFER);
stop_glerror();
volatile U8* base = useVBOs() ? (U8*) mAlignedOffset : mMappedData;