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-rw-r--r--indra/llrender/llvertexbuffer.cpp538
1 files changed, 273 insertions, 265 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 2a54fca250..9303e00228 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -31,6 +31,8 @@
#include "linden_common.h"
+#include <boost/static_assert.hpp>
+
#include "llvertexbuffer.h"
// #include "llrender.h"
#include "llglheaders.h"
@@ -40,8 +42,16 @@
//============================================================================
//static
+LLVBOPool LLVertexBuffer::sStreamVBOPool;
+LLVBOPool LLVertexBuffer::sDynamicVBOPool;
+LLVBOPool LLVertexBuffer::sStreamIBOPool;
+LLVBOPool LLVertexBuffer::sDynamicIBOPool;
+
+U32 LLVertexBuffer::sBindCount = 0;
+U32 LLVertexBuffer::sSetCount = 0;
S32 LLVertexBuffer::sCount = 0;
S32 LLVertexBuffer::sGLCount = 0;
+S32 LLVertexBuffer::sMappedCount = 0;
BOOL LLVertexBuffer::sEnableVBOs = TRUE;
U32 LLVertexBuffer::sGLRenderBuffer = 0;
U32 LLVertexBuffer::sGLRenderIndices = 0;
@@ -50,9 +60,9 @@ BOOL LLVertexBuffer::sVBOActive = FALSE;
BOOL LLVertexBuffer::sIBOActive = FALSE;
U32 LLVertexBuffer::sAllocatedBytes = 0;
BOOL LLVertexBuffer::sRenderActive = FALSE;
+BOOL LLVertexBuffer::sMapped = FALSE;
std::vector<U32> LLVertexBuffer::sDeleteList;
-LLVertexBuffer::buffer_list_t LLVertexBuffer::sLockedList;
S32 LLVertexBuffer::sTypeOffsets[LLVertexBuffer::TYPE_MAX] =
{
@@ -70,6 +80,10 @@ S32 LLVertexBuffer::sTypeOffsets[LLVertexBuffer::TYPE_MAX] =
void LLVertexBuffer::initClass(bool use_vbo)
{
sEnableVBOs = use_vbo;
+ LLGLNamePool::registerPool(&sDynamicVBOPool);
+ LLGLNamePool::registerPool(&sDynamicIBOPool);
+ LLGLNamePool::registerPool(&sStreamVBOPool);
+ LLGLNamePool::registerPool(&sStreamIBOPool);
}
//static
@@ -88,13 +102,13 @@ void LLVertexBuffer::unbind()
sGLRenderBuffer = 0;
sGLRenderIndices = 0;
+ sLastMask = 0;
}
//static
void LLVertexBuffer::cleanupClass()
{
LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
- sLockedList.clear();
startRender();
stopRender();
clientCopy(); // deletes GL buffers
@@ -127,41 +141,8 @@ void LLVertexBuffer::clientCopy(F64 max_time)
{
if (!sDeleteList.empty())
{
- size_t num = sDeleteList.size();
glDeleteBuffersARB(sDeleteList.size(), (GLuint*) &(sDeleteList[0]));
sDeleteList.clear();
- sGLCount -= num;
- }
-
- if (sEnableVBOs)
- {
- LLTimer timer;
- BOOL reset = TRUE;
- buffer_list_t::iterator iter = sLockedList.begin();
- while(iter != sLockedList.end())
- {
- LLVertexBuffer* buffer = *iter;
- if (buffer->isLocked() && buffer->useVBOs())
- {
- buffer->setBuffer(0);
- }
- ++iter;
- if (reset)
- {
- reset = FALSE;
- timer.reset(); //skip first copy (don't count pipeline stall)
- }
- else
- {
- if (timer.getElapsedTimeF64() > max_time)
- {
- break;
- }
- }
-
- }
-
- sLockedList.erase(sLockedList.begin(), iter);
}
}
@@ -175,27 +156,40 @@ LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) :
mFinal(FALSE),
mFilthy(FALSE),
mEmpty(TRUE),
- mResized(FALSE)
+ mResized(FALSE),
+ mDynamicSize(FALSE)
{
LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
if (!sEnableVBOs)
{
- mUsage = GL_STREAM_DRAW_ARB;
+ mUsage = 0 ;
}
+ S32 stride = calcStride(typemask, mOffsets);
+
+ mTypeMask = typemask;
+ mStride = stride;
+ sCount++;
+}
+
+//static
+S32 LLVertexBuffer::calcStride(const U32& typemask, S32* offsets)
+{
S32 stride = 0;
for (S32 i=0; i<TYPE_MAX; i++)
{
U32 mask = 1<<i;
if (typemask & mask)
{
- mOffsets[i] = stride;
+ if (offsets)
+ {
+ offsets[i] = stride;
+ }
stride += sTypeOffsets[i];
}
}
- mTypeMask = typemask;
- mStride = stride;
- sCount++;
+
+ return stride;
}
// protected, use unref()
@@ -206,23 +200,80 @@ LLVertexBuffer::~LLVertexBuffer()
destroyGLBuffer();
destroyGLIndices();
sCount--;
-
- if (mLocked)
- {
- //pull off of locked list
- for (buffer_list_t::iterator i = sLockedList.begin(); i != sLockedList.end(); ++i)
- {
- if (*i == this)
- {
- sLockedList.erase(i);
- break;
- }
- }
- }
};
//----------------------------------------------------------------------------
+void LLVertexBuffer::genBuffer()
+{
+ if (mUsage == GL_STREAM_DRAW_ARB)
+ {
+ mGLBuffer = sStreamVBOPool.allocate();
+ }
+ else if (mUsage == GL_DYNAMIC_DRAW_ARB)
+ {
+ mGLBuffer = sDynamicVBOPool.allocate();
+ }
+ else
+ {
+ BOOST_STATIC_ASSERT(sizeof(mGLBuffer) == sizeof(GLuint));
+ glGenBuffersARB(1, (GLuint*)&mGLBuffer);
+ }
+ sGLCount++;
+}
+
+void LLVertexBuffer::genIndices()
+{
+ if (mUsage == GL_STREAM_DRAW_ARB)
+ {
+ mGLIndices = sStreamIBOPool.allocate();
+ }
+ else if (mUsage == GL_DYNAMIC_DRAW_ARB)
+ {
+ mGLIndices = sDynamicIBOPool.allocate();
+ }
+ else
+ {
+ BOOST_STATIC_ASSERT(sizeof(mGLBuffer) == sizeof(GLuint));
+ glGenBuffersARB(1, (GLuint*)&mGLIndices);
+ }
+ sGLCount++;
+}
+
+void LLVertexBuffer::releaseBuffer()
+{
+ if (mUsage == GL_STREAM_DRAW_ARB)
+ {
+ sStreamVBOPool.release(mGLBuffer);
+ }
+ else if (mUsage == GL_DYNAMIC_DRAW_ARB)
+ {
+ sDynamicVBOPool.release(mGLBuffer);
+ }
+ else
+ {
+ sDeleteList.push_back(mGLBuffer);
+ }
+ sGLCount--;
+}
+
+void LLVertexBuffer::releaseIndices()
+{
+ if (mUsage == GL_STREAM_DRAW_ARB)
+ {
+ sStreamIBOPool.release(mGLIndices);
+ }
+ else if (mUsage == GL_DYNAMIC_DRAW_ARB)
+ {
+ sDynamicIBOPool.release(mGLIndices);
+ }
+ else
+ {
+ sDeleteList.push_back(mGLIndices);
+ }
+ sGLCount--;
+}
+
void LLVertexBuffer::createGLBuffer()
{
LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
@@ -238,20 +289,20 @@ void LLVertexBuffer::createGLBuffer()
return;
}
- mMappedData = new U8[size];
- memset(mMappedData, 0, size);
mEmpty = TRUE;
if (useVBOs())
{
- glGenBuffersARB(1, (GLuint*) &mGLBuffer);
+ mMappedData = NULL;
+ genBuffer();
mResized = TRUE;
- sGLCount++;
}
else
{
static int gl_buffer_idx = 0;
mGLBuffer = ++gl_buffer_idx;
+ mMappedData = new U8[size];
+ memset(mMappedData, 0, size);
}
}
@@ -270,18 +321,18 @@ void LLVertexBuffer::createGLIndices()
return;
}
- mMappedIndexData = new U8[size];
- memset(mMappedIndexData, 0, size);
mEmpty = TRUE;
if (useVBOs())
{
- glGenBuffersARB(1, (GLuint*) &mGLIndices);
+ mMappedIndexData = NULL;
+ genIndices();
mResized = TRUE;
- sGLCount++;
}
else
{
+ mMappedIndexData = new U8[size];
+ memset(mMappedIndexData, 0, size);
static int gl_buffer_idx = 0;
mGLIndices = ++gl_buffer_idx;
}
@@ -294,12 +345,19 @@ void LLVertexBuffer::destroyGLBuffer()
{
if (useVBOs())
{
- sDeleteList.push_back(mGLBuffer);
+ if (mMappedData || mMappedIndexData)
+ {
+ llerrs << "Vertex buffer destroyed while mapped!" << llendl;
+ }
+ releaseBuffer();
+ }
+ else
+ {
+ delete [] mMappedData;
+ mMappedData = NULL;
+ mEmpty = TRUE;
}
-
- delete [] mMappedData;
- mMappedData = NULL;
- mEmpty = TRUE;
+
sAllocatedBytes -= getSize();
}
@@ -313,12 +371,19 @@ void LLVertexBuffer::destroyGLIndices()
{
if (useVBOs())
{
- sDeleteList.push_back(mGLIndices);
+ if (mMappedData || mMappedIndexData)
+ {
+ llerrs << "Vertex buffer destroyed while mapped." << llendl;
+ }
+ releaseIndices();
+ }
+ else
+ {
+ delete [] mMappedIndexData;
+ mMappedIndexData = NULL;
+ mEmpty = TRUE;
}
-
- delete [] mMappedIndexData;
- mMappedIndexData = NULL;
- mEmpty = TRUE;
+
sAllocatedBytes -= getIndicesSize();
}
@@ -328,6 +393,15 @@ void LLVertexBuffer::destroyGLIndices()
void LLVertexBuffer::updateNumVerts(S32 nverts)
{
LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
+
+ if (nverts >= 65535)
+ {
+ llwarns << "Vertex buffer overflow!" << llendl;
+ nverts = 65535;
+ }
+
+ mRequestedNumVerts = nverts;
+
if (!mDynamicSize)
{
mNumVerts = nverts;
@@ -336,18 +410,19 @@ void LLVertexBuffer::updateNumVerts(S32 nverts)
nverts > mNumVerts ||
nverts < mNumVerts/2)
{
- if (mUsage != GL_STATIC_DRAW_ARB)
+ if (mUsage != GL_STATIC_DRAW_ARB && nverts + nverts/4 <= 65535)
{
nverts += nverts/4;
}
-
mNumVerts = nverts;
}
+
}
void LLVertexBuffer::updateNumIndices(S32 nindices)
{
LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
+ mRequestedNumIndices = nindices;
if (!mDynamicSize)
{
mNumIndices = nindices;
@@ -365,54 +440,6 @@ void LLVertexBuffer::updateNumIndices(S32 nindices)
}
}
-void LLVertexBuffer::makeStatic()
-{
- if (!sEnableVBOs)
- {
- return;
- }
-
- if (sRenderActive)
- {
- llerrs << "Make static called during render." << llendl;
- }
-
- if (mUsage != GL_STATIC_DRAW_ARB)
- {
- if (useVBOs())
- {
- if (mGLBuffer)
- {
- sDeleteList.push_back(mGLBuffer);
- }
- if (mGLIndices)
- {
- sDeleteList.push_back(mGLIndices);
- }
- }
-
- if (mGLBuffer)
- {
- sGLCount++;
- glGenBuffersARB(1, (GLuint*) &mGLBuffer);
- }
- if (mGLIndices)
- {
- sGLCount++;
- glGenBuffersARB(1, (GLuint*) &mGLIndices);
- }
-
- mUsage = GL_STATIC_DRAW_ARB;
- mResized = TRUE;
-
- if (!mLocked)
- {
- mLocked = TRUE;
- sLockedList.push_back(this);
- }
- }
-}
-
void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create)
{
LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
@@ -435,6 +462,9 @@ void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create)
void LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices)
{
+ mRequestedNumVerts = newnverts;
+ mRequestedNumIndices = newnindices;
+
LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
mDynamicSize = TRUE;
if (mUsage == GL_STATIC_DRAW_ARB)
@@ -469,22 +499,25 @@ void LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices)
else
{
//delete old buffer, keep GL buffer for now
- U8* old = mMappedData;
- mMappedData = new U8[newsize];
- if (old)
- {
- memcpy(mMappedData, old, llmin(newsize, oldsize));
- if (newsize > oldsize)
+ if (!useVBOs())
+ {
+ U8* old = mMappedData;
+ mMappedData = new U8[newsize];
+ if (old)
+ {
+ memcpy(mMappedData, old, llmin(newsize, oldsize));
+ if (newsize > oldsize)
+ {
+ memset(mMappedData+oldsize, 0, newsize-oldsize);
+ }
+
+ delete [] old;
+ }
+ else
{
- memset(mMappedData+oldsize, 0, newsize-oldsize);
+ memset(mMappedData, 0, newsize);
+ mEmpty = TRUE;
}
-
- delete [] old;
- }
- else
- {
- memset(mMappedData, 0, newsize);
- mEmpty = TRUE;
}
mResized = TRUE;
}
@@ -502,22 +535,26 @@ void LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices)
}
else
{
- //delete old buffer, keep GL buffer for now
- U8* old = mMappedIndexData;
- mMappedIndexData = new U8[new_index_size];
- if (old)
- {
- memcpy(mMappedIndexData, old, llmin(new_index_size, old_index_size));
- if (new_index_size > old_index_size)
+ if (!useVBOs())
+ {
+ //delete old buffer, keep GL buffer for now
+ U8* old = mMappedIndexData;
+ mMappedIndexData = new U8[new_index_size];
+
+ if (old)
+ {
+ memcpy(mMappedIndexData, old, llmin(new_index_size, old_index_size));
+ if (new_index_size > old_index_size)
+ {
+ memset(mMappedIndexData+old_index_size, 0, new_index_size - old_index_size);
+ }
+ delete [] old;
+ }
+ else
{
- memset(mMappedIndexData+old_index_size, 0, new_index_size - old_index_size);
+ memset(mMappedIndexData, 0, new_index_size);
+ mEmpty = TRUE;
}
- delete [] old;
- }
- else
- {
- memset(mMappedIndexData, 0, new_index_size);
- mEmpty = TRUE;
}
mResized = TRUE;
}
@@ -527,18 +564,29 @@ void LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices)
destroyGLIndices();
}
}
+
+ if (mResized && useVBOs())
+ {
+ setBuffer(0);
+ }
}
BOOL LLVertexBuffer::useVBOs() const
{
- //it's generally ineffective to use VBO for things that are streaming
- //when we already have a client buffer around
- if (mUsage == GL_STREAM_DRAW_ARB)
+ //it's generally ineffective to use VBO for things that are streaming on apple
+
+#if LL_DARWIN
+ if (!mUsage || mUsage == GL_STREAM_DRAW_ARB)
{
return FALSE;
}
-
- return sEnableVBOs && (!sRenderActive || !mLocked);
+#else
+ if (!mUsage)
+ {
+ return FALSE;
+ }
+#endif
+ return sEnableVBOs; // && (!sRenderActive || !mLocked);
}
//----------------------------------------------------------------------------
@@ -547,27 +595,27 @@ BOOL LLVertexBuffer::useVBOs() const
U8* LLVertexBuffer::mapBuffer(S32 access)
{
LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
- if (sRenderActive)
- {
- llwarns << "Buffer mapped during render frame!" << llendl;
- }
- if (!mGLBuffer && !mGLIndices)
- {
- llerrs << "LLVertexBuffer::mapBuffer() called before createGLBuffer" << llendl;
- }
if (mFinal)
{
llerrs << "LLVertexBuffer::mapBuffer() called on a finalized buffer." << llendl;
}
- if (!mMappedData && !mMappedIndexData)
+ if (!useVBOs() && !mMappedData && !mMappedIndexData)
{
llerrs << "LLVertexBuffer::mapBuffer() called on unallocated buffer." << llendl;
}
-
+
if (!mLocked && useVBOs())
{
+ setBuffer(0);
mLocked = TRUE;
- sLockedList.push_back(this);
+ mMappedData = (U8*) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
+ mMappedIndexData = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
+ /*if (sMapped)
+ {
+ llerrs << "Mapped two VBOs at the same time!" << llendl;
+ }
+ sMapped = TRUE;*/
+ sMappedCount++;
}
return mMappedData;
@@ -580,64 +628,19 @@ void LLVertexBuffer::unmapBuffer()
{
if (useVBOs() && mLocked)
{
- if (mGLBuffer)
- {
- if (mResized)
- {
- glBufferDataARB(GL_ARRAY_BUFFER_ARB, getSize(), mMappedData, mUsage);
- }
- else
- {
- if (mEmpty || mDirtyRegions.empty())
- {
- glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, getSize(), mMappedData);
- }
- else
- {
- for (std::vector<DirtyRegion>::iterator i = mDirtyRegions.begin(); i != mDirtyRegions.end(); ++i)
- {
- DirtyRegion& region = *i;
- glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, region.mIndex*mStride, region.mCount*mStride, mMappedData + region.mIndex*mStride);
- }
- }
- }
- }
-
- if (mGLIndices)
+ glUnmapBufferARB(GL_ARRAY_BUFFER_ARB);
+ glUnmapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB);
+
+ /*if (!sMapped)
{
- if (mResized)
- {
- glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, getIndicesSize(), mMappedIndexData, mUsage);
- }
- else
- {
- if (mEmpty || mDirtyRegions.empty())
- {
- glBufferSubDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0, getIndicesSize(), mMappedIndexData);
- }
- else
- {
- for (std::vector<DirtyRegion>::iterator i = mDirtyRegions.begin(); i != mDirtyRegions.end(); ++i)
- {
- DirtyRegion& region = *i;
- glBufferSubDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, region.mIndicesIndex*sizeof(U32),
- region.mIndicesCount*sizeof(U32), mMappedIndexData + region.mIndicesIndex*sizeof(U32));
- }
- }
- }
+ llerrs << "Redundantly unmapped VBO!" << llendl;
}
-
- mDirtyRegions.clear();
- mFilthy = FALSE;
- mResized = FALSE;
+ sMapped = FALSE;*/
+ sMappedCount--;
if (mUsage == GL_STATIC_DRAW_ARB)
{ //static draw buffers can only be mapped a single time
//throw out client data (we won't be using it again)
- delete [] mMappedData;
- delete [] mMappedIndexData;
- mMappedIndexData = NULL;
- mMappedData = NULL;
mEmpty = TRUE;
mFinal = TRUE;
}
@@ -645,10 +648,11 @@ void LLVertexBuffer::unmapBuffer()
{
mEmpty = FALSE;
}
+
+ mMappedIndexData = NULL;
+ mMappedData = NULL;
mLocked = FALSE;
-
- glFlush();
}
}
}
@@ -690,9 +694,9 @@ bool LLVertexBuffer::getVertexStrider(LLStrider<LLVector3>& strider, S32 index)
{
return VertexBufferStrider<LLVector3,TYPE_VERTEX>::get(*this, strider, index);
}
-bool LLVertexBuffer::getIndexStrider(LLStrider<U32>& strider, S32 index)
+bool LLVertexBuffer::getIndexStrider(LLStrider<U16>& strider, S32 index)
{
- return VertexBufferStrider<U32,TYPE_INDEX>::get(*this, strider, index);
+ return VertexBufferStrider<U16,TYPE_INDEX>::get(*this, strider, index);
}
bool LLVertexBuffer::getTexCoordStrider(LLStrider<LLVector2>& strider, S32 index)
{
@@ -755,16 +759,46 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
{
if (mGLBuffer && (mGLBuffer != sGLRenderBuffer || !sVBOActive))
{
+ /*if (sMapped)
+ {
+ llerrs << "VBO bound while another VBO mapped!" << llendl;
+ }*/
glBindBufferARB(GL_ARRAY_BUFFER_ARB, mGLBuffer);
+ sBindCount++;
sVBOActive = TRUE;
setup = TRUE; // ... or the bound buffer changed
}
if (mGLIndices && (mGLIndices != sGLRenderIndices || !sIBOActive))
{
+ /*if (sMapped)
+ {
+ llerrs << "VBO bound while another VBO mapped!" << llendl;
+ }*/
glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, mGLIndices);
+ sBindCount++;
sIBOActive = TRUE;
}
+ if (mResized)
+ {
+ if (mGLBuffer)
+ {
+ glBufferDataARB(GL_ARRAY_BUFFER_ARB, getSize(), NULL, mUsage);
+ }
+ if (mGLIndices)
+ {
+ glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, getIndicesSize(), NULL, mUsage);
+ }
+
+ mEmpty = TRUE;
+ mResized = FALSE;
+
+ if (data_mask != 0)
+ {
+ llerrs << "Buffer set for rendering before being filled after resize." << llendl;
+ }
+ }
+
unmapBuffer();
}
else
@@ -774,6 +808,7 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
if (sEnableVBOs && sVBOActive)
{
glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
+ sBindCount++;
sVBOActive = FALSE;
setup = TRUE; // ... or a VBO is deactivated
}
@@ -784,7 +819,12 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
}
if (sEnableVBOs && mGLIndices && sIBOActive)
{
+ /*if (sMapped)
+ {
+ llerrs << "VBO unbound while potentially mapped!" << llendl;
+ }*/
glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
+ sBindCount++;
sIBOActive = FALSE;
}
}
@@ -803,9 +843,11 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
llwarns << "Vertex buffer set for rendering outside of render frame." << llendl;
}
setupVertexBuffer(data_mask); // subclass specific setup (virtual function)
- sLastMask = data_mask;
+ sSetCount++;
}
}
+
+ sLastMask = data_mask;
}
// virtual (default)
@@ -821,10 +863,6 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask) const
llerrs << "LLVertexBuffer::setupVertexBuffer missing required components for supplied data mask." << llendl;
}
- if (data_mask & MAP_VERTEX)
- {
- glVertexPointer(3,GL_FLOAT, stride, (void*)(base + 0));
- }
if (data_mask & MAP_NORMAL)
{
glNormalPointer(GL_FLOAT, stride, (void*)(base + mOffsets[TYPE_NORMAL]));
@@ -855,49 +893,19 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask) const
{
glVertexAttribPointerARB(4, 4, GL_FLOAT, TRUE, stride, (void*)(base + mOffsets[TYPE_CLOTHWEIGHT]));
}
+ if (data_mask & MAP_VERTEX)
+ {
+ glVertexPointer(3,GL_FLOAT, stride, (void*)(base + 0));
+ }
llglassertok();
}
void LLVertexBuffer::markDirty(U32 vert_index, U32 vert_count, U32 indices_index, U32 indices_count)
{
- if (useVBOs() && !mFilthy)
- {
- if (!mDirtyRegions.empty())
- {
- DirtyRegion& region = *(mDirtyRegions.rbegin());
-
- if (region.mIndex+region.mCount > vert_index)
- {
- //this buffer has received multiple updates since the last copy, mark it filthy
- mFilthy = TRUE;
- mDirtyRegions.clear();
- return;
- }
-
- if (region.mIndex + region.mCount == vert_index &&
- region.mIndicesIndex + region.mIndicesCount == indices_index)
- {
- region.mCount += vert_count;
- region.mIndicesCount += indices_count;
- return;
- }
- }
-
- mDirtyRegions.push_back(DirtyRegion(vert_index,vert_count,indices_index,indices_count));
- }
-}
-
-void LLVertexBuffer::markClean()
-{
- if (!mResized && !mEmpty && !mFilthy)
+ // TODO: use GL_APPLE_flush_buffer_range here
+ /*if (useVBOs() && !mFilthy)
{
- buffer_list_t::reverse_iterator iter = sLockedList.rbegin();
- if (*iter == this)
- {
- mLocked = FALSE;
- sLockedList.pop_back();
- }
- }
+
+ }*/
}
-