diff options
Diffstat (limited to 'indra/llrender/llvertexbuffer.cpp')
-rwxr-xr-x[-rw-r--r--] | indra/llrender/llvertexbuffer.cpp | 69 |
1 files changed, 31 insertions, 38 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 28a14b23b9..4909b43e8a 100644..100755 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -31,7 +31,6 @@ #include "llvertexbuffer.h" // #include "llrender.h" #include "llglheaders.h" -#include "llmemtype.h" #include "llrender.h" #include "llvector4a.h" #include "llshadermgr.h" @@ -291,7 +290,6 @@ void LLVBOPool::seedPool() - void LLVBOPool::cleanup() { U32 size = LL_VBO_BLOCK_SIZE; @@ -404,7 +402,6 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) { if (sLastMask != data_mask) { - bool error = false; if (gGLManager.mGLSLVersionMajor < 2 && gGLManager.mGLSLVersionMinor < 30) { @@ -471,7 +468,6 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) { if (gDebugSession) { - error = true; gFailLog << "Bad client state! " << array[i] << " disabled." << std::endl; } else @@ -491,7 +487,6 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) { //needs to be disabled, make sure it was (DEBUG TEMPORARY) if (gDebugSession) { - error = true; gFailLog << "Bad client state! " << array[i] << " enabled." << std::endl; } else @@ -550,14 +545,29 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) } //static +static LLFastTimer::DeclareTimer FTM_VB_DRAW_ARRAYS("drawArrays"); void LLVertexBuffer::drawArrays(U32 mode, const std::vector<LLVector3>& pos, const std::vector<LLVector3>& norm) { + LLFastTimer t(FTM_VB_DRAW_ARRAYS); llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL); gGL.syncMatrices(); U32 count = pos.size(); - llassert_always(norm.size() >= pos.size()); - llassert_always(count > 0); + + llassert(norm.size() >= pos.size()); + llassert(count > 0); + + if( count == 0 ) + { + llwarns << "Called drawArrays with 0 vertices" << llendl; + return; + } + + if( norm.size() < pos.size() ) + { + llwarns << "Called drawArrays with #" << norm.size() << " normals and #" << pos.size() << " vertices" << llendl; + return; + } unbind(); @@ -773,6 +783,7 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const placeFence(); } +static LLFastTimer::DeclareTimer FTM_GL_DRAW_ARRAYS("GL draw arrays"); void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const { llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL); @@ -807,8 +818,11 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const return; } - stop_glerror(); - glDrawArrays(sGLMode[mode], first, count); + { + LLFastTimer t2(FTM_GL_DRAW_ARRAYS); + stop_glerror(); + glDrawArrays(sGLMode[mode], first, count); + } stop_glerror(); placeFence(); } @@ -858,7 +872,6 @@ void LLVertexBuffer::unbind() //static void LLVertexBuffer::cleanupClass() { - LLMemType mt2(LLMemType::MTYPE_VERTEX_CLEANUP_CLASS); unbind(); sStreamIBOPool.cleanup(); @@ -939,8 +952,6 @@ LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) : mMappable(false), mFence(NULL) { - LLMemType mt2(LLMemType::MTYPE_VERTEX_CONSTRUCTOR); - mMappable = (mUsage == GL_DYNAMIC_DRAW_ARB && !sDisableVBOMapping); //zero out offsets @@ -1000,7 +1011,6 @@ S32 LLVertexBuffer::getSize() const //virtual LLVertexBuffer::~LLVertexBuffer() { - LLMemType mt2(LLMemType::MTYPE_VERTEX_DESTRUCTOR); destroyGLBuffer(); destroyGLIndices(); @@ -1120,8 +1130,6 @@ void LLVertexBuffer::releaseIndices() void LLVertexBuffer::createGLBuffer(U32 size) { - LLMemType mt2(LLMemType::MTYPE_VERTEX_CREATE_VERTICES); - if (mGLBuffer) { destroyGLBuffer(); @@ -1151,8 +1159,6 @@ void LLVertexBuffer::createGLBuffer(U32 size) void LLVertexBuffer::createGLIndices(U32 size) { - LLMemType mt2(LLMemType::MTYPE_VERTEX_CREATE_INDICES); - if (mGLIndices) { destroyGLIndices(); @@ -1187,7 +1193,6 @@ void LLVertexBuffer::createGLIndices(U32 size) void LLVertexBuffer::destroyGLBuffer() { - LLMemType mt2(LLMemType::MTYPE_VERTEX_DESTROY_BUFFER); if (mGLBuffer) { if (mMappedDataUsingVBOs) @@ -1208,7 +1213,6 @@ void LLVertexBuffer::destroyGLBuffer() void LLVertexBuffer::destroyGLIndices() { - LLMemType mt2(LLMemType::MTYPE_VERTEX_DESTROY_INDICES); if (mGLIndices) { if (mMappedIndexDataUsingVBOs) @@ -1229,8 +1233,6 @@ void LLVertexBuffer::destroyGLIndices() void LLVertexBuffer::updateNumVerts(S32 nverts) { - LLMemType mt2(LLMemType::MTYPE_VERTEX_UPDATE_VERTS); - llassert(nverts >= 0); if (nverts > 65536) @@ -1253,8 +1255,6 @@ void LLVertexBuffer::updateNumVerts(S32 nverts) void LLVertexBuffer::updateNumIndices(S32 nindices) { - LLMemType mt2(LLMemType::MTYPE_VERTEX_UPDATE_INDICES); - llassert(nindices >= 0); U32 needed_size = sizeof(U16) * nindices; @@ -1271,8 +1271,6 @@ void LLVertexBuffer::updateNumIndices(S32 nindices) void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create) { - LLMemType mt2(LLMemType::MTYPE_VERTEX_ALLOCATE_BUFFER); - stop_glerror(); if (nverts < 0 || nindices < 0 || @@ -1423,8 +1421,6 @@ void LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices) llassert(newnverts >= 0); llassert(newnindices >= 0); - LLMemType mt2(LLMemType::MTYPE_VERTEX_RESIZE_BUFFER); - updateNumVerts(newnverts); updateNumIndices(newnindices); @@ -1472,7 +1468,6 @@ static LLFastTimer::DeclareTimer FTM_VBO_MAP_BUFFER("VBO Map"); volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, bool map_range) { bindGLBuffer(true); - LLMemType mt2(LLMemType::MTYPE_VERTEX_MAP_BUFFER); if (mFinal) { llerrs << "LLVertexBuffer::mapVeretxBuffer() called on a finalized buffer." << llendl; @@ -1521,7 +1516,6 @@ volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, boo if (!mVertexLocked) { - LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_VERTICES); mVertexLocked = true; sMappedCount++; stop_glerror(); @@ -1574,8 +1568,10 @@ volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, boo { if (map_range) { +#ifndef LL_MESA_HEADLESS glBufferParameteriAPPLE(GL_ARRAY_BUFFER_ARB, GL_BUFFER_SERIALIZED_MODIFY_APPLE, GL_FALSE); glBufferParameteriAPPLE(GL_ARRAY_BUFFER_ARB, GL_BUFFER_FLUSHING_UNMAP_APPLE, GL_FALSE); +#endif src = (U8*) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); } else @@ -1652,7 +1648,6 @@ static LLFastTimer::DeclareTimer FTM_VBO_MAP_INDEX("IBO Map"); volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range) { - LLMemType mt2(LLMemType::MTYPE_VERTEX_MAP_BUFFER); bindGLIndices(true); if (mFinal) { @@ -1699,8 +1694,6 @@ volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range if (!mIndexLocked) { - LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_INDICES); - mIndexLocked = true; sMappedCount++; stop_glerror(); @@ -1752,8 +1745,10 @@ volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range { if (map_range) { +#ifndef LL_MESA_HEADLESS glBufferParameteriAPPLE(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_BUFFER_SERIALIZED_MODIFY_APPLE, GL_FALSE); glBufferParameteriAPPLE(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_BUFFER_FLUSHING_UNMAP_APPLE, GL_FALSE); +#endif src = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); } else @@ -1823,7 +1818,6 @@ static LLFastTimer::DeclareTimer FTM_IBO_FLUSH_RANGE("Flush IBO Range"); void LLVertexBuffer::unmapBuffer() { - LLMemType mt2(LLMemType::MTYPE_VERTEX_UNMAP_BUFFER); if (!useVBOs()) { return; //nothing to unmap @@ -1881,7 +1875,9 @@ void LLVertexBuffer::unmapBuffer() } else if (gGLManager.mHasFlushBufferRange) { +#ifndef LL_MESA_HEADLESS glFlushMappedBufferRangeAPPLE(GL_ARRAY_BUFFER_ARB, offset, length); +#endif } stop_glerror(); } @@ -1947,8 +1943,10 @@ void LLVertexBuffer::unmapBuffer() else if (gGLManager.mHasFlushBufferRange) { #ifdef GL_APPLE_flush_buffer_range +#ifndef LL_MESA_HEADLESS glFlushMappedBufferRangeAPPLE(GL_ELEMENT_ARRAY_BUFFER_ARB, offset, length); #endif +#endif } stop_glerror(); } @@ -2177,7 +2175,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask) { flush(); - LLMemType mt2(LLMemType::MTYPE_VERTEX_SET_BUFFER); //set up pointers if the data mask is different ... bool setup = (sLastMask != data_mask); @@ -2223,7 +2220,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask) setup = setup || bindBuffer || bindIndices; } - bool error = false; if (gDebugGL && !mGLArray) { GLint buff; @@ -2232,7 +2228,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask) { if (gDebugSession) { - error = true; gFailLog << "Invalid GL vertex buffer bound: " << buff << std::endl; } else @@ -2248,7 +2243,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask) { if (gDebugSession) { - error = true; gFailLog << "Invalid GL index buffer bound: " << buff << std::endl; } else @@ -2319,7 +2313,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask) // virtual (default) void LLVertexBuffer::setupVertexBuffer(U32 data_mask) { - LLMemType mt2(LLMemType::MTYPE_VERTEX_SETUP_VERTEX_BUFFER); stop_glerror(); volatile U8* base = useVBOs() ? (U8*) mAlignedOffset : mMappedData; |