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-rw-r--r--indra/llrender/llvertexbuffer.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 2a0acab05a..43d780a383 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -1675,7 +1675,9 @@ void LLVertexBuffer::setBuffer()
U32 data_mask = LLGLSLShader::sCurBoundShaderPtr->mAttributeMask;
// this Vertex Buffer must provide all necessary attributes for currently bound shader
- llassert_msg((data_mask & mTypeMask) == data_mask, "Attribute mask mismatch! mTypeMask should be a superset of data_mask. data_mask: 0x" << std::hex << data_mask << " mTypeMask: 0x" << mTypeMask << " Missing: 0x" << (data_mask & ~mTypeMask) << std::dec);
+ llassert_msg((data_mask & mTypeMask) == data_mask,
+ "Attribute mask mismatch! mTypeMask should be a superset of data_mask. data_mask: 0x"
+ << std::hex << data_mask << " mTypeMask: 0x" << mTypeMask << " Missing: 0x" << (data_mask & ~mTypeMask) << std::dec);
if (sGLRenderBuffer != mGLBuffer)
{