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-rw-r--r--indra/llrender/llvertexbuffer.cpp13
1 files changed, 11 insertions, 2 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 31dffdd545..3851669360 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -1436,13 +1436,22 @@ void LLVertexBuffer::setupVertexArray()
//glVertexattribIPointer requires GLSL 1.30 or later
if (gGLManager.mGLSLVersionMajor > 1 || gGLManager.mGLSLVersionMinor >= 30)
{
- glVertexAttribIPointer(i, attrib_size[i], attrib_type[i], sTypeSize[i], (void*) mOffsets[i]);
+ glVertexAttribIPointer(i, attrib_size[i], attrib_type[i], sTypeSize[i], (const GLvoid*) mOffsets[i]);
}
#endif
}
else
{
- glVertexAttribPointerARB(i, attrib_size[i], attrib_type[i], attrib_normalized[i], sTypeSize[i], (void*) mOffsets[i]);
+ // nat 2016-12-16: With 64-bit clang compile, the compiler
+ // produces an error if we simply cast mOffsets[i] -- an S32
+ // -- to (GLvoid *), the type of the parameter. It correctly
+ // points out that there's no way an S32 could fit a real
+ // pointer value. Ruslan asserts that in this case the last
+ // param is interpreted as an array data offset within the VBO
+ // rather than as an actual pointer, so it's okay.
+ glVertexAttribPointerARB(i, attrib_size[i], attrib_type[i],
+ attrib_normalized[i], sTypeSize[i],
+ reinterpret_cast<GLvoid*>(mOffsets[i]));
}
}
else