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-rw-r--r--indra/llrender/lluiimage.h150
1 files changed, 75 insertions, 75 deletions
diff --git a/indra/llrender/lluiimage.h b/indra/llrender/lluiimage.h
index e462e19004..7988243a89 100644
--- a/indra/llrender/lluiimage.h
+++ b/indra/llrender/lluiimage.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file lluiimage.h
* @brief wrapper for images used in the UI that handles smart scaling, etc.
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -43,70 +43,70 @@ extern const LLColor4 UI_VERTEX_COLOR;
class LLUIImage : public LLRefCount
{
public:
- enum EScaleStyle
- {
- SCALE_INNER,
- SCALE_OUTER
- };
+ enum EScaleStyle
+ {
+ SCALE_INNER,
+ SCALE_OUTER
+ };
- typedef boost::signals2::signal<void (void)> image_loaded_signal_t;
+ typedef boost::signals2::signal<void (void)> image_loaded_signal_t;
- LLUIImage(const std::string& name, LLPointer<LLTexture> image);
- virtual ~LLUIImage();
+ LLUIImage(const std::string& name, LLPointer<LLTexture> image);
+ virtual ~LLUIImage();
- LL_FORCE_INLINE void setClipRegion(const LLRectf& region)
- {
- mClipRegion = region;
+ LL_FORCE_INLINE void setClipRegion(const LLRectf& region)
+ {
+ mClipRegion = region;
}
- LL_FORCE_INLINE void setScaleRegion(const LLRectf& region)
- {
- mScaleRegion = region;
+ LL_FORCE_INLINE void setScaleRegion(const LLRectf& region)
+ {
+ mScaleRegion = region;
}
- LL_FORCE_INLINE void setScaleStyle(EScaleStyle style)
+ LL_FORCE_INLINE void setScaleStyle(EScaleStyle style)
{
- mScaleStyle = style;
+ mScaleStyle = style;
}
- LL_FORCE_INLINE LLPointer<LLTexture> getImage() { return mImage; }
- LL_FORCE_INLINE const LLPointer<LLTexture>& getImage() const { return mImage; }
+ LL_FORCE_INLINE LLPointer<LLTexture> getImage() { return mImage; }
+ LL_FORCE_INLINE const LLPointer<LLTexture>& getImage() const { return mImage; }
+
+ LL_FORCE_INLINE void draw(S32 x, S32 y, S32 width, S32 height, const LLColor4& color = UI_VERTEX_COLOR) const;
+ LL_FORCE_INLINE void draw(S32 x, S32 y, const LLColor4& color = UI_VERTEX_COLOR) const;
+ LL_FORCE_INLINE void draw(const LLRect& rect, const LLColor4& color = UI_VERTEX_COLOR) const { draw(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color); }
- LL_FORCE_INLINE void draw(S32 x, S32 y, S32 width, S32 height, const LLColor4& color = UI_VERTEX_COLOR) const;
- LL_FORCE_INLINE void draw(S32 x, S32 y, const LLColor4& color = UI_VERTEX_COLOR) const;
- LL_FORCE_INLINE void draw(const LLRect& rect, const LLColor4& color = UI_VERTEX_COLOR) const { draw(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color); }
-
- LL_FORCE_INLINE void drawSolid(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const;
- LL_FORCE_INLINE void drawSolid(const LLRect& rect, const LLColor4& color) const { drawSolid(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color); }
- LL_FORCE_INLINE void drawSolid(S32 x, S32 y, const LLColor4& color) const { drawSolid(x, y, getWidth(), getHeight(), color); }
+ LL_FORCE_INLINE void drawSolid(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const;
+ LL_FORCE_INLINE void drawSolid(const LLRect& rect, const LLColor4& color) const { drawSolid(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color); }
+ LL_FORCE_INLINE void drawSolid(S32 x, S32 y, const LLColor4& color) const { drawSolid(x, y, getWidth(), getHeight(), color); }
- LL_FORCE_INLINE void drawBorder(S32 x, S32 y, S32 width, S32 height, const LLColor4& color, S32 border_width) const;
- LL_FORCE_INLINE void drawBorder(const LLRect& rect, const LLColor4& color, S32 border_width) const { drawBorder(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color, border_width); }
- LL_FORCE_INLINE void drawBorder(S32 x, S32 y, const LLColor4& color, S32 border_width) const { drawBorder(x, y, getWidth(), getHeight(), color, border_width); }
+ LL_FORCE_INLINE void drawBorder(S32 x, S32 y, S32 width, S32 height, const LLColor4& color, S32 border_width) const;
+ LL_FORCE_INLINE void drawBorder(const LLRect& rect, const LLColor4& color, S32 border_width) const { drawBorder(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color, border_width); }
+ LL_FORCE_INLINE void drawBorder(S32 x, S32 y, const LLColor4& color, S32 border_width) const { drawBorder(x, y, getWidth(), getHeight(), color, border_width); }
- void draw3D(const LLVector3& origin_agent, const LLVector3& x_axis, const LLVector3& y_axis, const LLRect& rect, const LLColor4& color);
+ void draw3D(const LLVector3& origin_agent, const LLVector3& x_axis, const LLVector3& y_axis, const LLRect& rect, const LLColor4& color);
- LL_FORCE_INLINE const std::string& getName() const { return mName; }
+ LL_FORCE_INLINE const std::string& getName() const { return mName; }
- virtual S32 getWidth() const;
- virtual S32 getHeight() const;
+ virtual S32 getWidth() const;
+ virtual S32 getHeight() const;
- // returns dimensions of underlying textures, which might not be equal to ui image portion
- LL_FORCE_INLINE S32 getTextureWidth() const;
- LL_FORCE_INLINE S32 getTextureHeight() const;
+ // returns dimensions of underlying textures, which might not be equal to ui image portion
+ LL_FORCE_INLINE S32 getTextureWidth() const;
+ LL_FORCE_INLINE S32 getTextureHeight() const;
- boost::signals2::connection addLoadedCallback( const image_loaded_signal_t::slot_type& cb );
+ boost::signals2::connection addLoadedCallback( const image_loaded_signal_t::slot_type& cb );
- void onImageLoaded();
+ void onImageLoaded();
protected:
- image_loaded_signal_t* mImageLoaded;
+ image_loaded_signal_t* mImageLoaded;
- std::string mName;
- LLRectf mScaleRegion;
- LLRectf mClipRegion;
- LLPointer<LLTexture> mImage;
- EScaleStyle mScaleStyle;
+ std::string mName;
+ LLRectf mScaleRegion;
+ LLRectf mClipRegion;
+ LLPointer<LLTexture> mImage;
+ EScaleStyle mScaleStyle;
mutable S32 mCachedW;
mutable S32 mCachedH;
};
@@ -115,33 +115,33 @@ protected:
namespace LLInitParam
{
- template<>
- class ParamValue<LLUIImage*>
- : public CustomParamValue<LLUIImage*>
- {
- typedef boost::add_reference<boost::add_const<LLUIImage*>::type>::type T_const_ref;
- typedef CustomParamValue<LLUIImage*> super_t;
- public:
- Optional<std::string> name;
-
- ParamValue(LLUIImage* const& image = NULL)
- : super_t(image)
- {
- updateBlockFromValue(false);
- addSynonym(name, "name");
- }
-
- void updateValueFromBlock();
- void updateBlockFromValue(bool make_block_authoritative);
- };
-
- // Need custom comparison function for our test app, which only loads
- // LLUIImage* as NULL.
- template<>
- struct ParamCompare<LLUIImage*, false>
- {
- static bool equals(LLUIImage* const &a, LLUIImage* const &b);
- };
+ template<>
+ class ParamValue<LLUIImage*>
+ : public CustomParamValue<LLUIImage*>
+ {
+ typedef boost::add_reference<boost::add_const<LLUIImage*>::type>::type T_const_ref;
+ typedef CustomParamValue<LLUIImage*> super_t;
+ public:
+ Optional<std::string> name;
+
+ ParamValue(LLUIImage* const& image = NULL)
+ : super_t(image)
+ {
+ updateBlockFromValue(false);
+ addSynonym(name, "name");
+ }
+
+ void updateValueFromBlock();
+ void updateBlockFromValue(bool make_block_authoritative);
+ };
+
+ // Need custom comparison function for our test app, which only loads
+ // LLUIImage* as NULL.
+ template<>
+ struct ParamCompare<LLUIImage*, false>
+ {
+ static bool equals(LLUIImage* const &a, LLUIImage* const &b);
+ };
}
typedef LLPointer<LLUIImage> LLUIImagePtr;