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+/**
+ * @file lltexture.h
+ * @brief LLTexture definition
+ *
+ * This class acts as a wrapper for OpenGL calls.
+ * The goal of this class is to minimize the number of api calls due to legacy rendering
+ * code, to define an interface for a multiple rendering API abstraction of the UI
+ * rendering, and to abstract out direct rendering calls in a way that is cleaner and easier to maintain.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_TEXTURE_H
+#define LL_TEXTURE_H
+
+#include "llrefcount.h"
+class LLImageGL ;
+class LLTexUnit ;
+class LLFontGL ;
+
+//
+//this is an abstract class as the parent for the class LLViewerTexture
+//through the following virtual functions, the class LLViewerTexture can be reached from /llrender.
+//
+class LLTexture : public LLRefCount
+{
+ friend class LLTexUnit ;
+ friend class LLFontGL ;
+
+protected:
+ virtual ~LLTexture();
+
+public:
+ LLTexture(){}
+
+ //
+ //interfaces to access LLViewerTexture
+ //
+ virtual S8 getType() const = 0 ;
+ virtual void setKnownDrawSize(S32 width, S32 height) = 0 ;
+ virtual bool bindDefaultImage(const S32 stage = 0) = 0 ;
+ virtual void forceImmediateUpdate() = 0 ;
+ virtual void setActive() = 0 ;
+ virtual S32 getWidth(S32 discard_level = -1) const = 0 ;
+ virtual S32 getHeight(S32 discard_level = -1) const = 0 ;
+
+private:
+ //note: do not make this function public.
+ virtual LLImageGL* getGLTexture() const = 0 ;
+
+ virtual void updateBindStatsForTester() = 0 ;
+};
+#endif
+