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-rw-r--r--indra/llrender/llshadermgr.h18
1 files changed, 17 insertions, 1 deletions
diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h
index 394b38f832..ac3f7d58d5 100644
--- a/indra/llrender/llshadermgr.h
+++ b/indra/llrender/llshadermgr.h
@@ -30,6 +30,11 @@
#include "llgl.h"
#include "llglslshader.h"
+/*RIDER: TODO:
+ * This should use the LL Singleton<> template... but not a quick conversion.
+ * (llviewershadermgr derives from this)
+ */
+
class LLShaderMgr
{
public:
@@ -215,7 +220,18 @@ public:
TERRAIN_ALPHARAMP,
SHINY_ORIGIN,
-DISPLAY_GAMMA,
+ DISPLAY_GAMMA,
+
+ INSCATTER_RT,
+ SUN_SIZE,
+ FOG_COLOR,
+
+ // precomputed textures from libatmosphere
+ TRANSMITTANCE_TEX,
+ SCATTER_TEX,
+ ILLUMINANCE_TEX,
+ SINGLE_MIE_SCATTER_TEX,
+
END_RESERVED_UNIFORMS
} eGLSLReservedUniforms;