diff options
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
-rw-r--r-- | indra/llrender/llshadermgr.cpp | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 55e4ecda2a..ae91567334 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -171,6 +171,8 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader) // Attach Fragment Shader Features Next /////////////////////////////////////// +// NOTE order of shader object attaching is VERY IMPORTANT!!! + if(features->calculatesAtmospherics) { if (features->hasWaterFog) @@ -186,7 +188,14 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader) } } - // NOTE order of shader object attaching is VERY IMPORTANT!!! + if (features->calculatesLighting || features->calculatesAtmospherics) + { + if (!shader->attachObject("windlight/atmosphericsHelpersF.glsl")) + { + return FALSE; + } + } + if (features->isDeferred || features->hasShadows) { if (!shader->attachObject("deferred/deferredUtil.glsl")) @@ -629,7 +638,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade file = LLFile::fopen(open_file_name, "r"); /* Flawfinder: ignore */ if (file) { - LL_DEBUGS("ShaderLoading") << "Loading file: shaders/class" << gpu_class << "/" << open_file_name << " (Want class " << gpu_class << ")" << LL_ENDL; + LL_DEBUGS("ShaderLoading") << "Loading file: " << open_file_name << " (Want class " << gpu_class << ")" << LL_ENDL; break; // done } } |