diff options
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
-rw-r--r-- | indra/llrender/llshadermgr.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index fd187b99ee..ebdfbd89b2 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -552,8 +552,8 @@ void LLShaderMgr::dumpObjectLog(GLhandleARB ret, BOOL warns, const std::string& if (log.length() > 0) { - LL_INFOS("ShaderErrors") << "Shader loading from " << fname << ":\n" << LL_ENDL; - LL_INFOS("ShaderErrors") << log << LL_ENDL; + LL_WARNS("ShaderLoading") << "Shader loading from " << fname << ":\n" << LL_ENDL; + LL_WARNS("ShaderLoading") << log << LL_ENDL; } } @@ -1144,6 +1144,7 @@ void LLShaderMgr::initAttribsAndUniforms() mReservedUniforms.push_back("color"); mReservedUniforms.push_back("diffuseMap"); + mReservedUniforms.push_back("altDiffuseMap"); mReservedUniforms.push_back("specularMap"); mReservedUniforms.push_back("bumpMap"); mReservedUniforms.push_back("environmentMap"); @@ -1309,6 +1310,7 @@ void LLShaderMgr::initAttribsAndUniforms() mReservedUniforms.push_back("scattering_texture"); mReservedUniforms.push_back("single_mie_scattering_texture"); mReservedUniforms.push_back("irradiance_texture"); + mReservedUniforms.push_back("blend_factor"); llassert(mReservedUniforms.size() == END_RESERVED_UNIFORMS); |