diff options
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
| -rw-r--r-- | indra/llrender/llshadermgr.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 1da71e6bf4..f6738364a6 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -501,7 +501,7 @@ GLuint LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_lev open_file_name = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "shaders/errorF.glsl"); } - file = LLFile::fopen(open_file_name, "r"); + file = LLFile::fopen(open_file_name, LLFILE_MODE("r")); } else #endif @@ -529,7 +529,7 @@ GLuint LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_lev */ LL_DEBUGS("ShaderLoading") << "Looking in " << open_file_name << LL_ENDL; - file = LLFile::fopen(open_file_name, "r"); /* Flawfinder: ignore */ + file = LLFile::fopen(open_file_name, LLFILE_MODE("r")); /* Flawfinder: ignore */ if (file) { LL_DEBUGS("ShaderLoading") << "Loading file: " << open_file_name << " (Want class " << gpu_class << ")" << LL_ENDL; @@ -1014,7 +1014,6 @@ void LLShaderMgr::initShaderCache(bool enabled, const LLUUID& old_cache_version, mShaderCacheDir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "shader_cache"); LLFile::mkdir(mShaderCacheDir); - { std::string meta_out_path = gDirUtilp->add(mShaderCacheDir, "shaderdata.llsd"); if (gDirUtilp->fileExists(meta_out_path)) @@ -1077,7 +1076,7 @@ void LLShaderMgr::persistShaderCacheMetadata() // Settings and shader cache get saved at different time, thus making // RenderShaderCacheVersion unreliable when running multiple viewer // instances, or for cases where viewer crashes before saving settings. - // Dupplicate version to the cache itself. + // Duplicate version to the cache itself. out["version"] = mShaderCacheVersion; out["shaders"] = LLSD::emptyMap(); LLSD &shaders = out["shaders"]; @@ -1130,11 +1129,11 @@ bool LLShaderMgr::loadCachedProgramBinary(LLGLSLShader* shader) { std::vector<U8> in_data; in_data.resize(shader_info.mBinaryLength); - - LLUniqueFile filep = LLFile::fopen(in_path, "rb"); - if (filep) + std::error_code ec; + LLFile filep = LLFile(in_path, LLFile::in | LLFile::binary, ec); + if (!ec && (bool)filep) { - size_t result = fread(in_data.data(), sizeof(U8), in_data.size(), filep); + size_t result = filep.read(in_data.data(), in_data.size(), ec); filep.close(); if (result == in_data.size()) @@ -1179,11 +1178,12 @@ bool LLShaderMgr::saveCachedProgramBinary(LLGLSLShader* shader) if (error == GL_NO_ERROR) { std::string out_path = gDirUtilp->add(mShaderCacheDir, shader->mShaderHash.asString() + ".shaderbin"); - LLUniqueFile outfile = LLFile::fopen(out_path, "wb"); - if (outfile) + std::error_code ec; + LLFile filep = LLFile(out_path, LLFile::out | LLFile::binary, ec); + if (filep) { - fwrite(program_binary.data(), sizeof(U8), program_binary.size(), outfile); - outfile.close(); + filep.write(program_binary.data(), program_binary.size(), ec); + filep.close(); binary_info.mLastUsedTime = (F32)LLTimer::getTotalSeconds(); |
