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-rw-r--r--indra/llrender/llshadermgr.cpp14
1 files changed, 4 insertions, 10 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index 150277c8df..e02dd4771e 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -559,17 +559,11 @@ GLuint LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_lev
}
else if (major_version == 3)
{
- if (minor_version < 10)
+ if (minor_version <= 29)
{
- shader_code_text[shader_code_count++] = strdup("#version 300\n");
- }
- else if (minor_version <= 19)
- {
- shader_code_text[shader_code_count++] = strdup("#version 310\n");
- }
- else if (minor_version <= 29)
- {
- shader_code_text[shader_code_count++] = strdup("#version 320\n");
+ // OpenGL 3.2 had GLSL version 1.50. anything after that the version numbers match.
+ // https://www.khronos.org/opengl/wiki/Core_Language_(GLSL)#OpenGL_and_GLSL_versions
+ shader_code_text[shader_code_count++] = strdup("#version 150\n");
}
else
{