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-rw-r--r--indra/llrender/llrendertarget.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llrender/llrendertarget.h b/indra/llrender/llrendertarget.h
index 7f9c611c69..27c40fcfcf 100644
--- a/indra/llrender/llrendertarget.h
+++ b/indra/llrender/llrendertarget.h
@@ -71,7 +71,7 @@ public:
//allocate resources for rendering
//must be called before use
//multiple calls will release previously allocated resources
- void allocate(U32 resx, U32 resy, U32 color_fmt, BOOL depth, U32 usage = GL_TEXTURE_2D, BOOL use_fbo = TRUE);
+ void allocate(U32 resx, U32 resy, U32 color_fmt, BOOL depth, U32 usage = GL_TEXTURE_2D, BOOL use_fbo = FALSE);
//allocate a depth texture
void allocateDepth();