diff options
Diffstat (limited to 'indra/llrender/llrendertarget.cpp')
-rw-r--r-- | indra/llrender/llrendertarget.cpp | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index ef2a7395da..99f0da330c 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -55,7 +55,6 @@ bool LLRenderTarget::sUseFBO = false; LLRenderTarget::LLRenderTarget() : mResX(0), mResY(0), - mTex(0), mFBO(0), mDepth(0), mStencil(0), @@ -135,7 +134,7 @@ bool LLRenderTarget::addColorAttachment(U32 color_fmt) } U32 tex; - LLImageGL::generateTextures(1, &tex); + LLImageGL::generateTextures(mUsage, color_fmt, 1, &tex); gGL.getTexUnit(0)->bindManual(mUsage, tex); stop_glerror(); @@ -143,7 +142,7 @@ bool LLRenderTarget::addColorAttachment(U32 color_fmt) { clear_glerror(); - LLImageGL::setManualImage(LLTexUnit::getInternalType(mUsage), 0, color_fmt, mResX, mResY, GL_RGBA, GL_UNSIGNED_BYTE, NULL); + LLImageGL::setManualImage(LLTexUnit::getInternalType(mUsage), 0, color_fmt, mResX, mResY, GL_RGBA, GL_UNSIGNED_BYTE, NULL, false); if (glGetError() != GL_NO_ERROR) { llwarns << "Could not allocate color buffer for render target." << llendl; @@ -193,6 +192,7 @@ bool LLRenderTarget::addColorAttachment(U32 color_fmt) } mTex.push_back(tex); + mInternalFormat.push_back(color_fmt); if (gDebugGL) { //bind and unbind to validate target @@ -217,13 +217,13 @@ bool LLRenderTarget::allocateDepth() } else { - LLImageGL::generateTextures(1, &mDepth); + LLImageGL::generateTextures(mUsage, GL_DEPTH_COMPONENT24, 1, &mDepth); gGL.getTexUnit(0)->bindManual(mUsage, mDepth); U32 internal_type = LLTexUnit::getInternalType(mUsage); stop_glerror(); clear_glerror(); - LLImageGL::setManualImage(internal_type, 0, GL_DEPTH_COMPONENT24, mResX, mResY, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL); + LLImageGL::setManualImage(internal_type, 0, GL_DEPTH_COMPONENT24, mResX, mResY, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL, false); gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); } @@ -294,7 +294,7 @@ void LLRenderTarget::release() } else { - LLImageGL::deleteTextures(1, &mDepth, true); + LLImageGL::deleteTextures(mUsage, 0, 0, 1, &mDepth, true); stop_glerror(); } mDepth = 0; @@ -326,8 +326,9 @@ void LLRenderTarget::release() if (mTex.size() > 0) { sBytesAllocated -= mResX*mResY*4*mTex.size(); - LLImageGL::deleteTextures(mTex.size(), &mTex[0], true); + LLImageGL::deleteTextures(mUsage, mInternalFormat[0], 0, mTex.size(), &mTex[0], true); mTex.clear(); + mInternalFormat.clear(); } mResX = mResY = 0; |