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-rwxr-xr-xindra/llrender/llrendertarget.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp
index 58b53beabc..a953b1dfc1 100755
--- a/indra/llrender/llrendertarget.cpp
+++ b/indra/llrender/llrendertarget.cpp
@@ -194,7 +194,7 @@ bool LLRenderTarget::addColorAttachment(U32 color_fmt)
}
U32 tex;
- LLImageGL::generateTextures(mUsage, color_fmt, 1, &tex);
+ LLImageGL::generateTextures(1, &tex);
gGL.getTexUnit(0)->bindManual(mUsage, tex);
stop_glerror();
@@ -280,7 +280,7 @@ bool LLRenderTarget::allocateDepth()
}
else
{
- LLImageGL::generateTextures(mUsage, GL_DEPTH_COMPONENT24, 1, &mDepth);
+ LLImageGL::generateTextures(1, &mDepth);
gGL.getTexUnit(0)->bindManual(mUsage, mDepth);
U32 internal_type = LLTexUnit::getInternalType(mUsage);
@@ -357,7 +357,7 @@ void LLRenderTarget::release()
}
else
{
- LLImageGL::deleteTextures(mUsage, 0, 0, 1, &mDepth, true);
+ LLImageGL::deleteTextures(1, &mDepth);
stop_glerror();
}
mDepth = 0;
@@ -389,7 +389,7 @@ void LLRenderTarget::release()
if (mTex.size() > 0)
{
sBytesAllocated -= mResX*mResY*4*mTex.size();
- LLImageGL::deleteTextures(mUsage, mInternalFormat[0], 0, mTex.size(), &mTex[0], true);
+ LLImageGL::deleteTextures(mTex.size(), &mTex[0]);
mTex.clear();
mInternalFormat.clear();
}