diff options
Diffstat (limited to 'indra/llrender/llrendertarget.cpp')
-rw-r--r-- | indra/llrender/llrendertarget.cpp | 26 |
1 files changed, 4 insertions, 22 deletions
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index bab5cfd56e..d9520b3bf6 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -61,11 +61,8 @@ BOOL LLRenderTarget::sUseFBO = FALSE; LLRenderTarget::LLRenderTarget() : mResX(0), mResY(0), - mViewportWidth(0), - mViewportHeight(0), mTex(0), mFBO(0), - mColorFmt(0), mDepth(0), mStencil(0), mUseDepth(FALSE), @@ -92,15 +89,10 @@ void LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, BOOL depth, BOO stop_glerror(); mResX = resx; mResY = resy; - // default viewport to entire texture - mViewportWidth = mResX; - mViewportHeight = mResY; mStencil = stencil; mUsage = usage; mUseDepth = depth; - mFBO = 0; - mColorFmt = color_fmt; release(); @@ -320,7 +312,7 @@ void LLRenderTarget::bindTarget() } } - glViewport(0, 0, mViewportWidth, mViewportHeight); + glViewport(0, 0, mResX, mResY); sBoundTarget = this; } @@ -523,18 +515,12 @@ BOOL LLRenderTarget::isComplete() const return (!mTex.empty() || mDepth) ? TRUE : FALSE; } -void LLRenderTarget::setViewport(U32 width, U32 height) -{ - mViewportWidth = llmin(width, mResX); - mViewportHeight = llmin(height, mResY); -} - void LLRenderTarget::getViewport(S32* viewport) { viewport[0] = 0; viewport[1] = 0; - viewport[2] = mViewportWidth; - viewport[3] = mViewportHeight; + viewport[2] = mResX; + viewport[3] = mResY; } //================================================== @@ -595,7 +581,7 @@ void LLMultisampleBuffer::bindTarget(LLRenderTarget* ref) check_framebuffer_status(); - glViewport(0, 0, mViewportWidth, mViewportHeight); + glViewport(0, 0, mResX, mResY); sBoundTarget = this; } @@ -610,14 +596,10 @@ void LLMultisampleBuffer::allocate(U32 resx, U32 resy, U32 color_fmt, BOOL depth stop_glerror(); mResX = resx; mResY = resy; - mViewportWidth = mResX; - mViewportHeight = mResY; mUsage = usage; mUseDepth = depth; mStencil = stencil; - mFBO = 0; - mColorFmt = color_fmt; releaseSampleBuffer(); |