diff options
Diffstat (limited to 'indra/llrender/llrendertarget.cpp')
-rw-r--r-- | indra/llrender/llrendertarget.cpp | 63 |
1 files changed, 55 insertions, 8 deletions
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index dc052851ca..d9520b3bf6 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -140,7 +140,7 @@ void LLRenderTarget::addColorAttachment(U32 color_fmt) U32 offset = mTex.size(); if (offset >= 4 || - offset > 0 && (mFBO == 0 || !gGLManager.mHasDrawBuffers)) + (offset > 0 && (mFBO == 0 || !gGLManager.mHasDrawBuffers))) { llerrs << "Too many color attachments!" << llendl; } @@ -204,7 +204,7 @@ void LLRenderTarget::allocateDepth() gGL.getTexUnit(0)->bindManual(mUsage, mDepth); U32 internal_type = LLTexUnit::getInternalType(mUsage); gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); - LLImageGL::setManualImage(internal_type, 0, GL_DEPTH24_STENCIL8_EXT, mResX, mResY, GL_DEPTH_STENCIL_EXT, GL_UNSIGNED_INT_24_8_EXT, NULL); + LLImageGL::setManualImage(internal_type, 0, GL_DEPTH_COMPONENT32_ARB, mResX, mResY, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL); } } @@ -382,7 +382,7 @@ void LLRenderTarget::flush(BOOL fetch_depth) allocateDepth(); } - gGL.getTexUnit(0)->bind(this, true); + gGL.getTexUnit(0)->bind(this); glCopyTexImage2D(LLTexUnit::getInternalType(mUsage), 0, GL_DEPTH24_STENCIL8_EXT, 0, 0, mResX, mResY, 0); } @@ -392,7 +392,11 @@ void LLRenderTarget::flush(BOOL fetch_depth) { #if !LL_DARWIN + stop_glerror(); + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + + stop_glerror(); if (mSampleBuffer) { @@ -434,7 +438,6 @@ void LLRenderTarget::flush(BOOL fetch_depth) #endif glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); - glFlush(); } } @@ -442,6 +445,7 @@ void LLRenderTarget::copyContents(LLRenderTarget& source, S32 srcX0, S32 srcY0, S32 dstX0, S32 dstY0, S32 dstX1, S32 dstY1, U32 mask, U32 filter) { #if !LL_DARWIN + gGL.flush(); if (!source.mFBO || !mFBO) { llerrs << "Cannot copy framebuffer contents for non FBO render targets." << llendl; @@ -453,12 +457,55 @@ void LLRenderTarget::copyContents(LLRenderTarget& source, S32 srcX0, S32 srcY0, } else { - glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, source.mFBO); - glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, mFBO); + if (mask == GL_DEPTH_BUFFER_BIT && source.mStencil != mStencil) + { + stop_glerror(); + + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, source.mFBO); + gGL.getTexUnit(0)->bind(this, true); + stop_glerror(); + glCopyTexSubImage2D(LLTexUnit::getInternalType(mUsage), 0, srcX0, srcY0, dstX0, dstY0, dstX1, dstY1); + stop_glerror(); + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + stop_glerror(); + } + else + { + glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, source.mFBO); + stop_glerror(); + glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, mFBO); + stop_glerror(); + check_framebuffer_status(); + stop_glerror(); + glBlitFramebufferEXT(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); + stop_glerror(); + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + stop_glerror(); + } + } +#endif +} +//static +void LLRenderTarget::copyContentsToFramebuffer(LLRenderTarget& source, S32 srcX0, S32 srcY0, S32 srcX1, S32 srcY1, + S32 dstX0, S32 dstY0, S32 dstX1, S32 dstY1, U32 mask, U32 filter) +{ +#if !LL_DARWIN + if (!source.mFBO) + { + llerrs << "Cannot copy framebuffer contents for non FBO render targets." << llendl; + } + { + glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, source.mFBO); + stop_glerror(); + glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0); + stop_glerror(); + check_framebuffer_status(); + stop_glerror(); glBlitFramebufferEXT(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); - + stop_glerror(); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + stop_glerror(); } #endif } @@ -613,7 +660,7 @@ void LLMultisampleBuffer::addColorAttachment(U32 color_fmt) U32 offset = mTex.size(); if (offset >= 4 || - offset > 0 && (mFBO == 0 || !gGLManager.mHasDrawBuffers)) + (offset > 0 && (mFBO == 0 || !gGLManager.mHasDrawBuffers))) { llerrs << "Too many color attachments!" << llendl; } |