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Diffstat (limited to 'indra/llrender/llrendertarget.cpp')
-rwxr-xr-xindra/llrender/llrendertarget.cpp64
1 files changed, 44 insertions, 20 deletions
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp
index 5ea8387c04..c0602d79bd 100755
--- a/indra/llrender/llrendertarget.cpp
+++ b/indra/llrender/llrendertarget.cpp
@@ -79,7 +79,7 @@ LLRenderTarget::~LLRenderTarget()
release();
}
-void LLRenderTarget::resize(U32 resx, U32 resy, U32 color_fmt)
+void LLRenderTarget::resize(U32 resx, U32 resy)
{
//for accounting, get the number of pixels added/subtracted
S32 pix_diff = (resx*resy)-(mResX*mResY);
@@ -87,10 +87,12 @@ void LLRenderTarget::resize(U32 resx, U32 resy, U32 color_fmt)
mResX = resx;
mResY = resy;
+ llassert(mInternalFormat.size() == mTex.size());
+
for (U32 i = 0; i < mTex.size(); ++i)
{ //resize color attachments
gGL.getTexUnit(0)->bindManual(mUsage, mTex[i]);
- LLImageGL::setManualImage(LLTexUnit::getInternalType(mUsage), 0, color_fmt, mResX, mResY, GL_RGBA, GL_UNSIGNED_BYTE, NULL, false);
+ LLImageGL::setManualImage(LLTexUnit::getInternalType(mUsage), 0, mInternalFormat[i], mResX, mResY, GL_RGBA, GL_UNSIGNED_BYTE, NULL, false);
sBytesAllocated += pix_diff*4;
}
@@ -260,7 +262,7 @@ bool LLRenderTarget::addColorAttachment(U32 color_fmt)
}
#endif
-
+
return true;
}
@@ -362,36 +364,56 @@ void LLRenderTarget::release()
sBytesAllocated -= mResX*mResY*4;
}
- else if (mUseDepth && mFBO)
- { //detach shared depth buffer
+ else if (mFBO)
+ {
glBindFramebuffer(GL_FRAMEBUFFER, mFBO);
- if (mStencil)
- { //attached as a renderbuffer
- glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0);
- glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0);
- mStencil = false;
+
+ if (mUseDepth)
+ { //detach shared depth buffer
+ if (mStencil)
+ { //attached as a renderbuffer
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0);
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0);
+ mStencil = false;
+ }
+ else
+ { //attached as a texture
+ glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, LLTexUnit::getInternalType(mUsage), 0, 0);
+ }
+ mUseDepth = false;
}
- else
- { //attached as a texture
- glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, LLTexUnit::getInternalType(mUsage), 0, 0);
+ }
+
+ // Detach any extra color buffers (e.g. SRGB spec buffers)
+ //
+ if (mFBO && (mTex.size() > 1))
+ {
+ S32 z;
+ for (z = mTex.size() - 1; z >= 1; z--)
+ {
+ sBytesAllocated -= mResX*mResY*4;
+ glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0+z, LLTexUnit::getInternalType(mUsage), 0, 0);
+ stop_glerror();
+ LLImageGL::deleteTextures(mUsage, mInternalFormat[z], 0, 1, &mTex[z], true);
}
- mUseDepth = false;
}
if (mFBO)
{
glDeleteFramebuffers(1, (GLuint *) &mFBO);
+ stop_glerror();
mFBO = 0;
}
if (mTex.size() > 0)
{
- sBytesAllocated -= mResX*mResY*4*mTex.size();
- LLImageGL::deleteTextures(mUsage, mInternalFormat[0], 0, mTex.size(), &mTex[0], true);
- mTex.clear();
- mInternalFormat.clear();
+ sBytesAllocated -= mResX*mResY*4;
+ LLImageGL::deleteTextures(mUsage, mInternalFormat[0], 0, 1, &mTex[0], true);
}
-
+
+ mTex.clear();
+ mInternalFormat.clear();
+
mResX = mResY = 0;
sBoundTarget = NULL;
@@ -575,8 +597,10 @@ void LLRenderTarget::copyContentsToFramebuffer(LLRenderTarget& source, S32 srcX0
{
if (!source.mFBO)
{
- llerrs << "Cannot copy framebuffer contents for non FBO render targets." << llendl;
+ llwarns << "Cannot copy framebuffer contents for non FBO render targets." << llendl;
+ return;
}
+
{
GLboolean write_depth = mask & GL_DEPTH_BUFFER_BIT ? TRUE : FALSE;