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-rw-r--r--indra/llrender/llrendernavprim.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/indra/llrender/llrendernavprim.h b/indra/llrender/llrendernavprim.h
index a30a14551d..d88fe656b7 100644
--- a/indra/llrender/llrendernavprim.h
+++ b/indra/llrender/llrendernavprim.h
@@ -40,11 +40,13 @@ class LLRenderNavPrim
{
public:
//Draw a line
- void renderSegment( const LLVector3& start, const LLVector3& end, int color,bool overlayMode ) const;
+ void renderSegment( const LLVector3& start, const LLVector3& end, int color, bool overlayMode ) const;
//Draw simple tri
- void renderTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, int color,bool overlayMode ) const;
+ void renderTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, int color, bool overlayMode ) const;
//Draw the contents of vertex buffer
- void renderNavMeshVB( LLVertexBuffer* pVBO, int vertCnt );
+ void renderNavMeshVB( LLVertexBuffer* pVBO, int vertCnt );
+ //Draw a star
+ void renderStar( const LLVector3& center, const float scale, int color ) const;
private:
};