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-rw-r--r--indra/llrender/llrender.h18
1 files changed, 16 insertions, 2 deletions
diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h
index af8568f8a3..7f19a45410 100644
--- a/indra/llrender/llrender.h
+++ b/indra/llrender/llrender.h
@@ -158,9 +158,20 @@ public:
// Binds the LLImageGL to this texture unit
// (automatically enables the unit for the LLImageGL's texture type)
- bool bind(LLImageGL* texture, bool for_rendering = false, bool forceBind = false);
+ bool bind(LLImageGL* texture, bool for_rendering = false, bool forceBind = false, S32 usename = 0);
bool bind(LLTexture* texture, bool for_rendering = false, bool forceBind = false);
+ // bind implementation for inner loops
+ // makes the following assumptions:
+ // - No need for gGL.flush()
+ // - texture is not null
+ // - gl_tex->getTexName() is not zero
+ // - This texture is not being bound redundantly
+ // - USE_SRGB_DECODE is disabled
+ // - mTexOptionsDirty is false
+ // -
+ void bindFast(LLTexture* texture);
+
// Binds a cubemap to this texture unit
// (automatically enables the texture unit for cubemaps)
bool bind(LLCubeMap* cubeMap);
@@ -177,6 +188,9 @@ public:
// (only if there's a texture of the given type currently bound)
void unbind(eTextureType type);
+ // Fast but unsafe version of unbind
+ void unbindFast(eTextureType type);
+
// Sets the addressing mode used to sample the texture
// Warning: this stays set for the bound texture forever,
// make sure you want to permanently change the address mode for the bound texture.
@@ -511,7 +525,7 @@ extern F32 gGLLastProjection[16];
extern F32 gGLProjection[16];
extern S32 gGLViewport[4];
-extern LLRender gGL;
+extern thread_local LLRender gGL;
// This rotation matrix moves the default OpenGL reference frame
// (-Z at, Y up) to Cory's favorite reference frame (X at, Z up)