diff options
Diffstat (limited to 'indra/llrender/llrender.cpp')
-rw-r--r-- | indra/llrender/llrender.cpp | 50 |
1 files changed, 35 insertions, 15 deletions
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index a12e9caf4c..14962fe58e 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -225,26 +225,15 @@ void LLTexUnit::disable(void) bool LLTexUnit::bind(LLTexture* texture, bool for_rendering, bool forceBind) { stop_glerror(); - if (mIndex < 0) return false; - + if (mIndex >= 0) + { gGL.flush(); LLImageGL* gl_tex = NULL ; - if (texture == NULL || !(gl_tex = texture->getGLTexture())) + if (texture != NULL && (gl_tex = texture->getGLTexture())) { - llwarns << "NULL LLTexUnit::bind texture" << llendl; - return false; - } - - if (!gl_tex->getTexName()) //if texture does not exist + if (gl_tex->getTexName()) //if texture exists { - //if deleted, will re-generate it immediately - texture->forceImmediateUpdate() ; - - gl_tex->forceUpdateBindStats() ; - return texture->bindDefaultImage(mIndex); - } - //in audit, replace the selected texture by the default one. if ((mCurrTexture != gl_tex->getTexName()) || forceBind) { @@ -265,6 +254,27 @@ bool LLTexUnit::bind(LLTexture* texture, bool for_rendering, bool forceBind) setTextureFilteringOption(gl_tex->mFilterOption); } } + } + else + { + //if deleted, will re-generate it immediately + texture->forceImmediateUpdate() ; + + gl_tex->forceUpdateBindStats() ; + return texture->bindDefaultImage(mIndex); + } + } + else + { + llwarns << "NULL LLTexUnit::bind texture" << llendl; + return false; + } + } + else + { // mIndex < 0 + return false; + } + return true; } @@ -1060,6 +1070,16 @@ LLRender::~LLRender() void LLRender::init() { + if (sGLCoreProfile && !LLVertexBuffer::sUseVAO) + { //bind a dummy vertex array object so we're core profile compliant +#ifdef GL_ARB_vertex_array_object + U32 ret; + glGenVertexArrays(1, &ret); + glBindVertexArray(ret); +#endif + } + + llassert_always(mBuffer.isNull()) ; stop_glerror(); mBuffer = new LLVertexBuffer(immediate_mask, 0); |