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-rw-r--r--indra/llrender/llrender.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index 6df5a80748..348cb867dd 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -253,6 +253,11 @@ bool LLTexUnit::bind(LLTexture* texture, bool for_rendering, bool forceBind)
texture->setActive() ;
texture->updateBindStatsForTester() ;
}
+ // updateBindStats only stamps time; the GC and fetch gate use
+ // the frame stamp, so stamp it here too or bind()-drawn faces
+ // (bump/material/media) oscillate. Admin/non-camera binds are
+ // already suppressed via LLImageGLStampBypass / sStampBindFrame.
+ gl_tex->stampBound();
mHasMipMaps = gl_tex->mHasMipMaps;
if (gl_tex->mTexOptionsDirty)
{
@@ -333,6 +338,8 @@ bool LLTexUnit::bind(LLImageGL* texture, bool for_rendering, bool forceBind, S32
glBindTexture(sGLTextureType[texture->getTarget()], mCurrTexture);
stop_glerror();
texture->updateBindStats();
+ // Frame-stamp fresh binds too - see bind(LLTexture*) above.
+ texture->stampBound();
mHasMipMaps = texture->mHasMipMaps;
if (texture->mTexOptionsDirty)
{