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-rwxr-xr-x[-rw-r--r--]indra/llrender/llrender.cpp15
1 files changed, 12 insertions, 3 deletions
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index 348c1eb1b7..c60eb8d9d9 100644..100755
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -357,7 +357,6 @@ bool LLTexUnit::bind(LLCubeMap* cubeMap)
}
// LLRenderTarget is unavailible on the mapserver since it uses FBOs.
-#if !LL_MESA_HEADLESS
bool LLTexUnit::bind(LLRenderTarget* renderTarget, bool bindDepth)
{
if (mIndex < 0) return false;
@@ -380,7 +379,6 @@ bool LLTexUnit::bind(LLRenderTarget* renderTarget, bool bindDepth)
return true;
}
-#endif // LL_MESA_HEADLESS
bool LLTexUnit::bindManual(eTextureType type, U32 texture, bool hasMips)
{
@@ -648,7 +646,7 @@ void LLTexUnit::setTextureCombiner(eTextureBlendOp op, eTextureBlendSrc src1, eT
gGL.flush();
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB);
}
-
+
// We want an early out, because this function does a LOT of stuff.
if ( ( (isAlpha && (mCurrAlphaOp == op) && (mCurrAlphaSrc1 == src1) && (mCurrAlphaSrc2 == src2))
|| (!isAlpha && (mCurrColorOp == op) && (mCurrColorSrc1 == src1) && (mCurrColorSrc2 == src2)) ) && !gGL.mDirty)
@@ -1437,6 +1435,17 @@ void LLRender::matrixMode(U32 mode)
mMatrixMode = mode;
}
+U32 LLRender::getMatrixMode()
+{
+ if (mMatrixMode >= MM_TEXTURE0 && mMatrixMode <= MM_TEXTURE3)
+ { //always return MM_TEXTURE if current matrix mode points at any texture matrix
+ return MM_TEXTURE;
+ }
+
+ return mMatrixMode;
+}
+
+
void LLRender::loadIdentity()
{
flush();