summaryrefslogtreecommitdiff
path: root/indra/llrender/llimagegl.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/llrender/llimagegl.cpp')
-rw-r--r--indra/llrender/llimagegl.cpp199
1 files changed, 170 insertions, 29 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index 81743713a1..b01c81fc28 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -300,30 +300,48 @@ S32 LLImageGL::dataFormatBits(S32 dataformat)
{
switch (dataformat)
{
+#if GL_VERSION_3_0
case GL_COMPRESSED_RED: return 8;
case GL_COMPRESSED_RG: return 16;
+#endif
+#if GL_VERSION_1_3
case GL_COMPRESSED_RGB: return 24;
+#endif
+#if GL_VERSION_2_1
case GL_COMPRESSED_SRGB: return 32;
+#endif
+#if GL_VERSION_1_3
case GL_COMPRESSED_RGBA: return 32;
+#endif
+#if GL_VERSION_2_1
case GL_COMPRESSED_SRGB_ALPHA: return 32;
+#endif
+#if GL_VERSION_1_3
case GL_COMPRESSED_LUMINANCE: return 8;
case GL_COMPRESSED_LUMINANCE_ALPHA: return 16;
case GL_COMPRESSED_ALPHA: return 8;
+#endif
+#if GL_EXT_texture_compression_s3tc || GL_EXT_texture_compression_dxt1
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: return 4;
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: return 4;
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: return 8;
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: return 8;
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: return 8;
+#endif
+#if GL_EXT_texture_sRGB || GL_EXT_texture_compression_s3tc_srgb
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: return 4;
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: return 8;
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: return 8;
+#endif
case GL_LUMINANCE: return 8;
- case GL_LUMINANCE8: return 8;
case GL_ALPHA: return 8;
- case GL_ALPHA8: return 8;
case GL_RED: return 8;
case GL_R8: return 8;
+#if GL_VERSION_1_1
+ case GL_LUMINANCE8: return 8;
+ case GL_ALPHA8: return 8;
case GL_COLOR_INDEX: return 8;
- case GL_LUMINANCE_ALPHA: return 16;
case GL_LUMINANCE8_ALPHA8: return 16;
+#endif
+ case GL_LUMINANCE_ALPHA: return 16;
case GL_RG: return 16;
case GL_RG8: return 16;
case GL_RGB: return 24;
@@ -333,10 +351,14 @@ S32 LLImageGL::dataFormatBits(S32 dataformat)
case GL_RGBA: return 32;
case GL_RGBA8: return 32;
case GL_RGB10_A2: return 32;
+#if GL_VERSION_2_1
case GL_SRGB_ALPHA: return 32;
case GL_BGRA: return 32; // Used for QuickTime media textures on the Mac
+#endif
case GL_DEPTH_COMPONENT: return 24;
+ case GL_DEPTH_COMPONENT16: return 16;
case GL_DEPTH_COMPONENT24: return 24;
+ case GL_DEPTH_COMPONENT32: return 32;
case GL_RGBA16: return 64;
case GL_R16F: return 16;
case GL_RG16F: return 32;
@@ -357,6 +379,8 @@ S64 LLImageGL::dataFormatBytes(S32 dataformat, S32 width, S32 height)
{
switch (dataformat)
{
+#if GL_EXT_texture_compression_s3tc || GL_EXT_texture_compression_dxt1 \
+ || GL_EXT_texture_sRGB || GL_EXT_texture_compression_s3tc_srgb
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
@@ -366,6 +390,7 @@ S64 LLImageGL::dataFormatBytes(S32 dataformat, S32 width, S32 height)
if (width < 4) width = 4;
if (height < 4) height = 4;
break;
+#endif
default:
break;
}
@@ -379,23 +404,31 @@ S32 LLImageGL::dataFormatComponents(S32 dataformat)
{
switch (dataformat)
{
+#if GL_EXT_texture_compression_s3tc || GL_EXT_texture_compression_dxt1
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: return 3;
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: return 3;
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: return 4;
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: return 4;
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: return 4;
+#endif
+#if GL_EXT_texture_sRGB || GL_EXT_texture_compression_s3tc_srgb
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: return 3;
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: return 4;
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: return 4;
+#endif
case GL_LUMINANCE: return 1;
case GL_ALPHA: return 1;
case GL_RED: return 1;
+#if GL_VERSION_1_1
case GL_COLOR_INDEX: return 1;
+#endif
case GL_LUMINANCE_ALPHA: return 2;
case GL_RG: return 2;
case GL_RGB: return 3;
case GL_SRGB: return 3;
case GL_RGBA: return 4;
+#if GL_VERSION_2_1
case GL_SRGB_ALPHA: return 4;
case GL_BGRA: return 4; // Used for QuickTime media textures on the Mac
+#endif
default:
LL_ERRS() << "LLImageGL::Unknown format: " << std::hex << dataformat << std::dec << LL_ENDL;
return 0;
@@ -409,6 +442,8 @@ void LLImageGL::updateStats(F32 current_time)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
sLastFrameTime = current_time;
+ sBindCount = 0;
+ sUniqueCount = 0;
}
//----------------------------------------------------------------------------
@@ -796,11 +831,13 @@ bool LLImageGL::setImage(const U8* data_in, bool data_hasmips /* = false */, S32
}
else
{
+#if GL_VERSION_1_1
if(mFormatSwapBytes)
{
glPixelStorei(GL_UNPACK_SWAP_BYTES, 1);
stop_glerror();
}
+#endif
LLImageGL::setManualImage(mTarget, gl_level, mFormatInternal, w, h, mFormatPrimary, GL_UNSIGNED_BYTE, (GLvoid*)data_in, mAllowCompression);
if (gl_level == 0)
@@ -809,11 +846,13 @@ bool LLImageGL::setImage(const U8* data_in, bool data_hasmips /* = false */, S32
}
updatePickMask(w, h, data_in);
+#if GL_VERSION_1_1
if(mFormatSwapBytes)
{
glPixelStorei(GL_UNPACK_SWAP_BYTES, 0);
stop_glerror();
}
+#endif
stop_glerror();
}
@@ -826,11 +865,13 @@ bool LLImageGL::setImage(const U8* data_in, bool data_hasmips /* = false */, S32
{
stop_glerror();
{
+#if GL_VERSION_1_1
if(mFormatSwapBytes)
{
glPixelStorei(GL_UNPACK_SWAP_BYTES, 1);
stop_glerror();
}
+#endif
S32 w = getWidth(mCurrentDiscardLevel);
S32 h = getHeight(mCurrentDiscardLevel);
@@ -846,11 +887,13 @@ bool LLImageGL::setImage(const U8* data_in, bool data_hasmips /* = false */, S32
updatePickMask(w, h, data_in);
+#if GL_VERSION_1_1
if(mFormatSwapBytes)
{
glPixelStorei(GL_UNPACK_SWAP_BYTES, 0);
stop_glerror();
}
+#endif
{
LL_PROFILE_GPU_ZONE("generate mip map");
@@ -934,11 +977,13 @@ bool LLImageGL::setImage(const U8* data_in, bool data_hasmips /* = false */, S32
llassert(w > 0 && h > 0 && cur_mip_data);
(void)cur_mip_data;
{
+#if GL_VERSION_1_1
if(mFormatSwapBytes)
{
glPixelStorei(GL_UNPACK_SWAP_BYTES, 1);
stop_glerror();
}
+#endif
LLImageGL::setManualImage(mTarget, m, mFormatInternal, w, h, mFormatPrimary, mFormatType, cur_mip_data, mAllowCompression);
if (m == 0)
@@ -951,11 +996,13 @@ bool LLImageGL::setImage(const U8* data_in, bool data_hasmips /* = false */, S32
updatePickMask(w, h, cur_mip_data);
}
+#if GL_VERSION_1_1
if(mFormatSwapBytes)
{
glPixelStorei(GL_UNPACK_SWAP_BYTES, 0);
stop_glerror();
}
+#endif
}
if (prev_mip_data && prev_mip_data != data_in)
{
@@ -990,11 +1037,13 @@ bool LLImageGL::setImage(const U8* data_in, bool data_hasmips /* = false */, S32
}
else
{
+#if GL_VERSION_1_1
if(mFormatSwapBytes)
{
glPixelStorei(GL_UNPACK_SWAP_BYTES, 1);
stop_glerror();
}
+#endif
LLImageGL::setManualImage(mTarget, 0, mFormatInternal, w, h,
mFormatPrimary, mFormatType, (GLvoid *)data_in, mAllowCompression);
@@ -1004,11 +1053,13 @@ bool LLImageGL::setImage(const U8* data_in, bool data_hasmips /* = false */, S32
stop_glerror();
+#if GL_VERSION_1_1
if(mFormatSwapBytes)
{
glPixelStorei(GL_UNPACK_SWAP_BYTES, 0);
stop_glerror();
}
+#endif
}
}
@@ -1024,7 +1075,9 @@ U32 type_width_from_pixtype(U32 pixtype)
{
case GL_UNSIGNED_BYTE:
case GL_BYTE:
+#if GL_VERSION_1_2
case GL_UNSIGNED_INT_8_8_8_8_REV:
+#endif
type_width = 1;
break;
case GL_UNSIGNED_SHORT:
@@ -1179,11 +1232,13 @@ bool LLImageGL::setSubImage(const U8* datap, S32 data_width, S32 data_height, S3
glPixelStorei(GL_UNPACK_ROW_LENGTH, data_width);
stop_glerror();
+#if GL_VERSION_1_1
if(mFormatSwapBytes)
{
glPixelStorei(GL_UNPACK_SWAP_BYTES, 1);
stop_glerror();
}
+#endif
const U8* sub_datap = datap + (y_pos * data_width + x_pos) * getComponents();
// Update the GL texture
@@ -1207,11 +1262,13 @@ bool LLImageGL::setSubImage(const U8* datap, S32 data_width, S32 data_height, S3
gGL.getTexUnit(0)->disable();
stop_glerror();
+#if GL_VERSION_1_1
if(mFormatSwapBytes)
{
glPixelStorei(GL_UNPACK_SWAP_BYTES, 0);
stop_glerror();
}
+#endif
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
stop_glerror();
@@ -1233,7 +1290,7 @@ bool LLImageGL::setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_
{
glCopyTexSubImage2D(GL_TEXTURE_2D, 0, fb_x, fb_y, x_pos, y_pos, width, height);
mGLTextureCreated = true;
- stop_glerror();
+ LOG_GLERROR("LLImageGL::setSubImageFromFrameBuffer()");
return true;
}
else
@@ -1316,24 +1373,30 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt
{
if (pixformat == GL_ALPHA)
{ //GL_ALPHA is deprecated, convert to RGBA
+#if GL_VERSION_3_3
const GLint mask[] = { GL_ZERO, GL_ZERO, GL_ZERO, GL_RED };
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_RGBA, mask);
+#endif
pixformat = GL_RED;
intformat = GL_R8;
}
if (pixformat == GL_LUMINANCE)
{ //GL_LUMINANCE is deprecated, convert to GL_RGBA
+#if GL_VERSION_3_3
const GLint mask[] = { GL_RED, GL_RED, GL_RED, GL_ONE };
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_RGBA, mask);
+#endif
pixformat = GL_RED;
intformat = GL_R8;
}
if (pixformat == GL_LUMINANCE_ALPHA)
{ //GL_LUMINANCE_ALPHA is deprecated, convert to RGBA
+#if GL_VERSION_3_3
const GLint mask[] = { GL_RED, GL_RED, GL_RED, GL_GREEN };
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_RGBA, mask);
+#endif
pixformat = GL_RG;
intformat = GL_RG8;
}
@@ -1410,39 +1473,63 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt
{
case GL_RED:
case GL_R8:
+#if GL_VERSION_3_0
intformat = GL_COMPRESSED_RED;
+#endif
break;
case GL_RG:
case GL_RG8:
+#if GL_VERSION_3_0
intformat = GL_COMPRESSED_RG;
+#endif
break;
case GL_RGB:
case GL_RGB8:
+#if GL_VERSION_1_3
intformat = GL_COMPRESSED_RGB;
+#endif
break;
case GL_SRGB:
case GL_SRGB8:
+#if GL_VERSION_2_1
intformat = GL_COMPRESSED_SRGB;
+#endif
break;
case GL_RGBA:
case GL_RGBA8:
+#if GL_VERSION_1_3
intformat = GL_COMPRESSED_RGBA;
+#endif
break;
- case GL_SRGB_ALPHA:
case GL_SRGB8_ALPHA8:
+#if GL_VERSION_2_1
+ case GL_SRGB_ALPHA:
intformat = GL_COMPRESSED_SRGB_ALPHA;
+#endif
break;
case GL_LUMINANCE:
+#if GL_VERSION_1_1
case GL_LUMINANCE8:
+#endif
+#if GL_VERSION_1_3
intformat = GL_COMPRESSED_LUMINANCE;
+#endif
break;
case GL_LUMINANCE_ALPHA:
+#if GL_VERSION_1_1
case GL_LUMINANCE8_ALPHA8:
+#endif
+#if GL_VERSION_1_3
intformat = GL_COMPRESSED_LUMINANCE_ALPHA;
+#endif
break;
case GL_ALPHA:
+#if GL_VERSION_1_1
case GL_ALPHA8:
+#endif
+#if GL_VERSION_1_3
intformat = GL_COMPRESSED_ALPHA;
+#endif
break;
default:
LL_WARNS() << "Could not compress format: " << std::hex << intformat << std::dec << LL_ENDL;
@@ -1577,13 +1664,21 @@ bool LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S
{
case 1:
// Use luminance alpha (for fonts)
+#if GL_VERSION_1_1
mFormatInternal = GL_LUMINANCE8;
+#else
+ mFormatInternal = GL_LUMINANCE;
+#endif
mFormatPrimary = GL_LUMINANCE;
mFormatType = GL_UNSIGNED_BYTE;
break;
case 2:
// Use luminance alpha (for fonts)
+#if GL_VERSION_1_1
mFormatInternal = GL_LUMINANCE8_ALPHA8;
+#else
+ mFormatInternal = GL_LUMINANCE_ALPHA;
+#endif
mFormatPrimary = GL_LUMINANCE_ALPHA;
mFormatType = GL_UNSIGNED_BYTE;
break;
@@ -1744,32 +1839,58 @@ void LLImageGL::syncToMainThread(LLGLuint new_tex_name)
// wait for texture upload to finish before notifying main thread
// upload is complete
auto sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
- glFlush();
- glClientWaitSync(sync, 0, GL_TIMEOUT_IGNORED);
- glDeleteSync(sync);
+ if (sync)
+ {
+ glFlush();
+ glClientWaitSync(sync, 0, GL_TIMEOUT_IGNORED);
+ glDeleteSync(sync);
+ }
+ else
+ {
+ glFinish();
+ }
}
else
{
// post a sync to the main thread (will execute before tex name swap lambda below)
// glFlush calls here are partly superstitious and partly backed by observation
// on AMD hardware
- glFlush();
- auto sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
- glFlush();
- LL::WorkQueue::postMaybe(
- mMainQueue,
- [=]()
+ if (gGLManager.mIsApple)
+ {
+ // Apple's GL/Metal translator faults in GLDFenceRec::getStatus
+ // (null fence, address 0x24) while executing glWaitSync.
+ // glFenceSync and glFinish both enqueue that wait. Flush the
+ // upload onto the serial OpenGL queue and let the main thread
+ // issue later commands behind it.
+ glFlush();
+ }
+ else
+ {
+ glFlush();
+ auto sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
+ glFlush();
+ if (sync)
{
- LL_PROFILE_ZONE_NAMED("cglt - wait sync");
- {
- LL_PROFILE_ZONE_NAMED("glWaitSync");
- glWaitSync(sync, 0, GL_TIMEOUT_IGNORED);
- }
- {
- LL_PROFILE_ZONE_NAMED("glDeleteSync");
- glDeleteSync(sync);
- }
- });
+ LL::WorkQueue::postMaybe(
+ mMainQueue,
+ [=]()
+ {
+ LL_PROFILE_ZONE_NAMED("cglt - wait sync");
+ {
+ LL_PROFILE_ZONE_NAMED("glWaitSync");
+ glWaitSync(sync, 0, GL_TIMEOUT_IGNORED);
+ }
+ {
+ LL_PROFILE_ZONE_NAMED("glDeleteSync");
+ glDeleteSync(sync);
+ }
+ });
+ }
+ else
+ {
+ glFinish();
+ }
+ }
}
}
@@ -1866,6 +1987,7 @@ bool LLImageGL::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compre
LLImageDataLock lock(imageraw);
+#if GL_VERSION_1_3
if (is_compressed)
{
LLGLint glbytes;
@@ -1911,6 +2033,7 @@ bool LLImageGL::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compre
glGetTexImage(GL_TEXTURE_2D, gl_discard, mFormatPrimary, mFormatType, (GLvoid*)(imageraw->getData()));
//stop_glerror();
}
+#endif // GL_VERSION_1_3
//-----------------------------------------------------------------------------------------------
if((error = glGetError()) != GL_NO_ERROR)
@@ -2002,11 +2125,13 @@ bool LLImageGL::getIsResident(bool test_now)
{
if (test_now)
{
+#if GL_VERSION_1_1
if (mTexName != 0)
{
mIsResident = true;
}
else
+#endif
{
mIsResident = false;
}
@@ -2139,7 +2264,9 @@ void LLImageGL::calcAlphaChannelOffsetAndStride()
mIsMask = false;
return; //no alpha channel.
case GL_RGBA:
+#if GL_VERSION_2_1
case GL_SRGB_ALPHA:
+#endif
mAlphaStride = 4;
break;
case GL_BGRA:
@@ -2154,6 +2281,7 @@ void LLImageGL::calcAlphaChannelOffsetAndStride()
{
mAlphaOffset = mAlphaStride - 1 ;
}
+#if GL_VERSION_1_2
else if(is_little_endian())
{
if (mFormatType == GL_UNSIGNED_INT_8_8_8_8)
@@ -2176,6 +2304,7 @@ void LLImageGL::calcAlphaChannelOffsetAndStride()
mAlphaOffset = 0 ;
}
}
+#endif // GL_VERSION_1_2
if( mAlphaStride < 1 || //unsupported format
mAlphaOffset < 0 || //unsupported type
@@ -2420,6 +2549,8 @@ bool LLImageGL::isCompressed()
bool is_compressed = false;
switch (mFormatPrimary)
{
+#if GL_EXT_texture_compression_s3tc || GL_EXT_texture_compression_dxt1 \
+ || GL_EXT_texture_sRGB || GL_EXT_texture_compression_s3tc_srgb
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
@@ -2428,6 +2559,7 @@ bool LLImageGL::isCompressed()
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
is_compressed = true;
break;
+#endif
default:
break;
}
@@ -2444,7 +2576,10 @@ void LLImageGL::updatePickMask(S32 width, S32 height, const U8* data_in)
if (mFormatType != GL_UNSIGNED_BYTE ||
((mFormatPrimary != GL_RGBA)
- && (mFormatPrimary != GL_SRGB_ALPHA)))
+#if GL_VERSION_2_1
+ && (mFormatPrimary != GL_SRGB_ALPHA)
+#endif
+ ))
{
//cannot generate a pick mask for this texture
freePickMask();
@@ -2569,6 +2704,8 @@ bool LLImageGL::scaleDown(S32 desired_discard)
return false;
}
+ //LL_WARNS() << "scaleDown" << LL_ENDL;
+
S32 mip = desired_discard - mCurrentDiscardLevel;
S32 desired_width = getWidth(desired_discard);
@@ -2592,6 +2729,7 @@ bool LLImageGL::scaleDown(S32 desired_discard)
free_tex_image(mTexName);
glTexImage2D(mTarget, 0, mFormatInternal, desired_width, desired_height, 0, mFormatPrimary, mFormatType, nullptr);
glCopyTexSubImage2D(mTarget, 0, 0, 0, 0, 0, desired_width, desired_height);
+ LOG_GLERROR("LLImageGL::scaleDown() - glCopyTexSubImage2D");
alloc_tex_image(desired_width, desired_height, mFormatInternal, 1);
mTexOptionsDirty = true;
@@ -2601,6 +2739,7 @@ bool LLImageGL::scaleDown(S32 desired_discard)
LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("scaleDown - glGenerateMipmap");
gGL.getTexUnit(0)->bind(this);
glGenerateMipmap(mTarget);
+ LOG_GLERROR("LLImageGL::scaleDown() - glGenerateMipmap");
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
}
}
@@ -2630,7 +2769,9 @@ bool LLImageGL::scaleDown(S32 desired_discard)
sScratchPBOSize = (U32)size;
}
+#if GL_VERSION_1_3
glGetTexImage(mTarget, mip, mFormatPrimary, mFormatType, nullptr);
+#endif
free_tex_image(mTexName);