diff options
Diffstat (limited to 'indra/llrender/llimagegl.cpp')
-rw-r--r-- | indra/llrender/llimagegl.cpp | 53 |
1 files changed, 27 insertions, 26 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 38764eba23..01ed946d40 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -32,6 +32,7 @@ #include "llimagegl.h" #include "llerror.h" +#include "llfasttimer.h" #include "llimage.h" #include "llmath.h" @@ -50,9 +51,9 @@ U32 wpo2(U32 i); U32 LLImageGL::sUniqueCount = 0; U32 LLImageGL::sBindCount = 0; -S32 LLImageGL::sGlobalTextureMemoryInBytes = 0; -S32 LLImageGL::sBoundTextureMemoryInBytes = 0; -S32 LLImageGL::sCurBoundTextureMemory = 0; +LLUnit<S32, LLUnits::Bytes> LLImageGL::sGlobalTextureMemory = 0; +LLUnit<S32, LLUnits::Bytes> LLImageGL::sBoundTextureMemory = 0; +LLUnit<S32, LLUnits::Bytes> LLImageGL::sCurBoundTextureMemory = 0; S32 LLImageGL::sCount = 0; LLImageGL::dead_texturelist_t LLImageGL::sDeadTextureList[LLTexUnit::TT_NONE]; U32 LLImageGL::sCurTexName = 1; @@ -247,7 +248,7 @@ void LLImageGL::updateStats(F32 current_time) { LLFastTimer t(FTM_IMAGE_UPDATE_STATS); sLastFrameTime = current_time; - sBoundTextureMemoryInBytes = sCurBoundTextureMemory; + sBoundTextureMemory = sCurBoundTextureMemory; sCurBoundTextureMemory = 0; } @@ -255,7 +256,7 @@ void LLImageGL::updateStats(F32 current_time) S32 LLImageGL::updateBoundTexMem(const S32 mem, const S32 ncomponents, S32 category) { LLImageGL::sCurBoundTextureMemory += mem ; - return LLImageGL::sCurBoundTextureMemory; + return LLImageGL::sCurBoundTextureMemory.value(); } //---------------------------------------------------------------------------- @@ -1131,30 +1132,30 @@ void LLImageGL::deleteTextures(LLTexUnit::eTextureType type, U32 format, S32 mip default: { if (type == LLTexUnit::TT_CUBE_MAP || mip_levels == -1) - { //unknown internal format or unknown number of mip levels, not safe to reuse - glDeleteTextures(numTextures, textures); - } - else - { - for (S32 i = 0; i < numTextures; ++i) - { //remove texture from VRAM by setting its size to zero - - for (S32 j = 0; j <= mip_levels; j++) + { //unknown internal format or unknown number of mip levels, not safe to reuse + glDeleteTextures(numTextures, textures); + } + else { - gGL.getTexUnit(0)->bindManual(type, textures[i]); + for (S32 i = 0; i < numTextures; ++i) + { //remove texture from VRAM by setting its size to zero + + for (S32 j = 0; j <= mip_levels; j++) + { + gGL.getTexUnit(0)->bindManual(type, textures[i]); U32 internal_type = LLTexUnit::getInternalType(type); glTexImage2D(internal_type, j, format, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); stop_glerror(); - } + } - llassert(std::find(sDeadTextureList[type][format].begin(), - sDeadTextureList[type][format].end(), textures[i]) == - sDeadTextureList[type][format].end()); + llassert(std::find(sDeadTextureList[type][format].begin(), + sDeadTextureList[type][format].end(), textures[i]) == + sDeadTextureList[type][format].end()); - sDeadTextureList[type][format].push_back(textures[i]); - } - } - } + sDeadTextureList[type][format].push_back(textures[i]); + } + } + } break; } } @@ -1452,7 +1453,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_ if (old_name != 0) { - sGlobalTextureMemoryInBytes -= mTextureMemory; + sGlobalTextureMemory -= mTextureMemory; LLImageGL::deleteTextures(mBindTarget, mFormatInternal, mMipLevels, 1, &old_name); @@ -1460,7 +1461,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_ } mTextureMemory = getMipBytes(discard_level); - sGlobalTextureMemoryInBytes += mTextureMemory; + sGlobalTextureMemory += mTextureMemory; mTexelsInGLTexture = getWidth() * getHeight() ; // mark this as bound at this point, so we don't throw it out immediately @@ -1619,7 +1620,7 @@ void LLImageGL::destroyGLTexture() { if(mTextureMemory) { - sGlobalTextureMemoryInBytes -= mTextureMemory; + sGlobalTextureMemory -= mTextureMemory; mTextureMemory = 0; } |