diff options
Diffstat (limited to 'indra/llrender/llimagegl.cpp')
-rwxr-xr-x | indra/llrender/llimagegl.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index f2a660cda5..b2507af08b 100755 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -242,7 +242,7 @@ S32 LLImageGL::dataFormatComponents(S32 dataformat) //---------------------------------------------------------------------------- -static LLTrace::TimeBlock FTM_IMAGE_UPDATE_STATS("Image Stats"); +static LLTrace::BlockTimerStatHandle FTM_IMAGE_UPDATE_STATS("Image Stats"); // static void LLImageGL::updateStats(F32 current_time) { @@ -623,7 +623,7 @@ void LLImageGL::setImage(const LLImageRaw* imageraw) setImage(rawdata, FALSE); } -static LLTrace::TimeBlock FTM_SET_IMAGE("setImage"); +static LLTrace::BlockTimerStatHandle FTM_SET_IMAGE("setImage"); void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) { LL_RECORD_BLOCK_TIME(FTM_SET_IMAGE); @@ -1091,7 +1091,7 @@ BOOL LLImageGL::setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_ } // static -static LLTrace::TimeBlock FTM_GENERATE_TEXTURES("generate textures"); +static LLTrace::BlockTimerStatHandle FTM_GENERATE_TEXTURES("generate textures"); void LLImageGL::generateTextures(LLTexUnit::eTextureType type, U32 format, S32 numTextures, U32 *textures) { LL_RECORD_BLOCK_TIME(FTM_GENERATE_TEXTURES); @@ -1184,7 +1184,7 @@ void LLImageGL::deleteTextures(LLTexUnit::eTextureType type, U32 format, S32 mip } // static -static LLTrace::TimeBlock FTM_SET_MANUAL_IMAGE("setManualImage"); +static LLTrace::BlockTimerStatHandle FTM_SET_MANUAL_IMAGE("setManualImage"); void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 width, S32 height, U32 pixformat, U32 pixtype, const void *pixels, bool allow_compression) { LL_RECORD_BLOCK_TIME(FTM_SET_MANUAL_IMAGE); @@ -1291,7 +1291,7 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt //create an empty GL texture: just create a texture name //the texture is assiciate with some image by calling glTexImage outside LLImageGL -static LLTrace::TimeBlock FTM_CREATE_GL_TEXTURE1("createGLTexture()"); +static LLTrace::BlockTimerStatHandle FTM_CREATE_GL_TEXTURE1("createGLTexture()"); BOOL LLImageGL::createGLTexture() { LL_RECORD_BLOCK_TIME(FTM_CREATE_GL_TEXTURE1); @@ -1322,7 +1322,7 @@ BOOL LLImageGL::createGLTexture() return TRUE ; } -static LLTrace::TimeBlock FTM_CREATE_GL_TEXTURE2("createGLTexture(raw)"); +static LLTrace::BlockTimerStatHandle FTM_CREATE_GL_TEXTURE2("createGLTexture(raw)"); BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename/*=0*/, BOOL to_create, S32 category) { LL_RECORD_BLOCK_TIME(FTM_CREATE_GL_TEXTURE2); @@ -1397,7 +1397,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S return createGLTexture(discard_level, rawdata, FALSE, usename); } -static LLTrace::TimeBlock FTM_CREATE_GL_TEXTURE3("createGLTexture3(data)"); +static LLTrace::BlockTimerStatHandle FTM_CREATE_GL_TEXTURE3("createGLTexture3(data)"); BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_hasmips, S32 usename) { LL_RECORD_BLOCK_TIME(FTM_CREATE_GL_TEXTURE3); |