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-rwxr-xr-x[-rw-r--r--]indra/llrender/llimagegl.cpp349
1 files changed, 159 insertions, 190 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index 78591ddd38..a4d7872ec2 100644..100755
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -42,8 +42,11 @@
//----------------------------------------------------------------------------
const F32 MIN_TEXTURE_LIFETIME = 10.f;
+//which power of 2 is i?
+//assumes i is a power of 2 > 0
+U32 wpo2(U32 i);
+
//statics
-LLGLuint LLImageGL::sCurrentBoundTextures[MAX_GL_TEXTURE_UNITS] = { 0 };
U32 LLImageGL::sUniqueCount = 0;
U32 LLImageGL::sBindCount = 0;
@@ -51,12 +54,14 @@ S32 LLImageGL::sGlobalTextureMemoryInBytes = 0;
S32 LLImageGL::sBoundTextureMemoryInBytes = 0;
S32 LLImageGL::sCurBoundTextureMemory = 0;
S32 LLImageGL::sCount = 0;
-std::list<U32> LLImageGL::sDeadTextureList;
+LLImageGL::dead_texturelist_t LLImageGL::sDeadTextureList[LLTexUnit::TT_NONE];
+U32 LLImageGL::sCurTexName = 1;
BOOL LLImageGL::sGlobalUseAnisotropic = FALSE;
F32 LLImageGL::sLastFrameTime = 0.f;
BOOL LLImageGL::sAllowReadBackRaw = FALSE ;
LLImageGL* LLImageGL::sDefaultGLTexture = NULL ;
+bool LLImageGL::sCompressTextures = false;
std::set<LLImageGL*> LLImageGL::sImageList;
@@ -65,19 +70,10 @@ std::set<LLImageGL*> LLImageGL::sImageList;
//****************************************************************************************************
//-----------------------
//debug use
-BOOL gAuditTexture = FALSE ;
-#define MAX_TEXTURE_LOG_SIZE 22 //2048 * 2048
-std::vector<S32> LLImageGL::sTextureLoadedCounter(MAX_TEXTURE_LOG_SIZE + 1) ;
-std::vector<S32> LLImageGL::sTextureBoundCounter(MAX_TEXTURE_LOG_SIZE + 1) ;
-std::vector<S32> LLImageGL::sTextureCurBoundCounter(MAX_TEXTURE_LOG_SIZE + 1) ;
S32 LLImageGL::sCurTexSizeBar = -1 ;
S32 LLImageGL::sCurTexPickSize = -1 ;
-LLPointer<LLImageGL> LLImageGL::sHighlightTexturep = NULL;
-S32 LLImageGL::sMaxCatagories = 1 ;
+S32 LLImageGL::sMaxCategories = 1 ;
-std::vector<S32> LLImageGL::sTextureMemByCategory;
-std::vector<S32> LLImageGL::sTextureMemByCategoryBound ;
-std::vector<S32> LLImageGL::sTextureCurMemByCategoryBound ;
//------------------------
//****************************************************************************************************
//End for texture auditing use only
@@ -175,49 +171,11 @@ BOOL is_little_endian()
//static
void LLImageGL::initClass(S32 num_catagories)
{
- sMaxCatagories = num_catagories ;
-
- sTextureMemByCategory.resize(sMaxCatagories);
- sTextureMemByCategoryBound.resize(sMaxCatagories) ;
- sTextureCurMemByCategoryBound.resize(sMaxCatagories) ;
}
//static
void LLImageGL::cleanupClass()
{
- sTextureMemByCategory.clear() ;
- sTextureMemByCategoryBound.clear() ;
- sTextureCurMemByCategoryBound.clear() ;
-}
-
-//static
-void LLImageGL::setHighlightTexture(S32 category)
-{
- const S32 dim = 128;
- sHighlightTexturep = new LLImageGL() ;
- LLPointer<LLImageRaw> image_raw = new LLImageRaw(dim,dim,3);
- U8* data = image_raw->getData();
- for (S32 i = 0; i<dim; i++)
- {
- for (S32 j = 0; j<dim; j++)
- {
- const S32 border = 2;
- if (i<border || j<border || i>=(dim-border) || j>=(dim-border))
- {
- *data++ = 0xff;
- *data++ = 0xff;
- *data++ = 0xff;
- }
- else
- {
- *data++ = 0xff;
- *data++ = 0xff;
- *data++ = 0x00;
- }
- }
- }
- sHighlightTexturep->createGLTexture(0, image_raw, 0, TRUE, category);
- image_raw = NULL;
}
//static
@@ -279,37 +237,19 @@ S32 LLImageGL::dataFormatComponents(S32 dataformat)
//----------------------------------------------------------------------------
+static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_STATS("Image Stats");
// static
void LLImageGL::updateStats(F32 current_time)
{
+ LLFastTimer t(FTM_IMAGE_UPDATE_STATS);
sLastFrameTime = current_time;
sBoundTextureMemoryInBytes = sCurBoundTextureMemory;
sCurBoundTextureMemory = 0;
-
- if(gAuditTexture)
- {
- for(U32 i = 0 ; i < sTextureCurBoundCounter.size() ; i++)
- {
- sTextureBoundCounter[i] = sTextureCurBoundCounter[i] ;
- sTextureCurBoundCounter[i] = 0 ;
- }
- for(U32 i = 0 ; i < sTextureCurMemByCategoryBound.size() ; i++)
- {
- sTextureMemByCategoryBound[i] = sTextureCurMemByCategoryBound[i] ;
- sTextureCurMemByCategoryBound[i] = 0 ;
- }
- }
}
//static
S32 LLImageGL::updateBoundTexMem(const S32 mem, const S32 ncomponents, S32 category)
{
- if(gAuditTexture && ncomponents > 0 && category > -1)
- {
- sTextureCurBoundCounter[getTextureCounterIndex(mem / ncomponents)]++ ;
- sTextureCurMemByCategoryBound[category] += mem ;
- }
-
LLImageGL::sCurBoundTextureMemory += mem ;
return LLImageGL::sCurBoundTextureMemory;
}
@@ -477,10 +417,13 @@ void LLImageGL::init(BOOL usemipmaps)
mDiscardLevelInAtlas = -1 ;
mTexelsInAtlas = 0 ;
mTexelsInGLTexture = 0 ;
+
+ mAllowCompression = true;
mTarget = GL_TEXTURE_2D;
mBindTarget = LLTexUnit::TT_TEXTURE;
mHasMipMaps = false;
+ mMipLevels = -1;
mIsResident = 0;
@@ -535,7 +478,7 @@ bool LLImageGL::checkSize(S32 width, S32 height)
return check_power_of_two(width) && check_power_of_two(height);
}
-void LLImageGL::setSize(S32 width, S32 height, S32 ncomponents)
+void LLImageGL::setSize(S32 width, S32 height, S32 ncomponents, S32 discard_level)
{
if (width != mWidth || height != mHeight || ncomponents != mComponents)
{
@@ -568,6 +511,11 @@ void LLImageGL::setSize(S32 width, S32 height, S32 ncomponents)
width >>= 1;
height >>= 1;
}
+
+ if(discard_level > 0)
+ {
+ mMaxDiscardLevel = llmax(mMaxDiscardLevel, (S8)discard_level);
+ }
}
else
{
@@ -671,8 +619,24 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
is_compressed = true;
}
+
+
+ if (mUseMipMaps)
+ {
+ //set has mip maps to true before binding image so tex parameters get set properly
+ gGL.getTexUnit(0)->unbind(mBindTarget);
+ mHasMipMaps = true;
+ mTexOptionsDirty = true;
+ setFilteringOption(LLTexUnit::TFO_ANISOTROPIC);
+ }
+ else
+ {
+ mHasMipMaps = false;
+ }
+
llverify(gGL.getTexUnit(0)->bind(this));
+
if (mUseMipMaps)
{
if (data_hasmips)
@@ -685,6 +649,9 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
S32 w = getWidth(d);
S32 h = getHeight(d);
S32 gl_level = d-mCurrentDiscardLevel;
+
+ mMipLevels = llmax(mMipLevels, gl_level);
+
if (d > mCurrentDiscardLevel)
{
data_in -= dataFormatBytes(mFormatPrimary, w, h); // see above comment
@@ -705,7 +672,7 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
stop_glerror();
}
- LLImageGL::setManualImage(mTarget, gl_level, mFormatInternal, w, h, mFormatPrimary, GL_UNSIGNED_BYTE, (GLvoid*)data_in);
+ LLImageGL::setManualImage(mTarget, gl_level, mFormatInternal, w, h, mFormatPrimary, GL_UNSIGNED_BYTE, (GLvoid*)data_in, mAllowCompression);
if (gl_level == 0)
{
analyzeAlpha(data_in, w, h);
@@ -727,10 +694,6 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
{
if (mAutoGenMips)
{
- if (!gGLManager.mHasFramebufferObject)
- {
- glTexParameteri(LLTexUnit::getInternalType(mBindTarget), GL_GENERATE_MIPMAP_SGIS, TRUE);
- }
stop_glerror();
{
// LLFastTimer t2(FTM_TEMP4);
@@ -744,10 +707,15 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
S32 w = getWidth(mCurrentDiscardLevel);
S32 h = getHeight(mCurrentDiscardLevel);
+ mMipLevels = wpo2(llmax(w, h));
+
+ //use legacy mipmap generation mode
+ glTexParameteri(mTarget, GL_GENERATE_MIPMAP, GL_TRUE);
+
LLImageGL::setManualImage(mTarget, 0, mFormatInternal,
w, h,
mFormatPrimary, mFormatType,
- data_in);
+ data_in, mAllowCompression);
analyzeAlpha(data_in, w, h);
stop_glerror();
@@ -759,16 +727,10 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
stop_glerror();
}
}
-
- if (gGLManager.mHasFramebufferObject)
- {
- glGenerateMipmap(LLTexUnit::getInternalType(mBindTarget));
- }
}
else
{
// Create mips by hand
- // about 30% faster than autogen on ATI 9800, 50% slower on nVidia 4800
// ~4x faster than gluBuild2DMipmaps
S32 width = getWidth(mCurrentDiscardLevel);
S32 height = getHeight(mCurrentDiscardLevel);
@@ -778,6 +740,9 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
const U8* cur_mip_data = 0;
S32 prev_mip_size = 0;
S32 cur_mip_size = 0;
+
+ mMipLevels = nummips;
+
for (int m=0; m<nummips; m++)
{
if (m==0)
@@ -805,7 +770,7 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
stop_glerror();
}
- LLImageGL::setManualImage(mTarget, m, mFormatInternal, w, h, mFormatPrimary, mFormatType, cur_mip_data);
+ LLImageGL::setManualImage(mTarget, m, mFormatInternal, w, h, mFormatPrimary, mFormatType, cur_mip_data, mAllowCompression);
if (m == 0)
{
analyzeAlpha(data_in, w, h);
@@ -842,10 +807,10 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
{
llerrs << "Compressed Image has mipmaps but data does not (can not auto generate compressed mips)" << llendl;
}
- mHasMipMaps = true;
}
else
{
+ mMipLevels = 0;
S32 w = getWidth();
S32 h = getHeight();
if (is_compressed)
@@ -863,7 +828,7 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
}
LLImageGL::setManualImage(mTarget, 0, mFormatInternal, w, h,
- mFormatPrimary, mFormatType, (GLvoid *)data_in);
+ mFormatPrimary, mFormatType, (GLvoid *)data_in, mAllowCompression);
analyzeAlpha(data_in, w, h);
updatePickMask(w, h, data_in);
@@ -877,7 +842,6 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
}
}
- mHasMipMaps = false;
}
stop_glerror();
mGLTextureCreated = true;
@@ -901,14 +865,13 @@ BOOL LLImageGL::preAddToAtlas(S32 discard_level, const LLImageRaw* raw_image)
llassert(mCurrentDiscardLevel >= 0);
discard_level = mCurrentDiscardLevel;
}
- discard_level = llclamp(discard_level, 0, (S32)mMaxDiscardLevel);
-
+
// Actual image width/height = raw image width/height * 2^discard_level
S32 w = raw_image->getWidth() << discard_level;
S32 h = raw_image->getHeight() << discard_level;
// setSize may call destroyGLTexture if the size does not match
- setSize(w, h, raw_image->getComponents());
+ setSize(w, h, raw_image->getComponents(), discard_level);
if( !mHasExplicitFormat )
{
@@ -1090,27 +1053,69 @@ BOOL LLImageGL::setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_
}
// static
-void LLImageGL::generateTextures(S32 numTextures, U32 *textures)
+void LLImageGL::generateTextures(LLTexUnit::eTextureType type, U32 format, S32 numTextures, U32 *textures)
{
- glGenTextures(numTextures, (GLuint*)textures);
+ bool empty = true;
+
+ dead_texturelist_t::iterator iter = sDeadTextureList[type].find(format);
+
+ if (iter != sDeadTextureList[type].end())
+ {
+ empty = iter->second.empty();
+ }
+
+ for (S32 i = 0; i < numTextures; ++i)
+ {
+ if (!empty)
+ {
+ textures[i] = iter->second.front();
+ iter->second.pop_front();
+ empty = iter->second.empty();
+ }
+ else
+ {
+ textures[i] = sCurTexName++;
+ }
+ }
}
// static
-void LLImageGL::deleteTextures(S32 numTextures, U32 *textures, bool immediate)
+void LLImageGL::deleteTextures(LLTexUnit::eTextureType type, U32 format, S32 mip_levels, S32 numTextures, U32 *textures, bool immediate)
{
- for (S32 i = 0; i < numTextures; i++)
+ if (gGLManager.mInited)
{
- sDeadTextureList.push_back(textures[i]);
- }
+ if (format == 0 || type == LLTexUnit::TT_CUBE_MAP || mip_levels == -1)
+ { //unknown internal format or unknown number of mip levels, not safe to reuse
+ glDeleteTextures(numTextures, textures);
+ }
+ else
+ {
+ for (S32 i = 0; i < numTextures; ++i)
+ { //remove texture from VRAM by setting its size to zero
+ for (S32 j = 0; j <= mip_levels; j++)
+ {
+ gGL.getTexUnit(0)->bindManual(type, textures[i]);
+
+ glTexImage2D(LLTexUnit::getInternalType(type), j, format, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+ }
- if (immediate)
+ llassert(std::find(sDeadTextureList[type][format].begin(),
+ sDeadTextureList[type][format].end(), textures[i]) ==
+ sDeadTextureList[type][format].end());
+
+ sDeadTextureList[type][format].push_back(textures[i]);
+ }
+ }
+ }
+
+ /*if (immediate)
{
LLImageGL::deleteDeadTextures();
- }
+ }*/
}
// static
-void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 width, S32 height, U32 pixformat, U32 pixtype, const void *pixels)
+void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 width, S32 height, U32 pixformat, U32 pixtype, const void *pixels, bool allow_compression)
{
bool use_scratch = false;
U32* scratch = NULL;
@@ -1173,6 +1178,36 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt
}
}
+ if (LLImageGL::sCompressTextures && allow_compression)
+ {
+ switch (intformat)
+ {
+ case GL_RGB:
+ case GL_RGB8:
+ intformat = GL_COMPRESSED_RGB;
+ break;
+ case GL_RGBA:
+ case GL_RGBA8:
+ intformat = GL_COMPRESSED_RGBA;
+ break;
+ case GL_LUMINANCE:
+ case GL_LUMINANCE8:
+ intformat = GL_COMPRESSED_LUMINANCE;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE8_ALPHA8:
+ intformat = GL_COMPRESSED_LUMINANCE_ALPHA;
+ break;
+ case GL_ALPHA:
+ case GL_ALPHA8:
+ intformat = GL_COMPRESSED_ALPHA;
+ break;
+ default:
+ llwarns << "Could not compress format: " << std::hex << intformat << llendl;
+ break;
+ }
+ }
+
stop_glerror();
glTexImage2D(target, miplevel, intformat, width, height, 0, pixformat, pixtype, use_scratch ? scratch : pixels);
stop_glerror();
@@ -1201,10 +1236,11 @@ BOOL LLImageGL::createGLTexture()
if(mTexName)
{
- glDeleteTextures(1, (reinterpret_cast<GLuint*>(&mTexName))) ;
+ LLImageGL::deleteTextures(mBindTarget, mFormatInternal, mMipLevels, 1, (reinterpret_cast<GLuint*>(&mTexName))) ;
}
- glGenTextures(1, (GLuint*)&mTexName);
+
+ LLImageGL::generateTextures(mBindTarget, mFormatInternal, 1, &mTexName);
stop_glerror();
if (!mTexName)
{
@@ -1232,8 +1268,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S
llassert(mCurrentDiscardLevel >= 0);
discard_level = mCurrentDiscardLevel;
}
- discard_level = llclamp(discard_level, 0, (S32)mMaxDiscardLevel);
-
+
// Actual image width/height = raw image width/height * 2^discard_level
S32 raw_w = imageraw->getWidth() ;
S32 raw_h = imageraw->getHeight() ;
@@ -1241,7 +1276,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S
S32 h = raw_h << discard_level;
// setSize may call destroyGLTexture if the size does not match
- setSize(w, h, imageraw->getComponents());
+ setSize(w, h, imageraw->getComponents(), discard_level);
if( !mHasExplicitFormat )
{
@@ -1284,7 +1319,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S
return TRUE ;
}
- setCategory(category) ;
+ setCategory(category);
const U8* rawdata = imageraw->getData();
return createGLTexture(discard_level, rawdata, FALSE, usename);
}
@@ -1317,7 +1352,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_
}
else
{
- LLImageGL::generateTextures(1, &mTexName);
+ LLImageGL::generateTextures(mBindTarget, mFormatInternal, 1, &mTexName);
stop_glerror();
{
llverify(gGL.getTexUnit(0)->bind(this));
@@ -1362,12 +1397,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_
{
sGlobalTextureMemoryInBytes -= mTextureMemory;
- if(gAuditTexture)
- {
- decTextureCounter(mTextureMemory, mComponents, mCategory) ;
- }
-
- LLImageGL::deleteTextures(1, &old_name);
+ LLImageGL::deleteTextures(mBindTarget, mFormatInternal, mMipLevels, 1, &old_name);
stop_glerror();
}
@@ -1376,10 +1406,6 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_
sGlobalTextureMemoryInBytes += mTextureMemory;
mTexelsInGLTexture = getWidth() * getHeight() ;
- if(gAuditTexture)
- {
- incTextureCounter(mTextureMemory, mComponents, mCategory) ;
- }
// mark this as bound at this point, so we don't throw it out immediately
mLastBindTime = sLastFrameTime;
return TRUE;
@@ -1500,7 +1526,7 @@ void LLImageGL::deleteDeadTextures()
{
bool reset = false;
- while (!sDeadTextureList.empty())
+ /*while (!sDeadTextureList.empty())
{
GLuint tex = sDeadTextureList.front();
sDeadTextureList.pop_front();
@@ -1522,7 +1548,7 @@ void LLImageGL::deleteDeadTextures()
glDeleteTextures(1, &tex);
stop_glerror();
- }
+ }*/
if (reset)
{
@@ -1536,22 +1562,29 @@ void LLImageGL::destroyGLTexture()
{
if(mTextureMemory)
{
- if(gAuditTexture)
- {
- decTextureCounter(mTextureMemory, mComponents, mCategory) ;
- }
sGlobalTextureMemoryInBytes -= mTextureMemory;
mTextureMemory = 0;
}
- LLImageGL::deleteTextures(1, &mTexName);
- mTexName = 0;
+ LLImageGL::deleteTextures(mBindTarget, mFormatInternal, mMipLevels, 1, &mTexName);
mCurrentDiscardLevel = -1 ; //invalidate mCurrentDiscardLevel.
+ mTexName = 0;
mGLTextureCreated = FALSE ;
- }
+ }
}
-
+//force to invalidate the gl texture, most likely a sculpty texture
+void LLImageGL::forceToInvalidateGLTexture()
+{
+ if (mTexName != 0)
+ {
+ destroyGLTexture();
+ }
+ else
+ {
+ mCurrentDiscardLevel = -1 ; //invalidate mCurrentDiscardLevel.
+ }
+}
//----------------------------------------------------------------------------
@@ -1969,70 +2002,6 @@ BOOL LLImageGL::getMask(const LLVector2 &tc)
return res;
}
-void LLImageGL::setCategory(S32 category)
-{
-#if 0 //turn this off temporarily because it is not in use now.
- if(!gAuditTexture)
- {
- return ;
- }
- if(mCategory != category)
- {
- if(mCategory > -1)
- {
- sTextureMemByCategory[mCategory] -= mTextureMemory ;
- }
- if(category > -1 && category < sMaxCatagories)
- {
- sTextureMemByCategory[category] += mTextureMemory ;
- mCategory = category;
- }
- else
- {
- mCategory = -1 ;
- }
- }
-#endif
-}
-
-//for debug use
-//val is a "power of two" number
-S32 LLImageGL::getTextureCounterIndex(U32 val)
-{
- //index range is [0, MAX_TEXTURE_LOG_SIZE].
- if(val < 2)
- {
- return 0 ;
- }
- else if(val >= (1 << MAX_TEXTURE_LOG_SIZE))
- {
- return MAX_TEXTURE_LOG_SIZE ;
- }
- else
- {
- S32 ret = 0 ;
- while(val >>= 1)
- {
- ++ret;
- }
- return ret ;
- }
-}
-
-//static
-void LLImageGL::incTextureCounter(U32 val, S32 ncomponents, S32 category)
-{
- sTextureLoadedCounter[getTextureCounterIndex(val)]++ ;
- sTextureMemByCategory[category] += (S32)val * ncomponents ;
-}
-
-//static
-void LLImageGL::decTextureCounter(U32 val, S32 ncomponents, S32 category)
-{
- sTextureLoadedCounter[getTextureCounterIndex(val)]-- ;
- sTextureMemByCategory[category] += (S32)val * ncomponents ;
-}
-
void LLImageGL::setCurTexSizebar(S32 index, BOOL set_pick_size)
{
sCurTexSizeBar = index ;