summaryrefslogtreecommitdiff
path: root/indra/llrender/llimagegl.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/llrender/llimagegl.cpp')
-rw-r--r--indra/llrender/llimagegl.cpp214
1 files changed, 198 insertions, 16 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index 9d2cd4867a..dd64d753c7 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -44,7 +44,6 @@
#include "llgl.h"
#include "llrender.h"
-
//----------------------------------------------------------------------------
const F32 MIN_TEXTURE_LIFETIME = 10.f;
@@ -57,12 +56,25 @@ S32 LLImageGL::sGlobalTextureMemoryInBytes = 0;
S32 LLImageGL::sBoundTextureMemoryInBytes = 0;
S32 LLImageGL::sCurBoundTextureMemory = 0;
S32 LLImageGL::sCount = 0;
+std::list<U32> LLImageGL::sDeadTextureList;
BOOL LLImageGL::sGlobalUseAnisotropic = FALSE;
F32 LLImageGL::sLastFrameTime = 0.f;
LLImageGL* LLImageGL::sDefaultGLTexture = NULL ;
std::set<LLImageGL*> LLImageGL::sImageList;
+#if !LL_RELEASE_FOR_DOWNLOAD
+//-----------------------
+//debug use
+#define MAX_TEXTURE_LOG_SIZE 22 //2048 * 2048
+std::vector<S32> LLImageGL::sTextureLoadedCounter(MAX_TEXTURE_LOG_SIZE + 1) ;
+std::vector<S32> LLImageGL::sTextureBoundCounter(MAX_TEXTURE_LOG_SIZE + 1) ;
+std::vector<S32> LLImageGL::sTextureCurBoundCounter(MAX_TEXTURE_LOG_SIZE + 1) ;
+S32 LLImageGL::sCurTexSizeBar = -1 ;
+S32 LLImageGL::sCurTexPickSize = -1 ;
+LLPointer<LLImageGL> LLImageGL::sDefaultTexturep = NULL;
+//------------------------
+#endif
//**************************************************************************************
//below are functions for debug use
//do not delete them even though they are not currently being used.
@@ -198,6 +210,14 @@ void LLImageGL::updateStats(F32 current_time)
sLastFrameTime = current_time;
sBoundTextureMemoryInBytes = sCurBoundTextureMemory;
sCurBoundTextureMemory = 0;
+
+#if !LL_RELEASE_FOR_DOWNLOAD
+ for(U32 i = 0 ; i < sTextureCurBoundCounter.size() ; i++)
+ {
+ sTextureBoundCounter[i] = sTextureCurBoundCounter[i] ;
+ sTextureCurBoundCounter[i] = 0 ;
+ }
+#endif
}
//static
@@ -363,6 +383,10 @@ void LLImageGL::init(BOOL usemipmaps)
mGLTextureCreated = FALSE ;
mIsMask = FALSE;
mNeedsAlphaAndPickMask = TRUE ;
+
+ mDiscardLevelInAtlas = -1 ;
+ mTexelsInAtlas = 0 ;
+ mTexelsInGLTexture = 0 ;
}
void LLImageGL::cleanup()
@@ -523,7 +547,7 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
is_compressed = true;
}
- gGL.getTexUnit(0)->bind(this);
+ llverify(gGL.getTexUnit(0)->bind(this));
if (mUseMipMaps)
{
@@ -728,6 +752,92 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
llpushcallstacks ;
}
+BOOL LLImageGL::preAddToAtlas(S32 discard_level, const LLImageRaw* raw_image)
+{
+ if (gGLManager.mIsDisabled)
+ {
+ llwarns << "Trying to create a texture while GL is disabled!" << llendl;
+ return FALSE;
+ }
+ llassert(gGLManager.mInited);
+ stop_glerror();
+
+ if (discard_level < 0)
+ {
+ llassert(mCurrentDiscardLevel >= 0);
+ discard_level = mCurrentDiscardLevel;
+ }
+ discard_level = llclamp(discard_level, 0, (S32)mMaxDiscardLevel);
+
+ // Actual image width/height = raw image width/height * 2^discard_level
+ S32 w = raw_image->getWidth() << discard_level;
+ S32 h = raw_image->getHeight() << discard_level;
+
+ // setSize may call destroyGLTexture if the size does not match
+ setSize(w, h, raw_image->getComponents());
+
+ if( !mHasExplicitFormat )
+ {
+ switch (mComponents)
+ {
+ case 1:
+ // Use luminance alpha (for fonts)
+ mFormatInternal = GL_LUMINANCE8;
+ mFormatPrimary = GL_LUMINANCE;
+ mFormatType = GL_UNSIGNED_BYTE;
+ break;
+ case 2:
+ // Use luminance alpha (for fonts)
+ mFormatInternal = GL_LUMINANCE8_ALPHA8;
+ mFormatPrimary = GL_LUMINANCE_ALPHA;
+ mFormatType = GL_UNSIGNED_BYTE;
+ break;
+ case 3:
+ mFormatInternal = GL_RGB8;
+ mFormatPrimary = GL_RGB;
+ mFormatType = GL_UNSIGNED_BYTE;
+ break;
+ case 4:
+ mFormatInternal = GL_RGBA8;
+ mFormatPrimary = GL_RGBA;
+ mFormatType = GL_UNSIGNED_BYTE;
+ break;
+ default:
+ llerrs << "Bad number of components for texture: " << (U32)getComponents() << llendl;
+ }
+ }
+
+ mCurrentDiscardLevel = discard_level;
+ mDiscardLevelInAtlas = discard_level;
+ mTexelsInAtlas = raw_image->getWidth() * raw_image->getHeight() ;
+ mLastBindTime = sLastFrameTime;
+ mGLTextureCreated = false ;
+
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, raw_image->getWidth());
+ stop_glerror();
+
+ if(mFormatSwapBytes)
+ {
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, 1);
+ stop_glerror();
+ }
+
+ return TRUE ;
+}
+
+void LLImageGL::postAddToAtlas()
+{
+ if(mFormatSwapBytes)
+ {
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, 0);
+ stop_glerror();
+ }
+
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+ gGL.getTexUnit(0)->setTextureFilteringOption(mFilterOption);
+ stop_glerror();
+}
+
BOOL LLImageGL::setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height, BOOL force_fast_update)
{
llpushcallstacks ;
@@ -832,7 +942,7 @@ BOOL LLImageGL::setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S3
// Copy sub image from frame buffer
BOOL LLImageGL::setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_pos, S32 width, S32 height)
{
- if (gGL.getTexUnit(0)->bind(this, true))
+ if (gGL.getTexUnit(0)->bind(this))
{
glCopyTexSubImage2D(GL_TEXTURE_2D, 0, fb_x, fb_y, x_pos, y_pos, width, height);
mGLTextureCreated = true;
@@ -854,13 +964,17 @@ void LLImageGL::generateTextures(S32 numTextures, U32 *textures)
// static
void LLImageGL::deleteTextures(S32 numTextures, U32 *textures)
{
- glDeleteTextures(numTextures, (GLuint*)textures);
+ for (S32 i = 0; i < numTextures; i++)
+ {
+ sDeadTextureList.push_back(textures[i]);
+ }
}
// static
void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 width, S32 height, U32 pixformat, U32 pixtype, const void *pixels)
{
glTexImage2D(target, miplevel, intformat, width, height, 0, pixformat, pixtype, pixels);
+ stop_glerror();
}
//create an empty GL texture: just create a texture name
@@ -895,12 +1009,12 @@ BOOL LLImageGL::createGLTexture()
BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename/*=0*/)
{
- llpushcallstacks ;
if (gGLManager.mIsDisabled)
{
llwarns << "Trying to create a texture while GL is disabled!" << llendl;
return FALSE;
}
+
mGLTextureCreated = false ;
llassert(gGLManager.mInited);
stop_glerror();
@@ -1023,12 +1137,21 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_
if (old_name != 0)
{
sGlobalTextureMemoryInBytes -= mTextureMemory;
+#if !LL_RELEASE_FOR_DOWNLOAD
+ decTextureCounter(mTextureMemory / mComponents) ;
+#endif
+
LLImageGL::deleteTextures(1, &old_name);
stop_glerror();
}
mTextureMemory = getMipBytes(discard_level);
sGlobalTextureMemoryInBytes += mTextureMemory;
+ mTexelsInGLTexture = getWidth() * getHeight() ;
+
+#if !LL_RELEASE_FOR_DOWNLOAD
+ incTextureCounter(mTextureMemory / mComponents) ;
+#endif
// mark this as bound at this point, so we don't throw it out immediately
mLastBindTime = sLastFrameTime;
@@ -1208,32 +1331,48 @@ BOOL LLImageGL::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compre
return TRUE ;
}
-void LLImageGL::destroyGLTexture()
+void LLImageGL::deleteDeadTextures()
{
- if (mTexName != 0)
+ while (!sDeadTextureList.empty())
{
- stop_glerror();
-
+ GLuint tex = sDeadTextureList.front();
+ sDeadTextureList.pop_front();
for (int i = 0; i < gGLManager.mNumTextureUnits; i++)
{
- if (sCurrentBoundTextures[i] == mTexName)
+ if (sCurrentBoundTextures[i] == tex)
{
gGL.getTexUnit(i)->unbind(LLTexUnit::TT_TEXTURE);
stop_glerror();
}
}
- sGlobalTextureMemoryInBytes -= mTextureMemory;
- mTextureMemory = 0;
+ glDeleteTextures(1, &tex);
+ stop_glerror();
+ }
+}
+
+void LLImageGL::destroyGLTexture()
+{
+ if (mTexName != 0)
+ {
+ if(mTextureMemory)
+ {
+#if !LL_RELEASE_FOR_DOWNLOAD
+ decTextureCounter(mTextureMemory / mComponents) ;
+#endif
+ sGlobalTextureMemoryInBytes -= mTextureMemory;
+ mTextureMemory = 0;
+ }
LLImageGL::deleteTextures(1, &mTexName);
mTexName = 0;
mCurrentDiscardLevel = -1 ; //invalidate mCurrentDiscardLevel.
mGLTextureCreated = FALSE ;
- stop_glerror();
}
}
+
+
//----------------------------------------------------------------------------
void LLImageGL::setAddressMode(LLTexUnit::eTextureAddressMode mode)
@@ -1259,12 +1398,12 @@ void LLImageGL::setFilteringOption(LLTexUnit::eTextureFilterOptions option)
mFilterOption = option;
}
- if (gGL.getTexUnit(gGL.getCurrentTexUnitIndex())->getCurrTexture() == mTexName)
+ if (mTexName != 0 && gGL.getTexUnit(gGL.getCurrentTexUnitIndex())->getCurrTexture() == mTexName)
{
gGL.getTexUnit(gGL.getCurrentTexUnitIndex())->setTextureFilteringOption(option);
mTexOptionsDirty = false;
+ stop_glerror();
}
- stop_glerror();
}
BOOL LLImageGL::getIsResident(BOOL test_now)
@@ -1500,7 +1639,50 @@ BOOL LLImageGL::getMask(const LLVector2 &tc)
}
//----------------------------------------------------------------------------
-
+#if !LL_RELEASE_FOR_DOWNLOAD
+//for debug use
+//val is a "power of two" number
+S32 LLImageGL::getTextureCounterIndex(U32 val)
+{
+ //index range is [0, MAX_TEXTURE_LOG_SIZE].
+ if(val < 2)
+ {
+ return 0 ;
+ }
+ else if(val >= (1 << MAX_TEXTURE_LOG_SIZE))
+ {
+ return MAX_TEXTURE_LOG_SIZE ;
+ }
+ else
+ {
+ S32 ret = 0 ;
+ while(val >>= 1)
+ {
+ ++ret;
+ }
+ return ret ;
+ }
+}
+void LLImageGL::incTextureCounter(U32 val)
+{
+ sTextureLoadedCounter[getTextureCounterIndex(val)]++ ;
+}
+void LLImageGL::decTextureCounter(U32 val)
+{
+ sTextureLoadedCounter[getTextureCounterIndex(val)]-- ;
+}
+void LLImageGL::setCurTexSizebar(S32 index)
+{
+ sCurTexSizeBar = index ;
+ sCurTexPickSize = (1 << index) ;
+}
+void LLImageGL::resetCurTexSizebar()
+{
+ sCurTexSizeBar = -1 ;
+ sCurTexPickSize = -1 ;
+}
+//----------------------------------------------------------------------------
+#endif
// Manual Mip Generation
/*