diff options
Diffstat (limited to 'indra/llrender/llimagegl.cpp')
-rwxr-xr-x | indra/llrender/llimagegl.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index a4d7872ec2..fc1edbe664 100755 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -50,9 +50,9 @@ U32 wpo2(U32 i); U32 LLImageGL::sUniqueCount = 0; U32 LLImageGL::sBindCount = 0; -S32 LLImageGL::sGlobalTextureMemoryInBytes = 0; -S32 LLImageGL::sBoundTextureMemoryInBytes = 0; -S32 LLImageGL::sCurBoundTextureMemory = 0; +LLUnit::Bytes<S32> LLImageGL::sGlobalTextureMemory = 0; +LLUnit::Bytes<S32> LLImageGL::sBoundTextureMemory = 0; +LLUnit::Bytes<S32> LLImageGL::sCurBoundTextureMemory = 0; S32 LLImageGL::sCount = 0; LLImageGL::dead_texturelist_t LLImageGL::sDeadTextureList[LLTexUnit::TT_NONE]; U32 LLImageGL::sCurTexName = 1; @@ -243,7 +243,7 @@ void LLImageGL::updateStats(F32 current_time) { LLFastTimer t(FTM_IMAGE_UPDATE_STATS); sLastFrameTime = current_time; - sBoundTextureMemoryInBytes = sCurBoundTextureMemory; + sBoundTextureMemory = sCurBoundTextureMemory; sCurBoundTextureMemory = 0; } @@ -251,7 +251,7 @@ void LLImageGL::updateStats(F32 current_time) S32 LLImageGL::updateBoundTexMem(const S32 mem, const S32 ncomponents, S32 category) { LLImageGL::sCurBoundTextureMemory += mem ; - return LLImageGL::sCurBoundTextureMemory; + return LLImageGL::sCurBoundTextureMemory.value(); } //---------------------------------------------------------------------------- @@ -1395,7 +1395,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_ if (old_name != 0) { - sGlobalTextureMemoryInBytes -= mTextureMemory; + sGlobalTextureMemory -= mTextureMemory; LLImageGL::deleteTextures(mBindTarget, mFormatInternal, mMipLevels, 1, &old_name); @@ -1403,7 +1403,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_ } mTextureMemory = getMipBytes(discard_level); - sGlobalTextureMemoryInBytes += mTextureMemory; + sGlobalTextureMemory += mTextureMemory; mTexelsInGLTexture = getWidth() * getHeight() ; // mark this as bound at this point, so we don't throw it out immediately @@ -1562,7 +1562,7 @@ void LLImageGL::destroyGLTexture() { if(mTextureMemory) { - sGlobalTextureMemoryInBytes -= mTextureMemory; + sGlobalTextureMemory -= mTextureMemory; mTextureMemory = 0; } |