diff options
Diffstat (limited to 'indra/llrender/llimagegl.cpp')
-rw-r--r-- | indra/llrender/llimagegl.cpp | 156 |
1 files changed, 58 insertions, 98 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index d1efb119c6..9d2cd4867a 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -46,7 +46,6 @@ //---------------------------------------------------------------------------- - const F32 MIN_TEXTURE_LIFETIME = 10.f; //statics @@ -61,8 +60,9 @@ S32 LLImageGL::sCount = 0; BOOL LLImageGL::sGlobalUseAnisotropic = FALSE; F32 LLImageGL::sLastFrameTime = 0.f; - +LLImageGL* LLImageGL::sDefaultGLTexture = NULL ; std::set<LLImageGL*> LLImageGL::sImageList; + //************************************************************************************** //below are functions for debug use //do not delete them even though they are not currently being used. @@ -87,9 +87,18 @@ void LLImageGL::checkTexSize() const { GLint texname; glGetIntegerv(GL_TEXTURE_BINDING_2D, &texname); + BOOL error = FALSE; if (texname != mTexName) { - llerrs << "Invalid texture bound!" << llendl; + error = TRUE; + if (gDebugSession) + { + gFailLog << "Invalid texture bound!" << std::endl; + } + else + { + llerrs << "Invalid texture bound!" << llendl; + } } stop_glerror() ; LLGLint x = 0, y = 0 ; @@ -102,7 +111,20 @@ void LLImageGL::checkTexSize() const } if(x != (mWidth >> mCurrentDiscardLevel) || y != (mHeight >> mCurrentDiscardLevel)) { - llerrs << "wrong texture size and discard level!" << llendl ; + error = TRUE; + if (gDebugSession) + { + gFailLog << "wrong texture size and discard level!" << std::endl; + } + else + { + llerrs << "wrong texture size and discard level!" << llendl ; + } + } + + if (error) + { + ll_fail("LLImageGL::checkTexSize failed."); } } } @@ -241,6 +263,7 @@ void LLImageGL::restoreGL() //---------------------------------------------------------------------------- +//for server side use only. //static BOOL LLImageGL::create(LLPointer<LLImageGL>& dest, BOOL usemipmaps) { @@ -248,12 +271,14 @@ BOOL LLImageGL::create(LLPointer<LLImageGL>& dest, BOOL usemipmaps) return TRUE; } +//for server side use only. BOOL LLImageGL::create(LLPointer<LLImageGL>& dest, U32 width, U32 height, U8 components, BOOL usemipmaps) { dest = new LLImageGL(width, height, components, usemipmaps); return TRUE; } +//for server side use only. BOOL LLImageGL::create(LLPointer<LLImageGL>& dest, const LLImageRaw* imageraw, BOOL usemipmaps) { dest = new LLImageGL(imageraw, usemipmaps); @@ -308,7 +333,6 @@ void LLImageGL::init(BOOL usemipmaps) #endif mPickMask = NULL; - mTextureState = NO_DELETE ; mTextureMemory = 0; mLastBindTime = 0.f; @@ -328,8 +352,7 @@ void LLImageGL::init(BOOL usemipmaps) mComponents = 0; mMaxDiscardLevel = MAX_DISCARD_LEVEL; - mCurrentDiscardLevel = -1; - mDontDiscard = FALSE; + mCurrentDiscardLevel = -1; mFormatInternal = -1; mFormatPrimary = (LLGLenum) 0; @@ -339,6 +362,7 @@ void LLImageGL::init(BOOL usemipmaps) mGLTextureCreated = FALSE ; mIsMask = FALSE; + mNeedsAlphaAndPickMask = TRUE ; } void LLImageGL::cleanup() @@ -439,7 +463,7 @@ void LLImageGL::dump() //---------------------------------------------------------------------------- -void LLImageGL::updateBindStats(void) const +BOOL LLImageGL::updateBindStats(S32 tex_mem) const { if (mTexName != 0) { @@ -451,28 +475,18 @@ void LLImageGL::updateBindStats(void) const { // we haven't accounted for this texture yet this frame sUniqueCount++; - updateBoundTexMem(mTextureMemory); + updateBoundTexMem(tex_mem); mLastBindTime = sLastFrameTime; + + return TRUE ; } } + return FALSE ; } -//virtual -bool LLImageGL::bindError(const S32 stage) const +F32 LLImageGL::getTimePassedSinceLastBound() { - return false; -} - -//virtual -bool LLImageGL::bindDefaultImage(const S32 stage) const -{ - return false; -} - -//virtual -void LLImageGL::forceImmediateUpdate() -{ - return ; + return sLastFrameTime - mLastBindTime ; } void LLImageGL::setExplicitFormat( LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes ) @@ -502,7 +516,6 @@ void LLImageGL::setImage(const LLImageRaw* imageraw) void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) { -// LLFastTimer t1(LLFastTimer::FTM_TEMP1); llpushcallstacks ; bool is_compressed = false; if (mFormatPrimary >= GL_COMPRESSED_RGBA_S3TC_DXT1_EXT && mFormatPrimary <= GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) @@ -510,12 +523,10 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) is_compressed = true; } -// LLFastTimer t2(LLFastTimer::FTM_TEMP2); gGL.getTexUnit(0)->bind(this); if (mUseMipMaps) { -// LLFastTimer t2(LLFastTimer::FTM_TEMP3); if (data_hasmips) { // NOTE: data_in points to largest image; smaller images @@ -532,14 +543,13 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) } if (is_compressed) { -// LLFastTimer t2(LLFastTimer::FTM_TEMP4); S32 tex_size = dataFormatBytes(mFormatPrimary, w, h); glCompressedTexImage2DARB(mTarget, gl_level, mFormatPrimary, w, h, 0, tex_size, (GLvoid *)data_in); stop_glerror(); } else { -// LLFastTimer t2(LLFastTimer::FTM_TEMP4); +// LLFastTimer t2(FTM_TEMP4); if(mFormatSwapBytes) { @@ -572,7 +582,7 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) glTexParameteri(LLTexUnit::getInternalType(mBindTarget), GL_GENERATE_MIPMAP_SGIS, TRUE); stop_glerror(); { -// LLFastTimer t2(LLFastTimer::FTM_TEMP4); +// LLFastTimer t2(FTM_TEMP4); if(mFormatSwapBytes) { @@ -632,7 +642,7 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) } llassert(w > 0 && h > 0 && cur_mip_data); { -// LLFastTimer t1(LLFastTimer::FTM_TEMP4); +// LLFastTimer t1(FTM_TEMP4); if(mFormatSwapBytes) { glPixelStorei(GL_UNPACK_SWAP_BYTES, 1); @@ -680,7 +690,6 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) } else { -// LLFastTimer t2(LLFastTimer::FTM_TEMP5); S32 w = getWidth(); S32 h = getHeight(); if (is_compressed) @@ -719,7 +728,7 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) llpushcallstacks ; } -BOOL LLImageGL::setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height) +BOOL LLImageGL::setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height, BOOL force_fast_update) { llpushcallstacks ; if (!width || !height) @@ -737,7 +746,8 @@ BOOL LLImageGL::setSubImage(const U8* datap, S32 data_width, S32 data_height, S3 return FALSE; } - if (x_pos == 0 && y_pos == 0 && width == getWidth() && height == getHeight() && data_width == width && data_height == height) + // HACK: allow the caller to explicitly force the fast path (i.e. using glTexSubImage2D here instead of calling setImage) even when updating the full texture. + if (!force_fast_update && x_pos == 0 && y_pos == 0 && width == getWidth() && height == getHeight() && data_width == width && data_height == height) { setImage(datap, FALSE); } @@ -814,9 +824,9 @@ BOOL LLImageGL::setSubImage(const U8* datap, S32 data_width, S32 data_height, S3 return TRUE; } -BOOL LLImageGL::setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height) +BOOL LLImageGL::setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height, BOOL force_fast_update) { - return setSubImage(imageraw->getData(), imageraw->getWidth(), imageraw->getHeight(), x_pos, y_pos, width, height); + return setSubImage(imageraw->getData(), imageraw->getWidth(), imageraw->getHeight(), x_pos, y_pos, width, height, force_fast_update); } // Copy sub image from frame buffer @@ -975,7 +985,6 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_ LLImageGL::generateTextures(1, &mTexName); stop_glerror(); { -// LLFastTimer t1(LLFastTimer::FTM_TEMP6); llverify(gGL.getTexUnit(0)->bind(this)); glTexParameteri(LLTexUnit::getInternalType(mBindTarget), GL_TEXTURE_BASE_LEVEL, 0); glTexParameteri(LLTexUnit::getInternalType(mBindTarget), GL_TEXTURE_MAX_LEVEL, mMaxDiscardLevel-discard_level); @@ -1020,7 +1029,6 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_ mTextureMemory = getMipBytes(discard_level); sGlobalTextureMemoryInBytes += mTextureMemory; - setActive() ; // mark this as bound at this point, so we don't throw it out immediately mLastBindTime = sLastFrameTime; @@ -1036,12 +1044,7 @@ BOOL LLImageGL::setDiscardLevel(S32 discard_level) discard_level = llclamp(discard_level, 0, (S32)mMaxDiscardLevel); - if (mDontDiscard) - { - // don't discard! - return FALSE; - } - else if (discard_level == mCurrentDiscardLevel) + if (discard_level == mCurrentDiscardLevel) { // nothing to do return FALSE; @@ -1096,7 +1099,7 @@ BOOL LLImageGL::isValidForSculpt(S32 discard_level, S32 image_width, S32 image_h return glwidth >= image_width && glheight >= image_height && (GL_RGB8 == glcomponents || GL_RGBA8 == glcomponents) ; } -BOOL LLImageGL::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compressed_ok) +BOOL LLImageGL::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compressed_ok) const { llpushcallstacks ; if (discard_level < 0) @@ -1223,8 +1226,7 @@ void LLImageGL::destroyGLTexture() sGlobalTextureMemoryInBytes -= mTextureMemory; mTextureMemory = 0; - LLImageGL::deleteTextures(1, &mTexName); - mTextureState = DELETED ; + LLImageGL::deleteTextures(1, &mTexName); mTexName = 0; mCurrentDiscardLevel = -1 ; //invalidate mCurrentDiscardLevel. mGLTextureCreated = FALSE ; @@ -1351,6 +1353,11 @@ void LLImageGL::setTarget(const LLGLenum target, const LLTexUnit::eTextureType b void LLImageGL::analyzeAlpha(const void* data_in, S32 w, S32 h) { + if(!mNeedsAlphaAndPickMask) + { + return ; + } + if (mFormatType != GL_UNSIGNED_BYTE) { llwarns << "Cannot analyze alpha for image with format type " << std::hex << mFormatType << std::dec << llendl; @@ -1377,7 +1384,6 @@ void LLImageGL::analyzeAlpha(const void* data_in, S32 w, S32 h) stride = 4; break; default: - llwarns << "Cannot analyze alpha of image with primary format " << std::hex << mFormatPrimary << std::dec << llendl; return; } @@ -1409,60 +1415,14 @@ void LLImageGL::analyzeAlpha(const void* data_in, S32 w, S32 h) } } -BOOL LLImageGL::isDeleted() -{ - return mTextureState == DELETED ; -} - -BOOL LLImageGL::isInactive() -{ - return mTextureState == INACTIVE ; -} - -BOOL LLImageGL::isDeletionCandidate() -{ - return mTextureState == DELETION_CANDIDATE ; -} - -void LLImageGL::setDeletionCandidate() -{ - if(mTexName && (mTextureState == INACTIVE)) - { - mTextureState = DELETION_CANDIDATE ; - } -} - -void LLImageGL::forceActive() -{ - mTextureState = ACTIVE ; -} - -void LLImageGL::setActive() -{ - if(mTextureState != NO_DELETE) - { - mTextureState = ACTIVE ; - } -} - -//set the texture inactive -void LLImageGL::setInactive() +//---------------------------------------------------------------------------- +void LLImageGL::updatePickMask(S32 width, S32 height, const U8* data_in) { - if(mTexName && (mTextureState == ACTIVE) && !getBoundRecently()) + if(!mNeedsAlphaAndPickMask) { - mTextureState = INACTIVE ; + return ; } -} - -//set the texture to stay in memory -void LLImageGL::setNoDelete() -{ - mTextureState = NO_DELETE ; -} -//---------------------------------------------------------------------------- -void LLImageGL::updatePickMask(S32 width, S32 height, const U8* data_in) -{ if (mFormatType != GL_UNSIGNED_BYTE || mFormatPrimary != GL_RGBA) { |