diff options
Diffstat (limited to 'indra/llrender/llimagegl.cpp')
-rw-r--r-- | indra/llrender/llimagegl.cpp | 260 |
1 files changed, 90 insertions, 170 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 7e5cd628c1..956bcef352 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -41,6 +41,7 @@ #include "llrender.h" #include "llwindow.h" #include "llframetimer.h" +#include <unordered_set> extern LL_COMMON_API bool on_main_thread(); @@ -130,10 +131,9 @@ S32 LLImageGL::sCount = 0; bool LLImageGL::sGlobalUseAnisotropic = false; F32 LLImageGL::sLastFrameTime = 0.f; -bool LLImageGL::sAllowReadBackRaw = false ; LLImageGL* LLImageGL::sDefaultGLTexture = NULL ; bool LLImageGL::sCompressTextures = false; -std::set<LLImageGL*> LLImageGL::sImageList; +std::unordered_set<LLImageGL*> LLImageGL::sImageList; bool LLImageGLThread::sEnabledTextures = false; @@ -150,6 +150,9 @@ S32 LLImageGL::sMaxCategories = 1 ; //optimization for when we don't need to calculate mIsMask bool LLImageGL::sSkipAnalyzeAlpha; +U32 LLImageGL::sScratchPBO = 0; +U32 LLImageGL::sScratchPBOSize = 0; + //------------------------ //**************************************************************************************************** @@ -159,20 +162,6 @@ bool LLImageGL::sSkipAnalyzeAlpha; //************************************************************************************** //below are functions for debug use //do not delete them even though they are not currently being used. -void check_all_images() -{ - for (std::set<LLImageGL*>::iterator iter = LLImageGL::sImageList.begin(); - iter != LLImageGL::sImageList.end(); iter++) - { - LLImageGL* glimage = *iter; - if (glimage->getTexName() && glimage->isGLTextureCreated()) - { - gGL.getTexUnit(0)->bind(glimage) ; - glimage->checkTexSize() ; - gGL.getTexUnit(0)->unbind(glimage->getTarget()) ; - } - } -} void LLImageGL::checkTexSize(bool forced) const { @@ -252,6 +241,11 @@ void LLImageGL::initClass(LLWindow* window, S32 num_catagories, bool skip_analyz LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; sSkipAnalyzeAlpha = skip_analyze_alpha; + if (sScratchPBO == 0) + { + glGenBuffers(1, &sScratchPBO); + } + if (thread_texture_loads || thread_media_updates) { LLImageGLThread::createInstance(window); @@ -265,6 +259,12 @@ void LLImageGL::cleanupClass() { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; LLImageGLThread::deleteSingleton(); + if (sScratchPBO != 0) + { + glDeleteBuffers(1, &sScratchPBO); + sScratchPBO = 0; + sScratchPBOSize = 0; + } } @@ -360,66 +360,19 @@ void LLImageGL::updateStats(F32 current_time) //---------------------------------------------------------------------------- //static -void LLImageGL::destroyGL(bool save_state) +void LLImageGL::destroyGL() { for (S32 stage = 0; stage < gGLManager.mNumTextureImageUnits; stage++) { gGL.getTexUnit(stage)->unbind(LLTexUnit::TT_TEXTURE); } - - sAllowReadBackRaw = true ; - for (std::set<LLImageGL*>::iterator iter = sImageList.begin(); - iter != sImageList.end(); iter++) - { - LLImageGL* glimage = *iter; - if (glimage->mTexName) - { - if (save_state && glimage->isGLTextureCreated() && glimage->mComponents) - { - glimage->mSaveData = new LLImageRaw; - if(!glimage->readBackRaw(glimage->mCurrentDiscardLevel, glimage->mSaveData, false)) //necessary, keep it. - { - glimage->mSaveData = NULL ; - } - } - - glimage->destroyGLTexture(); - stop_glerror(); - } - } - sAllowReadBackRaw = false ; -} - -//static -void LLImageGL::restoreGL() -{ - for (std::set<LLImageGL*>::iterator iter = sImageList.begin(); - iter != sImageList.end(); iter++) - { - LLImageGL* glimage = *iter; - if(glimage->getTexName()) - { - LL_ERRS() << "tex name is not 0." << LL_ENDL ; - } - if (glimage->mSaveData.notNull()) - { - if (glimage->getComponents() && glimage->mSaveData->getComponents()) - { - glimage->createGLTexture(glimage->mCurrentDiscardLevel, glimage->mSaveData, 0, true, glimage->getCategory()); - stop_glerror(); - } - glimage->mSaveData = NULL; // deletes data - } - } } //static void LLImageGL::dirtyTexOptions() { - for (std::set<LLImageGL*>::iterator iter = sImageList.begin(); - iter != sImageList.end(); iter++) + for (auto& glimage : sImageList) { - LLImageGL* glimage = *iter; glimage->mTexOptionsDirty = true; stop_glerror(); } @@ -542,10 +495,6 @@ void LLImageGL::init(bool usemipmaps) mHeight = 0; mCurrentDiscardLevel = -1; - mDiscardLevelInAtlas = -1 ; - mTexelsInAtlas = 0 ; - mTexelsInGLTexture = 0 ; - mAllowCompression = true; mTarget = GL_TEXTURE_2D; @@ -622,9 +571,6 @@ bool LLImageGL::setSize(S32 width, S32 height, S32 ncomponents, S32 discard_leve return false; } - // pickmask validity depends on old image size, delete it - freePickMask(); - mWidth = width; mHeight = height; mComponents = ncomponents; @@ -1025,98 +971,6 @@ bool LLImageGL::setImage(const U8* data_in, bool data_hasmips /* = false */, S32 return true; } -bool LLImageGL::preAddToAtlas(S32 discard_level, const LLImageRaw* raw_image) -{ - //not compatible with core GL profile - llassert(!LLRender::sGLCoreProfile); - - if (gGLManager.mIsDisabled) - { - LL_WARNS() << "Trying to create a texture while GL is disabled!" << LL_ENDL; - return false; - } - llassert(gGLManager.mInited); - stop_glerror(); - - if (discard_level < 0) - { - llassert(mCurrentDiscardLevel >= 0); - discard_level = mCurrentDiscardLevel; - } - - // Actual image width/height = raw image width/height * 2^discard_level - S32 w = raw_image->getWidth() << discard_level; - S32 h = raw_image->getHeight() << discard_level; - - // setSize may call destroyGLTexture if the size does not match - if (!setSize(w, h, raw_image->getComponents(), discard_level)) - { - LL_WARNS() << "Trying to create a texture with incorrect dimensions!" << LL_ENDL; - return false; - } - - if (!mHasExplicitFormat) - { - switch (mComponents) - { - case 1: - // Use luminance alpha (for fonts) - mFormatInternal = GL_LUMINANCE8; - mFormatPrimary = GL_LUMINANCE; - mFormatType = GL_UNSIGNED_BYTE; - break; - case 2: - // Use luminance alpha (for fonts) - mFormatInternal = GL_LUMINANCE8_ALPHA8; - mFormatPrimary = GL_LUMINANCE_ALPHA; - mFormatType = GL_UNSIGNED_BYTE; - break; - case 3: - mFormatInternal = GL_RGB8; - mFormatPrimary = GL_RGB; - mFormatType = GL_UNSIGNED_BYTE; - break; - case 4: - mFormatInternal = GL_RGBA8; - mFormatPrimary = GL_RGBA; - mFormatType = GL_UNSIGNED_BYTE; - break; - default: - LL_ERRS() << "Bad number of components for texture: " << (U32) getComponents() << LL_ENDL; - } - } - - mCurrentDiscardLevel = discard_level; - mDiscardLevelInAtlas = discard_level; - mTexelsInAtlas = raw_image->getWidth() * raw_image->getHeight() ; - mLastBindTime = sLastFrameTime; - mGLTextureCreated = false ; - - glPixelStorei(GL_UNPACK_ROW_LENGTH, raw_image->getWidth()); - stop_glerror(); - - if(mFormatSwapBytes) - { - glPixelStorei(GL_UNPACK_SWAP_BYTES, 1); - stop_glerror(); - } - - return true ; -} - -void LLImageGL::postAddToAtlas() -{ - if(mFormatSwapBytes) - { - glPixelStorei(GL_UNPACK_SWAP_BYTES, 0); - stop_glerror(); - } - - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - gGL.getTexUnit(0)->setTextureFilteringOption(mFilterOption); - stop_glerror(); -} - U32 type_width_from_pixtype(U32 pixtype) { U32 type_width = 0; @@ -1752,7 +1606,6 @@ bool LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, bool data_ mTextureMemory = (S64Bytes)getMipBytes(mCurrentDiscardLevel); - mTexelsInGLTexture = getWidth() * getHeight(); // mark this as bound at this point, so we don't throw it out immediately mLastBindTime = sLastFrameTime; @@ -1830,8 +1683,7 @@ void LLImageGL::syncTexName(LLGLuint texname) bool LLImageGL::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compressed_ok) const { - llassert_always(sAllowReadBackRaw) ; - //LL_ERRS() << "should not call this function!" << LL_ENDL ; + LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; if (discard_level < 0) { @@ -2297,6 +2149,8 @@ void LLImageGL::analyzeAlpha(const void* data_in, U32 w, U32 h) //---------------------------------------------------------------------------- U32 LLImageGL::createPickMask(S32 pWidth, S32 pHeight) { + LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; + freePickMask(); U32 pick_width = pWidth/2 + 1; U32 pick_height = pHeight/2 + 1; @@ -2314,7 +2168,6 @@ U32 LLImageGL::createPickMask(S32 pWidth, S32 pHeight) //---------------------------------------------------------------------------- void LLImageGL::freePickMask() { - // pickmask validity depends on old image size, delete it if (mPickMask != NULL) { delete [] mPickMask; @@ -2352,16 +2205,16 @@ void LLImageGL::updatePickMask(S32 width, S32 height, const U8* data_in) return ; } - freePickMask(); - if (mFormatType != GL_UNSIGNED_BYTE || ((mFormatPrimary != GL_RGBA) && (mFormatPrimary != GL_SRGB_ALPHA))) { //cannot generate a pick mask for this texture + freePickMask(); return; } + #ifdef SHOW_ASSERT const U32 pickSize = createPickMask(width, height); #else // SHOW_ASSERT @@ -2460,6 +2313,73 @@ void LLImageGL::resetCurTexSizebar() sCurTexSizeBar = -1 ; sCurTexPickSize = -1 ; } + +bool LLImageGL::scaleDown(S32 desired_discard) +{ + LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; + + if (mTarget != GL_TEXTURE_2D) + { + return false; + } + + desired_discard = llmin(desired_discard, mMaxDiscardLevel); + + if (desired_discard <= mCurrentDiscardLevel) + { + return false; + } + + S32 mip = desired_discard - mCurrentDiscardLevel; + + S32 desired_width = getWidth(desired_discard); + S32 desired_height = getHeight(desired_discard); + + U64 size = getBytes(desired_discard); + llassert(size <= 2048*2048*4); // we shouldn't be using this method to downscale huge textures, but it'll work + gGL.getTexUnit(0)->bind(this); + + + if (sScratchPBO == 0) + { + glGenBuffers(1, &sScratchPBO); + sScratchPBOSize = 0; + } + + glBindBuffer(GL_PIXEL_PACK_BUFFER, sScratchPBO); + + if (size > sScratchPBOSize) + { + glBufferData(GL_PIXEL_PACK_BUFFER, size, NULL, GL_STREAM_COPY); + sScratchPBOSize = size; + } + + glGetTexImage(mTarget, mip, mFormatPrimary, mFormatType, nullptr); + + free_tex_image(mTexName); + + glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); + + glBindBuffer(GL_PIXEL_UNPACK_BUFFER, sScratchPBO); + glTexImage2D(mTarget, 0, mFormatPrimary, desired_width, desired_height, 0, mFormatPrimary, mFormatType, nullptr); + glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); + + alloc_tex_image(desired_width, desired_height, mFormatPrimary); + + if (mHasMipMaps) + { + LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("scaleDown - glGenerateMipmap"); + glGenerateMipmap(mTarget); + } + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + mCurrentDiscardLevel = desired_discard; + + return true; +} + + //---------------------------------------------------------------------------- #if LL_IMAGEGL_THREAD_CHECK void LLImageGL::checkActiveThread() |