diff options
Diffstat (limited to 'indra/llrender/llimagegl.cpp')
-rw-r--r-- | indra/llrender/llimagegl.cpp | 11 |
1 files changed, 3 insertions, 8 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index c3d1d9e894..3669b49e51 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -516,7 +516,6 @@ void LLImageGL::setImage(const LLImageRaw* imageraw) void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) { -// LLFastTimer t1(LLFastTimer::FTM_TEMP1); llpushcallstacks ; bool is_compressed = false; if (mFormatPrimary >= GL_COMPRESSED_RGBA_S3TC_DXT1_EXT && mFormatPrimary <= GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) @@ -524,12 +523,10 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) is_compressed = true; } -// LLFastTimer t2(LLFastTimer::FTM_TEMP2); gGL.getTexUnit(0)->bind(this); if (mUseMipMaps) { -// LLFastTimer t2(LLFastTimer::FTM_TEMP3); if (data_hasmips) { // NOTE: data_in points to largest image; smaller images @@ -546,14 +543,13 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) } if (is_compressed) { -// LLFastTimer t2(LLFastTimer::FTM_TEMP4); S32 tex_size = dataFormatBytes(mFormatPrimary, w, h); glCompressedTexImage2DARB(mTarget, gl_level, mFormatPrimary, w, h, 0, tex_size, (GLvoid *)data_in); stop_glerror(); } else { -// LLFastTimer t2(LLFastTimer::FTM_TEMP4); +// LLFastTimer t2(FTM_TEMP4); if(mFormatSwapBytes) { @@ -586,7 +582,7 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) glTexParameteri(LLTexUnit::getInternalType(mBindTarget), GL_GENERATE_MIPMAP_SGIS, TRUE); stop_glerror(); { -// LLFastTimer t2(LLFastTimer::FTM_TEMP4); +// LLFastTimer t2(FTM_TEMP4); if(mFormatSwapBytes) { @@ -646,7 +642,7 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) } llassert(w > 0 && h > 0 && cur_mip_data); { -// LLFastTimer t1(LLFastTimer::FTM_TEMP4); +// LLFastTimer t1(FTM_TEMP4); if(mFormatSwapBytes) { glPixelStorei(GL_UNPACK_SWAP_BYTES, 1); @@ -988,7 +984,6 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_ LLImageGL::generateTextures(1, &mTexName); stop_glerror(); { -// LLFastTimer t1(LLFastTimer::FTM_TEMP6); llverify(gGL.getTexUnit(0)->bind(this)); glTexParameteri(LLTexUnit::getInternalType(mBindTarget), GL_TEXTURE_BASE_LEVEL, 0); glTexParameteri(LLTexUnit::getInternalType(mBindTarget), GL_TEXTURE_MAX_LEVEL, mMaxDiscardLevel-discard_level); |