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path: root/indra/llrender/llimagegl.cpp
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Diffstat (limited to 'indra/llrender/llimagegl.cpp')
-rw-r--r--indra/llrender/llimagegl.cpp12
1 files changed, 8 insertions, 4 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index 69ef3f9ed7..ee26f9819c 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -150,12 +150,12 @@ void LLImageGL::checkTexSize(bool forced) const
if (gDebugSession)
{
gFailLog << "wrong texture size and discard level!" <<
- mWidth << " Height: " << mHeight << " Current Level: " << mCurrentDiscardLevel << std::endl;
+ mWidth << " Height: " << mHeight << " Current Level: " << (S32)mCurrentDiscardLevel << std::endl;
}
else
{
llerrs << "wrong texture size and discard level: width: " <<
- mWidth << " Height: " << mHeight << " Current Level: " << mCurrentDiscardLevel << llendl ;
+ mWidth << " Height: " << mHeight << " Current Level: " << (S32)mCurrentDiscardLevel << llendl ;
}
}
@@ -1057,8 +1057,12 @@ BOOL LLImageGL::setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_
{
if (gGL.getTexUnit(0)->bind(this, false, true))
{
- checkTexSize(true) ;
- llcallstacks << fb_x << " : " << fb_y << " : " << x_pos << " : " << y_pos << " : " << width << " : " << height << llcallstacksendl ;
+ if(gGLManager.mDebugGPU)
+ {
+ llinfos << "Calling glCopyTexSubImage2D(...)" << llendl ;
+ checkTexSize(true) ;
+ llcallstacks << fb_x << " : " << fb_y << " : " << x_pos << " : " << y_pos << " : " << width << " : " << height << llcallstacksendl ;
+ }
glCopyTexSubImage2D(GL_TEXTURE_2D, 0, fb_x, fb_y, x_pos, y_pos, width, height);
mGLTextureCreated = true;