diff options
Diffstat (limited to 'indra/llrender/llimagegl.cpp')
-rwxr-xr-x | indra/llrender/llimagegl.cpp | 141 |
1 files changed, 71 insertions, 70 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 38764eba23..b63ee7f9f9 100755 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -32,6 +32,7 @@ #include "llimagegl.h" #include "llerror.h" +#include "llfasttimer.h" #include "llimage.h" #include "llmath.h" @@ -50,9 +51,9 @@ U32 wpo2(U32 i); U32 LLImageGL::sUniqueCount = 0; U32 LLImageGL::sBindCount = 0; -S32 LLImageGL::sGlobalTextureMemoryInBytes = 0; -S32 LLImageGL::sBoundTextureMemoryInBytes = 0; -S32 LLImageGL::sCurBoundTextureMemory = 0; +S32Bytes LLImageGL::sGlobalTextureMemory(0); +S32Bytes LLImageGL::sBoundTextureMemory(0); +S32Bytes LLImageGL::sCurBoundTextureMemory(0); S32 LLImageGL::sCount = 0; LLImageGL::dead_texturelist_t LLImageGL::sDeadTextureList[LLTexUnit::TT_NONE]; U32 LLImageGL::sCurTexName = 1; @@ -116,7 +117,7 @@ void LLImageGL::checkTexSize(bool forced) const BOOL error = FALSE; if (texname != mTexName) { - llinfos << "Bound: " << texname << " Should bind: " << mTexName << " Default: " << LLImageGL::sDefaultGLTexture->getTexName() << llendl; + LL_INFOS() << "Bound: " << texname << " Should bind: " << mTexName << " Default: " << LLImageGL::sDefaultGLTexture->getTexName() << LL_ENDL; error = TRUE; if (gDebugSession) @@ -125,7 +126,7 @@ void LLImageGL::checkTexSize(bool forced) const } else { - llerrs << "Invalid texture bound!" << llendl; + LL_ERRS() << "Invalid texture bound!" << LL_ENDL; } } stop_glerror() ; @@ -149,8 +150,8 @@ void LLImageGL::checkTexSize(bool forced) const } else { - llerrs << "wrong texture size and discard level: width: " << - mWidth << " Height: " << mHeight << " Current Level: " << (S32)mCurrentDiscardLevel << llendl ; + LL_ERRS() << "wrong texture size and discard level: width: " << + mWidth << " Height: " << mHeight << " Current Level: " << (S32)mCurrentDiscardLevel << LL_ENDL ; } } @@ -199,7 +200,7 @@ S32 LLImageGL::dataFormatBits(S32 dataformat) case GL_RGBA: return 32; case GL_BGRA: return 32; // Used for QuickTime media textures on the Mac default: - llerrs << "LLImageGL::Unknown format: " << dataformat << llendl; + LL_ERRS() << "LLImageGL::Unknown format: " << dataformat << LL_ENDL; return 0; } } @@ -234,7 +235,7 @@ S32 LLImageGL::dataFormatComponents(S32 dataformat) case GL_RGBA: return 4; case GL_BGRA: return 4; // Used for QuickTime media textures on the Mac default: - llerrs << "LLImageGL::Unknown format: " << dataformat << llendl; + LL_ERRS() << "LLImageGL::Unknown format: " << dataformat << LL_ENDL; return 0; } } @@ -247,15 +248,15 @@ void LLImageGL::updateStats(F32 current_time) { LLFastTimer t(FTM_IMAGE_UPDATE_STATS); sLastFrameTime = current_time; - sBoundTextureMemoryInBytes = sCurBoundTextureMemory; - sCurBoundTextureMemory = 0; + sBoundTextureMemory = sCurBoundTextureMemory; + sCurBoundTextureMemory = S32Bytes(0); } //static S32 LLImageGL::updateBoundTexMem(const S32 mem, const S32 ncomponents, S32 category) { LLImageGL::sCurBoundTextureMemory += mem ; - return LLImageGL::sCurBoundTextureMemory; + return LLImageGL::sCurBoundTextureMemory.value(); } //---------------------------------------------------------------------------- @@ -300,7 +301,7 @@ void LLImageGL::restoreGL() LLImageGL* glimage = *iter; if(glimage->getTexName()) { - llerrs << "tex name is not 0." << llendl ; + LL_ERRS() << "tex name is not 0." << LL_ENDL ; } if (glimage->mSaveData.notNull()) { @@ -489,12 +490,12 @@ void LLImageGL::setSize(S32 width, S32 height, S32 ncomponents, S32 discard_leve // Check if dimensions are a power of two! if (!checkSize(width,height)) { - llerrs << llformat("Texture has non power of two dimension: %dx%d",width,height) << llendl; + LL_ERRS() << llformat("Texture has non power of two dimension: %dx%d",width,height) << LL_ENDL; } if (mTexName) { -// llwarns << "Setting Size of LLImageGL with existing mTexName = " << mTexName << llendl; +// LL_WARNS() << "Setting Size of LLImageGL with existing mTexName = " << mTexName << LL_ENDL; destroyGLTexture(); } @@ -533,7 +534,7 @@ void LLImageGL::setSize(S32 width, S32 height, S32 ncomponents, S32 discard_leve // virtual void LLImageGL::dump() { - llinfos << "mMaxDiscardLevel " << S32(mMaxDiscardLevel) + LL_INFOS() << "mMaxDiscardLevel " << S32(mMaxDiscardLevel) << " mLastBindTime " << mLastBindTime << " mTarget " << S32(mTarget) << " mBindTarget " << S32(mBindTarget) @@ -548,12 +549,12 @@ void LLImageGL::dump() #if DEBUG_MISS << " mMissed " << mMissed #endif - << llendl; + << LL_ENDL; - llinfos << " mTextureMemory " << mTextureMemory + LL_INFOS() << " mTextureMemory " << mTextureMemory << " mTexNames " << mTexName << " mIsResident " << S32(mIsResident) - << llendl; + << LL_ENDL; } //---------------------------------------------------------------------------- @@ -835,7 +836,7 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) } else { - llerrs << "Compressed Image has mipmaps but data does not (can not auto generate compressed mips)" << llendl; + LL_ERRS() << "Compressed Image has mipmaps but data does not (can not auto generate compressed mips)" << LL_ENDL; } } else @@ -884,7 +885,7 @@ BOOL LLImageGL::preAddToAtlas(S32 discard_level, const LLImageRaw* raw_image) if (gGLManager.mIsDisabled) { - llwarns << "Trying to create a texture while GL is disabled!" << llendl; + LL_WARNS() << "Trying to create a texture while GL is disabled!" << LL_ENDL; return FALSE; } llassert(gGLManager.mInited); @@ -930,7 +931,7 @@ BOOL LLImageGL::preAddToAtlas(S32 discard_level, const LLImageRaw* raw_image) mFormatType = GL_UNSIGNED_BYTE; break; default: - llerrs << "Bad number of components for texture: " << (U32)getComponents() << llendl; + LL_ERRS() << "Bad number of components for texture: " << (U32)getComponents() << LL_ENDL; } } @@ -974,13 +975,13 @@ BOOL LLImageGL::setSubImage(const U8* datap, S32 data_width, S32 data_height, S3 if (mTexName == 0) { // *TODO: Re-enable warning? Ran into thread locking issues? DK 2011-02-18 - //llwarns << "Setting subimage on image without GL texture" << llendl; + //LL_WARNS() << "Setting subimage on image without GL texture" << LL_ENDL; return FALSE; } if (datap == NULL) { // *TODO: Re-enable warning? Ran into thread locking issues? DK 2011-02-18 - //llwarns << "Setting subimage on image with NULL datap" << llendl; + //LL_WARNS() << "Setting subimage on image with NULL datap" << LL_ENDL; return FALSE; } @@ -994,7 +995,7 @@ BOOL LLImageGL::setSubImage(const U8* datap, S32 data_width, S32 data_height, S3 if (mUseMipMaps) { dump(); - llerrs << "setSubImage called with mipmapped image (not supported)" << llendl; + LL_ERRS() << "setSubImage called with mipmapped image (not supported)" << LL_ENDL; } llassert_always(mCurrentDiscardLevel == 0); llassert_always(x_pos >= 0 && y_pos >= 0); @@ -1003,28 +1004,28 @@ BOOL LLImageGL::setSubImage(const U8* datap, S32 data_width, S32 data_height, S3 (y_pos + height) > getHeight()) { dump(); - llerrs << "Subimage not wholly in target image!" + LL_ERRS() << "Subimage not wholly in target image!" << " x_pos " << x_pos << " y_pos " << y_pos << " width " << width << " height " << height << " getWidth() " << getWidth() << " getHeight() " << getHeight() - << llendl; + << LL_ENDL; } if ((x_pos + width) > data_width || (y_pos + height) > data_height) { dump(); - llerrs << "Subimage not wholly in source image!" + LL_ERRS() << "Subimage not wholly in source image!" << " x_pos " << x_pos << " y_pos " << y_pos << " width " << width << " height " << height << " source_width " << data_width << " source_height " << data_height - << llendl; + << LL_ENDL; } @@ -1040,7 +1041,7 @@ BOOL LLImageGL::setSubImage(const U8* datap, S32 data_width, S32 data_height, S3 datap += (y_pos * data_width + x_pos) * getComponents(); // Update the GL texture BOOL res = gGL.getTexUnit(0)->bindManual(mBindTarget, mTexName); - if (!res) llerrs << "LLImageGL::setSubImage(): bindTexture failed" << llendl; + if (!res) LL_ERRS() << "LLImageGL::setSubImage(): bindTexture failed" << LL_ENDL; stop_glerror(); glTexSubImage2D(mTarget, 0, x_pos, y_pos, @@ -1131,30 +1132,30 @@ void LLImageGL::deleteTextures(LLTexUnit::eTextureType type, U32 format, S32 mip default: { if (type == LLTexUnit::TT_CUBE_MAP || mip_levels == -1) - { //unknown internal format or unknown number of mip levels, not safe to reuse - glDeleteTextures(numTextures, textures); - } - else - { - for (S32 i = 0; i < numTextures; ++i) - { //remove texture from VRAM by setting its size to zero - - for (S32 j = 0; j <= mip_levels; j++) + { //unknown internal format or unknown number of mip levels, not safe to reuse + glDeleteTextures(numTextures, textures); + } + else { - gGL.getTexUnit(0)->bindManual(type, textures[i]); + for (S32 i = 0; i < numTextures; ++i) + { //remove texture from VRAM by setting its size to zero + + for (S32 j = 0; j <= mip_levels; j++) + { + gGL.getTexUnit(0)->bindManual(type, textures[i]); U32 internal_type = LLTexUnit::getInternalType(type); glTexImage2D(internal_type, j, format, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); stop_glerror(); - } + } - llassert(std::find(sDeadTextureList[type][format].begin(), - sDeadTextureList[type][format].end(), textures[i]) == - sDeadTextureList[type][format].end()); + llassert(std::find(sDeadTextureList[type][format].begin(), + sDeadTextureList[type][format].end(), textures[i]) == + sDeadTextureList[type][format].end()); - sDeadTextureList[type][format].push_back(textures[i]); - } - } - } + sDeadTextureList[type][format].push_back(textures[i]); + } + } + } break; } } @@ -1256,7 +1257,7 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt intformat = GL_COMPRESSED_ALPHA; break; default: - llwarns << "Could not compress format: " << std::hex << intformat << llendl; + LL_WARNS() << "Could not compress format: " << std::hex << intformat << LL_ENDL; break; } } @@ -1279,7 +1280,7 @@ BOOL LLImageGL::createGLTexture() LLFastTimer t(FTM_CREATE_GL_TEXTURE1); if (gGLManager.mIsDisabled) { - llwarns << "Trying to create a texture while GL is disabled!" << llendl; + LL_WARNS() << "Trying to create a texture while GL is disabled!" << LL_ENDL; return FALSE; } @@ -1298,7 +1299,7 @@ BOOL LLImageGL::createGLTexture() stop_glerror(); if (!mTexName) { - llerrs << "LLImageGL::createGLTexture failed to make an empty texture" << llendl; + LL_ERRS() << "LLImageGL::createGLTexture failed to make an empty texture" << LL_ENDL; } return TRUE ; @@ -1310,7 +1311,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S LLFastTimer t(FTM_CREATE_GL_TEXTURE2); if (gGLManager.mIsDisabled) { - llwarns << "Trying to create a texture while GL is disabled!" << llendl; + LL_WARNS() << "Trying to create a texture while GL is disabled!" << LL_ENDL; return FALSE; } @@ -1360,7 +1361,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S mFormatType = GL_UNSIGNED_BYTE; break; default: - llerrs << "Bad number of components for texture: " << (U32)getComponents() << llendl; + LL_ERRS() << "Bad number of components for texture: " << (U32)getComponents() << LL_ENDL; } calcAlphaChannelOffsetAndStride() ; @@ -1422,7 +1423,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_ } if (!mTexName) { - llerrs << "LLImageGL::createGLTexture failed to make texture" << llendl; + LL_ERRS() << "LLImageGL::createGLTexture failed to make texture" << LL_ENDL; } if (mUseMipMaps) @@ -1452,7 +1453,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_ if (old_name != 0) { - sGlobalTextureMemoryInBytes -= mTextureMemory; + sGlobalTextureMemory -= mTextureMemory; LLImageGL::deleteTextures(mBindTarget, mFormatInternal, mMipLevels, 1, &old_name); @@ -1460,7 +1461,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_ } mTextureMemory = getMipBytes(discard_level); - sGlobalTextureMemoryInBytes += mTextureMemory; + sGlobalTextureMemory += mTextureMemory; mTexelsInGLTexture = getWidth() * getHeight() ; // mark this as bound at this point, so we don't throw it out immediately @@ -1471,7 +1472,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_ BOOL LLImageGL::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compressed_ok) const { llassert_always(sAllowReadBackRaw) ; - //llerrs << "should not call this function!" << llendl ; + //LL_ERRS() << "should not call this function!" << LL_ENDL ; if (discard_level < 0) { @@ -1509,15 +1510,15 @@ BOOL LLImageGL::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compre } if(width < glwidth) { - llwarns << "texture size is smaller than it should be." << llendl ; - llwarns << "width: " << width << " glwidth: " << glwidth << " mWidth: " << mWidth << - " mCurrentDiscardLevel: " << (S32)mCurrentDiscardLevel << " discard_level: " << (S32)discard_level << llendl ; + LL_WARNS() << "texture size is smaller than it should be." << LL_ENDL ; + LL_WARNS() << "width: " << width << " glwidth: " << glwidth << " mWidth: " << mWidth << + " mCurrentDiscardLevel: " << (S32)mCurrentDiscardLevel << " discard_level: " << (S32)discard_level << LL_ENDL ; return FALSE ; } if (width <= 0 || width > 2048 || height <= 0 || height > 2048 || ncomponents < 1 || ncomponents > 4) { - llerrs << llformat("LLImageGL::readBackRaw: bogus params: %d x %d x %d",width,height,ncomponents) << llendl; + LL_ERRS() << llformat("LLImageGL::readBackRaw: bogus params: %d x %d x %d",width,height,ncomponents) << LL_ENDL; } LLGLint is_compressed = 0; @@ -1530,7 +1531,7 @@ BOOL LLImageGL::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compre GLenum error ; while((error = glGetError()) != GL_NO_ERROR) { - llwarns << "GL Error happens before reading back texture. Error code: " << error << llendl ; + LL_WARNS() << "GL Error happens before reading back texture. Error code: " << error << LL_ENDL ; } //----------------------------------------------------------------------------------------------- @@ -1540,8 +1541,8 @@ BOOL LLImageGL::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compre glGetTexLevelParameteriv(mTarget, gl_discard, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, (GLint*)&glbytes); if(!imageraw->allocateDataSize(width, height, ncomponents, glbytes)) { - llwarns << "Memory allocation failed for reading back texture. Size is: " << glbytes << llendl ; - llwarns << "width: " << width << "height: " << height << "components: " << ncomponents << llendl ; + LL_WARNS() << "Memory allocation failed for reading back texture. Size is: " << glbytes << LL_ENDL ; + LL_WARNS() << "width: " << width << "height: " << height << "components: " << ncomponents << LL_ENDL ; return FALSE ; } @@ -1552,8 +1553,8 @@ BOOL LLImageGL::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compre { if(!imageraw->allocateDataSize(width, height, ncomponents)) { - llwarns << "Memory allocation failed for reading back texture." << llendl ; - llwarns << "width: " << width << "height: " << height << "components: " << ncomponents << llendl ; + LL_WARNS() << "Memory allocation failed for reading back texture." << LL_ENDL ; + LL_WARNS() << "width: " << width << "height: " << height << "components: " << ncomponents << LL_ENDL ; return FALSE ; } @@ -1564,12 +1565,12 @@ BOOL LLImageGL::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compre //----------------------------------------------------------------------------------------------- if((error = glGetError()) != GL_NO_ERROR) { - llwarns << "GL Error happens after reading back texture. Error code: " << error << llendl ; + LL_WARNS() << "GL Error happens after reading back texture. Error code: " << error << LL_ENDL ; imageraw->deleteData() ; while((error = glGetError()) != GL_NO_ERROR) { - llwarns << "GL Error happens after reading back texture. Error code: " << error << llendl ; + LL_WARNS() << "GL Error happens after reading back texture. Error code: " << error << LL_ENDL ; } return FALSE ; @@ -1619,7 +1620,7 @@ void LLImageGL::destroyGLTexture() { if(mTextureMemory) { - sGlobalTextureMemoryInBytes -= mTextureMemory; + sGlobalTextureMemory -= mTextureMemory; mTextureMemory = 0; } @@ -1853,7 +1854,7 @@ void LLImageGL::calcAlphaChannelOffsetAndStride() mAlphaOffset < 0 || //unsupported type (mFormatPrimary == GL_BGRA_EXT && mFormatType != GL_UNSIGNED_BYTE)) //unknown situation { - llwarns << "Cannot analyze alpha for image with format type " << std::hex << mFormatType << std::dec << llendl; + LL_WARNS() << "Cannot analyze alpha for image with format type " << std::hex << mFormatType << std::dec << LL_ENDL; mNeedsAlphaAndPickMask = FALSE ; mIsMask = FALSE; |