diff options
Diffstat (limited to 'indra/llrender/llgltexture.h')
-rw-r--r-- | indra/llrender/llgltexture.h | 41 |
1 files changed, 21 insertions, 20 deletions
diff --git a/indra/llrender/llgltexture.h b/indra/llrender/llgltexture.h index 24849d1d1b..8fca538f49 100644 --- a/indra/llrender/llgltexture.h +++ b/indra/llrender/llgltexture.h @@ -42,7 +42,7 @@ class LLGLTexture : public LLTexture public: enum { - MAX_IMAGE_SIZE_DEFAULT = 1024, + MAX_IMAGE_SIZE_DEFAULT = 2048, INVALID_DISCARD_LEVEL = 0x7fff }; @@ -52,10 +52,11 @@ public: BOOST_AVATAR , BOOST_AVATAR_BAKED , BOOST_SCULPTED , + BOOST_TERRAIN , // Needed for minimap generation for now. Lower than BOOST_HIGH so the texture stats don't get forced, i.e. texture stats are manually managed by minimap/terrain instead. BOOST_HIGH = 10, BOOST_BUMP , - BOOST_TERRAIN , // has to be high priority for minimap / low detail + BOOST_UNUSED_1 , // Placeholder to avoid disrupting habits around texture debug BOOST_SELECTED , BOOST_AVATAR_BAKED_SELF , BOOST_AVATAR_SELF , // needed for baking avatar @@ -93,9 +94,9 @@ protected: LOG_CLASS(LLGLTexture); public: - LLGLTexture(BOOL usemipmaps = TRUE); - LLGLTexture(const LLImageRaw* raw, BOOL usemipmaps) ; - LLGLTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) ; + LLGLTexture(bool usemipmaps = true); + LLGLTexture(const LLImageRaw* raw, bool usemipmaps) ; + LLGLTexture(const U32 width, const U32 height, const U8 components, bool usemipmaps) ; virtual void dump(); // debug info to LL_INFOS() @@ -116,25 +117,25 @@ public: /*virtual*/S32 getWidth(S32 discard_level = -1) const; /*virtual*/S32 getHeight(S32 discard_level = -1) const; - BOOL hasGLTexture() const ; + bool hasGLTexture() const ; LLGLuint getTexName() const ; - BOOL createGLTexture() ; + bool createGLTexture() ; // Create a GL Texture from an image raw // discard_level - mip level, 0 for highest resultion mip // imageraw - the image to copy from // usename - explicit GL name override - // to_create - set to FALSE to force gl texture to not be created + // to_create - set to false to force gl texture to not be created // category - LLGLTexture category for this LLGLTexture // defer_copy - set to true to allocate GL texture but NOT initialize with imageraw data // tex_name - if not null, will be set to the GL name of the texture created - BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, S32 category = LLGLTexture::OTHER, bool defer_copy = false, LLGLuint* tex_name = nullptr); + bool createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, bool to_create = true, S32 category = LLGLTexture::OTHER, bool defer_copy = false, LLGLuint* tex_name = nullptr); void setFilteringOption(LLTexUnit::eTextureFilterOptions option); - void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE); + void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, bool swap_bytes = false); void setAddressMode(LLTexUnit::eTextureAddressMode mode); - BOOL setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height, LLGLuint use_name = 0); - BOOL setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height, LLGLuint use_name = 0); + bool setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height, LLGLuint use_name = 0); + bool setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height, LLGLuint use_name = 0); void setGLTextureCreated (bool initialized); void setCategory(S32 category) ; void setTexName(LLGLuint); // for forcing w/ externally created textures only @@ -144,20 +145,20 @@ public: S32 getMaxDiscardLevel() const; S32 getDiscardLevel() const; S8 getComponents() const; - BOOL getBoundRecently() const; + bool getBoundRecently() const; S32Bytes getTextureMemory() const ; LLGLenum getPrimaryFormat() const; - BOOL getIsAlphaMask() const ; + bool getIsAlphaMask() const ; LLTexUnit::eTextureType getTarget(void) const ; - BOOL getMask(const LLVector2 &tc); + bool getMask(const LLVector2 &tc); F32 getTimePassedSinceLastBound(); - BOOL getMissed() const ; - BOOL isJustBound()const ; + bool getMissed() const ; + bool isJustBound()const ; void forceUpdateBindStats(void) const; U32 getTexelsInAtlas() const ; U32 getTexelsInGLTexture() const ; - BOOL isGLTextureCreated() const ; + bool isGLTextureCreated() const ; S32 getDiscardLevelInAtlas() const ; LLGLTextureState getTextureState() const { return mTextureState; } @@ -170,7 +171,7 @@ public: void forceActive() ; void setNoDelete() ; void dontDiscard() { mDontDiscard = 1; mTextureState = NO_DELETE; } - BOOL getDontDiscard() const { return mDontDiscard; } + bool getDontDiscard() const { return mDontDiscard; } //----------------- private: @@ -187,7 +188,7 @@ protected: S32 mBoostLevel; // enum describing priority level U32 mFullWidth; U32 mFullHeight; - BOOL mUseMipMaps; + bool mUseMipMaps; S8 mComponents; U32 mTexelsPerImage; // Texels per image. mutable S8 mNeedsGLTexture; |