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Diffstat (limited to 'indra/llrender/llgltexture.cpp')
-rw-r--r--indra/llrender/llgltexture.cpp42
1 files changed, 21 insertions, 21 deletions
diff --git a/indra/llrender/llgltexture.cpp b/indra/llrender/llgltexture.cpp
index b616002b49..d366af0435 100644
--- a/indra/llrender/llgltexture.cpp
+++ b/indra/llrender/llgltexture.cpp
@@ -27,13 +27,13 @@
#include "llgltexture.h"
-LLGLTexture::LLGLTexture(BOOL usemipmaps)
+LLGLTexture::LLGLTexture(bool usemipmaps)
{
init();
mUseMipMaps = usemipmaps;
}
-LLGLTexture::LLGLTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps)
+LLGLTexture::LLGLTexture(const U32 width, const U32 height, const U8 components, bool usemipmaps)
{
init();
mFullWidth = width ;
@@ -43,7 +43,7 @@ LLGLTexture::LLGLTexture(const U32 width, const U32 height, const U8 components,
setTexelsPerImage();
}
-LLGLTexture::LLGLTexture(const LLImageRaw* raw, BOOL usemipmaps)
+LLGLTexture::LLGLTexture(const LLImageRaw* raw, bool usemipmaps)
{
init();
mUseMipMaps = usemipmaps ;
@@ -63,12 +63,12 @@ void LLGLTexture::init()
mFullWidth = 0;
mFullHeight = 0;
mTexelsPerImage = 0 ;
- mUseMipMaps = FALSE ;
+ mUseMipMaps = false ;
mComponents = 0 ;
mTextureState = NO_DELETE ;
- mDontDiscard = FALSE;
- mNeedsGLTexture = FALSE ;
+ mDontDiscard = false;
+ mNeedsGLTexture = false ;
}
void LLGLTexture::cleanup()
@@ -136,7 +136,7 @@ LLImageGL* LLGLTexture::getGLTexture() const
return mGLTexturep ;
}
-BOOL LLGLTexture::createGLTexture()
+bool LLGLTexture::createGLTexture()
{
if(mGLTexturep.isNull())
{
@@ -146,11 +146,11 @@ BOOL LLGLTexture::createGLTexture()
return mGLTexturep->createGLTexture() ;
}
-BOOL LLGLTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename, BOOL to_create, S32 category, bool defer_copy, LLGLuint* tex_name)
+bool LLGLTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename, bool to_create, S32 category, bool defer_copy, LLGLuint* tex_name)
{
llassert(mGLTexturep.notNull());
- BOOL ret = mGLTexturep->createGLTexture(discard_level, imageraw, usename, to_create, category, defer_copy, tex_name) ;
+ bool ret = mGLTexturep->createGLTexture(discard_level, imageraw, usename, to_create, category, defer_copy, tex_name) ;
if(ret)
{
@@ -163,7 +163,7 @@ BOOL LLGLTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw,
return ret ;
}
-void LLGLTexture::setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes)
+void LLGLTexture::setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, bool swap_bytes)
{
llassert(mGLTexturep.notNull()) ;
@@ -218,22 +218,22 @@ LLGLuint LLGLTexture::getTexName() const
return mGLTexturep->getTexName() ;
}
-BOOL LLGLTexture::hasGLTexture() const
+bool LLGLTexture::hasGLTexture() const
{
if(mGLTexturep.notNull())
{
return mGLTexturep->getHasGLTexture() ;
}
- return FALSE ;
+ return false ;
}
-BOOL LLGLTexture::getBoundRecently() const
+bool LLGLTexture::getBoundRecently() const
{
if(mGLTexturep.notNull())
{
return mGLTexturep->getBoundRecently() ;
}
- return FALSE ;
+ return false ;
}
LLTexUnit::eTextureType LLGLTexture::getTarget(void) const
@@ -242,7 +242,7 @@ LLTexUnit::eTextureType LLGLTexture::getTarget(void) const
return mGLTexturep->getTarget() ;
}
-BOOL LLGLTexture::setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height, LLGLuint use_name)
+bool LLGLTexture::setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height, LLGLuint use_name)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
llassert(mGLTexturep.notNull()) ;
@@ -250,7 +250,7 @@ BOOL LLGLTexture::setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos,
return mGLTexturep->setSubImage(imageraw, x_pos, y_pos, width, height, 0, use_name) ;
}
-BOOL LLGLTexture::setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height, LLGLuint use_name)
+bool LLGLTexture::setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height, LLGLuint use_name)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
llassert(mGLTexturep.notNull()) ;
@@ -305,14 +305,14 @@ LLGLenum LLGLTexture::getPrimaryFormat() const
return mGLTexturep->getPrimaryFormat() ;
}
-BOOL LLGLTexture::getIsAlphaMask() const
+bool LLGLTexture::getIsAlphaMask() const
{
llassert(mGLTexturep.notNull()) ;
return mGLTexturep->getIsAlphaMask() ;
}
-BOOL LLGLTexture::getMask(const LLVector2 &tc)
+bool LLGLTexture::getMask(const LLVector2 &tc)
{
llassert(mGLTexturep.notNull()) ;
@@ -325,14 +325,14 @@ F32 LLGLTexture::getTimePassedSinceLastBound()
return mGLTexturep->getTimePassedSinceLastBound() ;
}
-BOOL LLGLTexture::getMissed() const
+bool LLGLTexture::getMissed() const
{
llassert(mGLTexturep.notNull()) ;
return mGLTexturep->getMissed() ;
}
-BOOL LLGLTexture::isJustBound() const
+bool LLGLTexture::isJustBound() const
{
llassert(mGLTexturep.notNull()) ;
@@ -360,7 +360,7 @@ U32 LLGLTexture::getTexelsInGLTexture() const
return mGLTexturep->getTexelsInGLTexture() ;
}
-BOOL LLGLTexture::isGLTextureCreated() const
+bool LLGLTexture::isGLTextureCreated() const
{
llassert(mGLTexturep.notNull()) ;