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-rw-r--r--indra/llrender/llglslshader.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index 6c18282fec..b0d5f308f3 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -35,13 +35,10 @@
class LLShaderFeatures
{
public:
- bool atmosphericHelpers;
bool calculatesLighting;
bool calculatesAtmospherics;
bool hasLighting; // implies no transport (it's possible to have neither though)
bool isAlphaLighting; // indicates lighting shaders need not be linked in (lighting performed directly in alpha shader to match deferred lighting functions)
- bool isShiny;
- bool isFullbright; // implies no lighting
bool isSpecular;
bool hasWaterFog; // implies no gamma
bool hasTransport; // implies no lighting (it's possible to have neither though)
@@ -55,7 +52,6 @@ public:
bool encodesNormal; // include: shaders\class1\environment\encodeNormF.glsl
bool isDeferred;
bool hasScreenSpaceReflections;
- bool hasIndirect;
S32 mIndexedTextureChannels;
bool disableTextureIndex;
bool hasAlphaMask;