diff options
Diffstat (limited to 'indra/llrender/llglslshader.cpp')
-rw-r--r-- | indra/llrender/llglslshader.cpp | 18 |
1 files changed, 13 insertions, 5 deletions
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 0f260674ed..52b8de8365 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -325,14 +325,20 @@ LLGLSLShader::~LLGLSLShader() void LLGLSLShader::unload() { + mShaderFiles.clear(); + mDefines.clear(); + + unloadInternal(); +} + +void LLGLSLShader::unloadInternal() +{ sInstances.erase(this); stop_glerror(); mAttribute.clear(); mTexture.clear(); mUniform.clear(); - mShaderFiles.clear(); - mDefines.clear(); if (mProgramObject) { @@ -354,13 +360,13 @@ void LLGLSLShader::unload() mProgramObject = 0; } - + if (mTimerQuery) { glDeleteQueriesARB(1, &mTimerQuery); mTimerQuery = 0; } - + if (mSamplesQuery) { glDeleteQueriesARB(1, &mSamplesQuery); @@ -369,7 +375,7 @@ void LLGLSLShader::unload() //hack to make apple not complain glGetError(); - + stop_glerror(); } @@ -378,6 +384,8 @@ BOOL LLGLSLShader::createShader(std::vector<LLStaticHashedString> * attributes, U32 varying_count, const char** varyings) { + unloadInternal(); + sInstances.insert(this); //reloading, reset matrix hash values |