diff options
Diffstat (limited to 'indra/llrender/llglslshader.cpp')
-rw-r--r-- | indra/llrender/llglslshader.cpp | 21 |
1 files changed, 18 insertions, 3 deletions
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index f8b5dd0559..babf649ece 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -485,12 +485,27 @@ BOOL LLGLSLShader::createShader(std::vector<LLStaticHashedString> * attributes, return success; } -BOOL LLGLSLShader::attachObject(std::string object_path) +BOOL LLGLSLShader::attachVertexObject(std::string object_path) { + if (LLShaderMgr::instance()->mVertexShaderObjects.count(object_path) > 0) + { + stop_glerror(); + glAttachObjectARB(mProgramObject, LLShaderMgr::instance()->mVertexShaderObjects[object_path]); + stop_glerror(); + return TRUE; + } + else + { + LL_SHADER_LOADING_WARNS() << "Attempting to attach shader object: '" << object_path << "' that hasn't been compiled." << LL_ENDL; + return FALSE; + } +} + +BOOL LLGLSLShader::attachFragmentObject(std::string object_path) { - if (LLShaderMgr::instance()->mShaderObjects.count(object_path) > 0) + if (LLShaderMgr::instance()->mFragmentShaderObjects.count(object_path) > 0) { stop_glerror(); - glAttachObjectARB(mProgramObject, LLShaderMgr::instance()->mShaderObjects[object_path]); + glAttachObjectARB(mProgramObject, LLShaderMgr::instance()->mFragmentShaderObjects[object_path]); stop_glerror(); return TRUE; } |