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path: root/indra/llrender/llglslshader.cpp
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Diffstat (limited to 'indra/llrender/llglslshader.cpp')
-rw-r--r--indra/llrender/llglslshader.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp
index 7cc5d33c49..55713eea80 100644
--- a/indra/llrender/llglslshader.cpp
+++ b/indra/llrender/llglslshader.cpp
@@ -227,7 +227,6 @@ void LLGLSLShader::stopProfile(U32 count, U32 mode)
void LLGLSLShader::placeProfileQuery()
{
-#if 1 || !LL_DARWIN
if (mTimerQuery == 0)
{
glGenQueries(1, &mSamplesQuery);
@@ -269,12 +268,10 @@ void LLGLSLShader::placeProfileQuery()
glBeginQuery(GL_SAMPLES_PASSED, mSamplesQuery);
glBeginQuery(GL_TIME_ELAPSED, mTimerQuery);
-#endif
}
void LLGLSLShader::readProfileQuery(U32 count, U32 mode)
{
-#if !LL_DARWIN
glEndQuery(GL_TIME_ELAPSED);
glEndQuery(GL_SAMPLES_PASSED);
@@ -304,7 +301,6 @@ void LLGLSLShader::readProfileQuery(U32 count, U32 mode)
sTotalDrawCalls++;
mDrawCalls++;
-#endif
}
@@ -676,7 +672,6 @@ void LLGLSLShader::mapUniform(GLint index, const vector<LLStaticHashedString> *
glGetActiveUniform(mProgramObject, index, 1024, &length, &size, &type, (GLchar *)name);
-#if !LL_DARWIN
if (size > 0)
{
switch(type)
@@ -718,7 +713,6 @@ void LLGLSLShader::mapUniform(GLint index, const vector<LLStaticHashedString> *
}
mTotalUniformSize += size;
}
-#endif
S32 location = glGetUniformLocation(mProgramObject, name);
if (location != -1)