diff options
Diffstat (limited to 'indra/llrender/llglheaders.h')
-rw-r--r-- | indra/llrender/llglheaders.h | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h index b80680a3d2..915a7de50d 100644 --- a/indra/llrender/llglheaders.h +++ b/indra/llrender/llglheaders.h @@ -825,8 +825,12 @@ extern PFNGLPOLYGONOFFSETCLAMPPROC glPolygonOffsetClamp; #define GL_GLEXT_PROTOTYPES #include "GL/glext.h" +#define GL_DO_NOT_WARN_IF_MULTI_GL_VERSION_HEADERS_INCLUDED +#include <OpenGL/gl3.h> + #include "GL/glh_extensions.h" +/* // These symbols don't exist on 10.3.9, so they have to be declared weak. Redeclaring them here fixes the problem. // Note that they also must not be called on 10.3.9. This should be taken care of by a runtime check for the existence of the GL extension. #include <AvailabilityMacros.h> @@ -941,7 +945,7 @@ extern "C" { #ifndef GL_ARB_vertex_buffer_object -/* GL types for handling large vertex buffer objects */ +// GL types for handling large vertex buffer objects typedef intptr_t GLintptr; typedef intptr_t GLsizeiptr; #endif @@ -957,7 +961,7 @@ typedef GLboolean (* glIsBufferARBProcPtr) (GLuint buffer); typedef void (* glBufferDataARBProcPtr) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); typedef void (* glBufferSubDataARBProcPtr) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); typedef void (* glGetBufferSubDataARBProcPtr) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); -typedef GLvoid* (* glMapBufferARBProcPtr) (GLenum target, GLenum access); /* Flawfinder: ignore */ +typedef GLvoid* (* glMapBufferARBProcPtr) (GLenum target, GLenum access); // Flawfinder: ignore typedef GLboolean (* glUnmapBufferARBProcPtr) (GLenum target); typedef void (* glGetBufferParameterivARBProcPtr) (GLenum target, GLenum pname, GLint *params); typedef void (* glGetBufferPointervARBProcPtr) (GLenum target, GLenum pname, GLvoid* *params); @@ -973,7 +977,7 @@ extern GLvoid* glMapBufferARB (GLenum, GLenum); extern GLboolean glUnmapBufferARB (GLenum); extern void glGetBufferParameterivARB (GLenum, GLenum, GLint *); extern void glGetBufferPointervARB (GLenum, GLenum, GLvoid* *); -#endif /* GL_GLEXT_FUNCTION_POINTERS */ +#endif // GL_GLEXT_FUNCTION_POINTERS #endif #ifndef GL_ARB_texture_rg @@ -1020,7 +1024,7 @@ extern void glGetBufferPointervARB (GLenum, GLenum, GLvoid* *); // extern void glCompressedTexSubImage2D (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*); // extern void glCompressedTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*); // extern void glGetCompressedTexImage (GLenum, GLint, GLvoid*); -// #endif /* GL_GLEXT_FUNCTION_POINTERS */ +// #endif // GL_GLEXT_FUNCTION_POINTERS // #endif #ifdef __cplusplus @@ -1028,6 +1032,7 @@ extern void glGetBufferPointervARB (GLenum, GLenum, GLvoid* *); #endif #include <OpenGL/gl.h> +*/ #endif // LL_MESA / LL_WINDOWS / LL_DARWIN |