diff options
Diffstat (limited to 'indra/llrender/llgl.cpp')
-rw-r--r-- | indra/llrender/llgl.cpp | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 604fb4e946..ee02a90b54 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -965,6 +965,80 @@ std::string LLGLManager::getRawGLString() return gl_string; } +void LLGLManager::asLLSD(LLSD& info) +{ + // Currently these are duplicates of fields in "system". + info["gpu_vendor"] = mGLVendorShort; + info["gpu_version"] = mDriverVersionVendorString; + info["opengl_version"] = mGLVersionString; + + info["vram"] = mVRAM; + + // Extensions used by everyone + info["has_multitexture"] = mHasMultitexture; + info["has_ati_mem_info"] = mHasATIMemInfo; + info["has_nvx_mem_info"] = mHasNVXMemInfo; + info["num_texture_units"] = mNumTextureUnits; + info["has_mip_map_generation"] = mHasMipMapGeneration; + info["has_compressed_textures"] = mHasCompressedTextures; + info["has_framebuffer_object"] = mHasFramebufferObject; + info["max_samples"] = mMaxSamples; + info["has_blend_func_separate"] = mHasBlendFuncSeparate; + + // ARB Extensions + info["has_vertex_buffer_object"] = mHasVertexBufferObject; + info["has_vertex_array_object"] = mHasVertexArrayObject; + info["has_sync"] = mHasSync; + info["has_map_buffer_range"] = mHasMapBufferRange; + info["has_flush_buffer_range"] = mHasFlushBufferRange; + info["has_pbuffer"] = mHasPBuffer; + info["has_shader_objects"] = mHasShaderObjects; + info["has_vertex_shader"] = mHasVertexShader; + info["has_fragment_shader"] = mHasFragmentShader; + info["num_texture_image_units"] = mNumTextureImageUnits; + info["has_occlusion_query"] = mHasOcclusionQuery; + info["has_timer_query"] = mHasTimerQuery; + info["has_occlusion_query2"] = mHasOcclusionQuery2; + info["has_point_parameters"] = mHasPointParameters; + info["has_draw_buffers"] = mHasDrawBuffers; + info["has_depth_clamp"] = mHasDepthClamp; + info["has_texture_rectangle"] = mHasTextureRectangle; + info["has_texture_multisample"] = mHasTextureMultisample; + info["has_transform_feedback"] = mHasTransformFeedback; + info["max_sample_mask_words"] = mMaxSampleMaskWords; + info["max_color_texture_samples"] = mMaxColorTextureSamples; + info["max_depth_texture_samples"] = mMaxDepthTextureSamples; + info["max_integer_samples"] = mMaxIntegerSamples; + + // Other extensions. + info["has_anisotropic"] = mHasAnisotropic; + info["has_arb_env_combine"] = mHasARBEnvCombine; + info["has_cube_map"] = mHasCubeMap; + info["has_debug_output"] = mHasDebugOutput; + info["has_srgb_texture"] = mHassRGBTexture; + info["has_srgb_framebuffer"] = mHassRGBFramebuffer; + info["has_texture_srgb_decode"] = mHasTexturesRGBDecode; + + // Vendor-specific extensions + info["is_ati"] = mIsATI; + info["is_nvidia"] = mIsNVIDIA; + info["is_intel"] = mIsIntel; + info["is_gf2or4mx"] = mIsGF2or4MX; + info["is_gf3"] = mIsGF3; + info["is_gf_gfx"] = mIsGFFX; + info["ati_offset_vertical_lines"] = mATIOffsetVerticalLines; + info["ati_old_driver"] = mATIOldDriver; + + // Other fields + info["has_requirements"] = mHasRequirements; + info["has_separate_specular_color"] = mHasSeparateSpecularColor; + info["debug_gpu"] = mDebugGPU; + info["max_vertex_range"] = mGLMaxVertexRange; + info["max_index_range"] = mGLMaxIndexRange; + info["max_texture_size"] = mGLMaxTextureSize; + info["gl_renderer"] = mGLRenderer; +} + void LLGLManager::shutdownGL() { if (mInited) |