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-rw-r--r--indra/llrender/llgl.cpp20
1 files changed, 18 insertions, 2 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index 8ebaf77eec..46065404e7 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -595,11 +595,13 @@ bool LLGLManager::initGL()
parse_glsl_version(mGLSLVersionMajor, mGLSLVersionMinor);
#if LL_DARWIN
+ // TODO maybe switch to using a core profile for GL 3.2?
+ // https://stackoverflow.com/a/19868861
//never use GLSL greater than 1.20 on OSX
- if (mGLSLVersionMajor > 1 || mGLSLVersionMinor >= 30)
+ if (mGLSLVersionMajor > 1 || mGLSLVersionMinor > 30)
{
mGLSLVersionMajor = 1;
- mGLSLVersionMinor = 20;
+ mGLSLVersionMinor = 30;
}
#endif
}
@@ -1012,6 +1014,20 @@ void LLGLManager::initExtensions()
mHasPointParameters = FALSE;
mHasTextureRectangle = FALSE;
#else // LL_MESA_HEADLESS //important, gGLHExts.mSysExts is uninitialized until after glh_init_extensions is called
+
+#if 0 && LL_DARWIN
+ // populate gGLHExts.mSysExts for core profile
+ GLint num_extensions;
+ glGetIntegerv(GL_NUM_EXTENSIONS, &num_extensions);
+ std::string all_extensions("GL_ARB_multitexture ");
+ for(GLint i = 0; i < num_extensions; ++i) {
+ char const * extension = (char const *)glGetStringi(GL_EXTENSIONS, i);
+ all_extensions += extension;
+ all_extensions += ' ';
+ }
+ gGLHExts.mSysExts = strdup(all_extensions.data());
+#endif
+
mHasMultitexture = glh_init_extensions("GL_ARB_multitexture");
mHasATIMemInfo = ExtensionExists("GL_ATI_meminfo", gGLHExts.mSysExts); //Basic AMD method, also see mHasAMDAssociations
mHasNVXMemInfo = ExtensionExists("GL_NVX_gpu_memory_info", gGLHExts.mSysExts);